Dungeon Sprint DCSS version 0.15-a0-1004-gbf4e2e6 (webtiles) character file. 49 MDvedh the Insei (level 3, -17/28 HPs) Began as a Tengu Air Elementalist on May 25, 2014. Was an Initiate of Vehumet. Demolished by a hill giant ... wielding a cursed -3,-2 giant spiked club (45 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:23 (360 turns). MDvedh the Insei (Tengu Air Elementalist) Turns: 360, Time: 00:01:23 HP -17/28 AC 2 Str 13 XL: 3 Next: 75% MP 7/7 EV 16 Int 16 God: Vehumet [......] Gold 0 SH 0 Dex 14 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (helmet restricted) rElec . rRot . (no cloak) SustAb . Spirit . (no gloves) rMut . Warding . (boots unavailable) Gourm . NoTele + (no amulet) MR ..... q - +2 ring of evasion p - +2 ring of evasion @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: beak, talons 3 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons o - the +2,+0 broad axe of Collusion {flame, rPois rC++ rN+} (You found it in the Dungeon) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It protects you from poison. It protects you from negative energy. Armour a - a +0 robe (worn) Magical devices m - a wand of cold (7) Comestibles c - a bread ration Scrolls i - 2 scrolls of blinking k - 3 scrolls of remove curse l - 2 scrolls of amnesia Jewellery p - a +2 ring of evasion (left hand) q - a +2 ring of evasion (right hand) Potions d - 5 potions of curing e - 3 potions of heal wounds f - a potion of haste g - 4 potions of magic j - a potion of invisibility Books b - a book of Air Spells Type Level *Shock Conjuration/Air 1 Swiftness Charms/Air 2 Repel Missiles Charms/Air 2 Flight Charms/Air 3 *Static Discharge Conjuration/Air 3 Lightning Bolt Conjuration/Air 5 Magical staves n - an uncursed staff of energy Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 7.6 Unarmed Combat + Level 2.0 Spellcasting + Level 1.3 Conjurations + Level 4.0 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 10% 1 #...... b - Static Discharge Conj/Air ##...... 21% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History p - a +2 ring of evasion q - a +2 ring of evasion Put on which piece of jewellery? (? for menu, Esc to quit) p - a +2 ring of evasion (left hand) Put on which piece of jewellery? (? for menu, Esc to quit) q - a +2 ring of evasion (right hand) You start resting. HP restored. You open the door. A hound, 2 ice beasts, a hobgoblin, a kobold and a hill giant come into view. The kobold shouts! You close the door. You open the door. The hound barks! Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The hill giant hits you with a giant spiked club!!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓[▓ ▓[▓ ▓[▓ ▓.▓ ▓@▓ ▓C▓ ▓h▓ ▓K▓ ▓.▓ ▓Y▓ ▓Y▓ ▓g▓ ▓+▓ You could see a hill giant, 2 ice beasts, a hound, a hobgoblin and a kobold. Vanquished Creatures A worker ant (D) An adder (D) A shadow imp (D) A goblin (D) 2 kobolds (D) A quokka (D) A bat (D) A giant newt (D) A rat (D) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | MDvedh, the Tengu Air Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 6 | D | Reached skill level 1 in Unarmed Combat 49 | D | Noticed a worker ant 53 | D | Reached XP level 2. HP: 15/15 MP: 0/5 56 | D | Reached skill level 5 in Unarmed Combat 59 | D | Reached skill level 6 in Unarmed Combat 59 | D | Reached XP level 3. HP: 13/19 MP: 0/7 65 | D | Killed a worker ant 65 | D | Reached skill level 7 in Unarmed Combat 138 | D | Found a glowing silver altar of Zin. 138 | D | Found a glowing golden altar of the Shining One. 138 | D | Found an ancient bone altar of Kikubaaqudgha. 138 | D | Found a basalt altar of Yredelemnul. 138 | D | Found a shimmering altar of Xom. 138 | D | Found a radiant altar of Vehumet. 138 | D | Found an iron altar of Okawaru. 139 | D | Found a burning altar of Makhleb. 140 | D | Found a deep blue altar of Sif Muna. 141 | D | Found a bloodstained altar of Trog. 142 | D | Found a sparkling altar of Nemelex Xobeh. 143 | D | Found a white marble altar of Elyvilon. 144 | D | Found a roughly hewn altar of Beogh. 145 | D | Found a viscous altar of Jiyva. 146 | D | Became a worshipper of Vehumet 151 | D | Learned a level 3 spell: Static Discharge 251 | D | Found a corrupted altar of Lugonu. 252 | D | Found a blossoming altar of Fedhas. 253 | D | Found a snail-covered altar of Cheibriados. 254 | D | Found a shadowy altar of Dithmenos. 255 | D | Found a stormy altar of Qazlal. 256 | D | Found an opulent altar of Gozag. 275 | D | Got the +2,+0 broad axe of Collusion {flame, rPois rC++ rN+} 357 | D | Noticed a hill giant 357 | D | Noticed a hound 357 | D | Noticed an ice beast 357 | D | Noticed an ice beast 360 | D | Demolished by a hill giant Action || total -------------------------++------- Melee: Unarmed || 13 Cast: Shock || 6 Use: Potion || 1