MDvedh the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +11,+11 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (21, 1, D) the cursed -1,-1 cutlass of Reapportionment {drain, rC+ Stlth-} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It makes you less stealthy. It has a curse placed upon it. (22, 1, D) a +4 ring mail of cold resistance (24, 1, D) a +5,+0 dagger of protection (26, 1, D) the cursed +2,+3 shortbow "Jaro" {frost, MR+ SInv} It turns projectiles fired from it into bolts of frost. It affects your resistance to hostile enchantments. It enhances your eyesight. It has a curse placed upon it. (28, 1, D) the +4,+6 falchion "Kietaize" {drain, Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). (35, 1, D) an uncursed staff of power (36, 1, D) a +0,+0 war axe (37, 1, D) a book of Summonings (39, 1, D) an uncursed staff of wizardry (40, 1, D) a book of the Dragon (41, 1, D) a +2 helmet of intelligence (42, 1, D) an uncursed staff of earth (49, 1, D) an uncursed staff of power (50, 1, D) an uncursed staff of earth (51, 1, D) an uncursed staff of fire (52, 1, D) a book of Flames (53, 1, D) the +8 scale mail of the Illusory Eyes {MR++} It affects your resistance to hostile enchantments. (54, 1, D) the +8,+9 shortbow of Proximity {velocity, MR+} Any arrow fired from it inflicts extra damage. It affects your resistance to hostile enchantments. (55, 1, D) a +2,+4 hand axe of pain (61, 1, D) a +3,+1 mace of protection (62, 1, D) an uncursed staff of summoning (63, 1, D) a crystal ball of energy (67, 1, D) a +3 scale mail of poison resistance (68, 1, D) a +0,+0 spear of dragon slaying (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (9, 2, D) a +0 shield a +0,+0 war axe (21, 2, D) a book of Envenomations (28, 2, D) a book of the Tempests (29, 2, D) a book of the Dragon (36, 2, D) a plain deck of defence (37, 2, D) the cursed -3 ring mail "Mnuun" {Str+4 Dex-4} It affects your strength (+4). It affects your dexterity (-4). It has a curse placed upon it. (39, 2, D) a +0,+0 short sword (40, 2, D) Stoulastren's Reference Book on Enthralling Self-Knowledge Spells Type Level Infusion Charms 1 Song of Slaying Charms 2 Sure Blade Hexes/Charms 2 Spectral Weapon Hexes/Charms 3 *Haste Charms 6 (41, 2, D) a +3 ring mail of poison resistance (42, 2, D) an uncursed amulet of rage (49, 2, D) a +1,+2 shortbow of flame (50, 2, D) an uncursed staff of cold (51, 2, D) an uncursed staff of earth (52, 2, D) the Collected Works on Aerial Self-Knowledge Spells Type Level Infusion Charms 1 Repel Missiles Charms/Air 2 Regeneration Charms/Necromancy 3 Flight Charms/Air 3 (55, 2, D) a +1,+4 dagger of speed (62, 2, D) the +3 chain mail of the Morning {Dex+4} It affects your dexterity (+4). (73, 2, D) a +2,+2 trident a throwing net a book of the Sky (75, 2, D) a cursed -1,-2 trident 4 tomahawks of returning a book of Hinderance (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe (10, 5, D) an uncursed ring of flight (74, 5, D) a throwing net a tomahawk of returning (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (37, 7, D) a +0,+0 trident a +0 cloak (4, 8, D) a +0 scale mail a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (33, 8, D) a +0,+1 war axe a +0 cloak a +0,+0 long sword a +0 cloak a +0,+1 dire flail a +2 cloak of magic resistance (34, 8, D) a +0,+0 war axe a +0 cloak the -4,+7 spear "Gria" {drain, Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). a +0 cloak a +0,+0 war axe a +0 cloak (36, 8, D) a +0,+0 glaive a +0 cloak (20, 9, D) a +2,+3 spear of venom a +4,+4 crossbow of flame (33, 9, D) a +0,+0 glaive a +0 cloak a phial of floods (61, 9, D) the amulet "Ufief" {Inacc Dex+4 Int+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+2). It affects your dexterity (+4). (70, 9, D) a +2 scale mail of fire resistance (71, 9, D) the cursed -2,+3 quarterstaff of the Sage {speed, Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It has a curse placed upon it. (72, 9, D) a book of Burglary (18, 10, D) a +3,+0 morningstar of venom (still there?) an uncursed staff of conjuration (still there?) (22, 10, D) a +4,+3 falchion of venom (33, 10, D) a +2,+1 war axe of chopping a +0 cloak (34, 10, D) a +1,+1 scimitar of holy wrath a +0 cloak a +0,+0 battleaxe a +0 cloak (70, 10, D) a disc of storms (72, 10, D) the +1 leather armour "Ymuamaec" {MR+} It affects your resistance to hostile enchantments. (18, 11, D) a crystal ball of energy (34, 11, D) a +0,+1 mace of protection a +0 cloak (61, 11, D) a +0,+0 dagger a +2 robe (62, 11, D) a cursed -2,-1 dagger (unseen) (63, 11, D) a +0,+0 club (unseen) (70, 11, D) a +0,+0 trident (18, 12, D) a +3,+2 quarterstaff of protection (still there?) an uncursed amulet of guardian spirit (still there?) (3, 13, D) Sif Muna's Catalogue of the Supportive Voyage Spells Type Level Recall Summoning/Translocation 3 Summon Forest Summoning/Translocation 5 Disjunction Translocation 8 (4, 13, D) a +0,+0 dagger (6, 13, D) a book of Maledictions (8, 13, D) an uncursed staff of power (10, 13, D) the Grimoire of Self-Knowledge Spells Type Level Ozocubu's Armour Charms/Ice 3 Iskenderun's Battlesphere Conjuration/Charms 5 Deflect Missiles Charms/Air 6 *Haste Charms 6 (12, 13, D) an uncursed staff of earth (19, 13, D) an uncursed staff of death (unseen) (50, 13, D) the +7,+5 sling of Grace {velocity, rElec SInv} Any stone fired from it inflicts extra damage. It insulates you from electricity. It enhances your eyesight. (51, 13, D) an uncursed staff of death (52, 13, D) an uncursed amulet of the gourmand (53, 13, D) the cursed +13 plate armour of the Imp {Stlth++} It makes you much more stealthy. It has a curse placed upon it. (54, 13, D) a +4 scale mail of cold resistance (55, 13, D) the +3,+5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (4, 14, D) an uncursed staff of summoning (5, 14, D) a book of Power (6, 14, D) an uncursed staff of power (7, 14, D) a +0 helmet of see invisible (10, 14, D) a +2,+0 dagger (11, 14, D) a +0,+0 cutlass (12, 14, D) an uncursed ring of positive energy (50, 14, D) a +0,+0 trident a +0 robe a book of Callings (51, 14, D) a book of Cantrips (52, 14, D) a +1,+2 quarterstaff of crushing (53, 14, D) a +3 chain mail of fire resistance (54, 14, D) an uncursed ring of poison resistance (55, 14, D) a +3 ring of protection (2, 15, D) a book of Burglary (3, 15, D) a +1,+1 short sword (4, 15, D) a +1,+2 falchion of holy wrath (5, 15, D) a +0,+0 short sword (7, 15, D) a +4 blowgun (8, 15, D) a +0,+0 dagger (9, 15, D) an uncursed staff of air (10, 15, D) an uncursed staff of cold (11, 15, D) a +0,+0 scimitar (12, 15, D) a +0,+0 scimitar (36, 15, D) an uncursed ring of poison resistance (37, 15, D) an ornate deck of defence (38, 15, D) the cursed -2,+6 short sword of Arrival {vamp, -Tele +Rage rF++ SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It greatly protects you from fire. It enhances your eyesight. It lets you go berserk. It prevents most forms of teleportation. It has a curse placed upon it. (39, 15, D) the +4,+7 morningstar of Ciut {holy, *Rage rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It may make you go berserk in combat. (40, 15, D) an uncursed ring of ice (41, 15, D) an uncursed amulet of warding (42, 15, D) a +2 robe of positive energy (43, 15, D) a +3,+0 spear of venom (35, 16, D) an uncursed staff of poison (36, 16, D) a +1 ring of protection (37, 16, D) a crystal ball of energy (38, 16, D) a +2,+0 flail of distortion (39, 16, D) a manual of Throwing (40, 16, D) an uncursed staff of summoning (41, 16, D) a +2 blowgun (42, 16, D) a +1,+4 claymore of holy wrath (43, 16, D) a book of Cantrips (20, 17, D) an uncursed staff of death (27, 17, D) an uncursed staff of conjuration (28, 17, D) the cursed +0,+1 dire flail "Bugunk" {flame, Dex+2 Int+1} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your intelligence (+1). It affects your dexterity (+2). It has a curse placed upon it. (61, 17, D) the cursed +0 troll leather armour "Vaicw" {rElec rPois MR++} It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (62, 17, D) a +0,+0 scimitar a +0 leather armour (63, 17, D) an uncursed ring of protection from fire (64, 17, D) a +3,+3 great mace of holy wrath (71, 17, D) a tome of Destruction (72, 17, D) a +3 ring of intelligence a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (73, 17, D) a +2,+1 lajatang of distortion (23, 18, D) the +6,+7 battleaxe "Thoos" {drain, +Fly SInv} A truly terrible weapon, it drains the life of those it strikes. It enhances your eyesight. It lets you fly. (24, 18, D) a crystal ball of energy (29, 18, D) a sack of spiders (52, 18, D) a +0,+0 spear (54, 18, D) a +2,+1 halberd (62, 18, D) an uncursed ring of protection from cold (63, 18, D) a disc of storms (64, 18, D) a +0,+0 long sword (71, 18, D) a book of the Dragon (72, 18, D) the +3,+5 morningstar of Nemelex Xobeh's Hope {venom, Noisy MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It may make noises in combat. (73, 18, D) an uncursed ring of see invisible (-1, 19, D) an arrow (0, 19, D) 2 arrows (23, 19, D) the +4,+5 lajatang "Gram" {venom, rPois rN+ MR+} It poisons the flesh of those it strikes. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (53, 19, D) a +0,+0 club a +1 large shield (54, 19, D) a cursed +0,-3 halberd (-1, 20, D) a +0,+0 cutlass (unseen) (1, 20, D) a +0,+0 cutlass (unseen) (2, 20, D) a +0,+0 long sword (unseen) (51, 20, D) a +0,+0 spear (62, 20, D) a +5,+2 glaive of protection a cursed +0 leather armour (63, 20, D) a cursed -1,+0 long sword a +0 leather armour (0, 21, D) a +0,+0 longbow (unseen) (2, 21, D) a +0,+0 shortbow (unseen) (4, 21, D) a +3,+1 quarterstaff of protection a fan of gales (62, 21, D) a +0,+0 long sword a +0,+0 dagger (63, 21, D) a cursed -1,-3 short sword (-1, 22, D) a +3,+5 glaive of flaming (still there?) an arrow (still there?) (0, 22, D) a +0,+0 short sword (unseen) (1, 22, D) an arrow (unseen) (2, 22, D) a +5,+1 dire flail of holy wrath (3, 22, D) a +0,+0 long sword (unseen) (33, 22, D) a +0,+0 mace (51, 22, D) a +1,+2 halberd of freezing (unseen) (73, 22, D) a +0,+0 flail (0, 23, D) a +0,+0 cutlass (unseen) (3, 23, D) a +0,+0 long sword (unseen) (-1, 24, D) a +1,+1 war axe of chopping (unseen) (0, 24, D) a +0,+0 longbow (unseen) (1, 24, D) a cursed -2,-3 short sword (unseen) (2, 24, D) a cursed -1,-1 long sword (unseen) (4, 24, D) an uncursed staff of poison (33, 24, D) a +0,+0 mace (39, 24, D) a large rock (-1, 25, D) a +2,+0 long sword the +4,+12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. a +0 leather armour (0, 25, D) a +0,+0 longbow (still there?) 2 arrows (still there?) (1, 25, D) a cursed -1,-1 dagger (34, 25, D) a large rock (38, 25, D) a large rock (53, 25, D) a book of Control (55, 25, D) a +1,+1 demon whip of electrocution (0, 26, D) a +0,+0 short sword (unseen) (34, 26, D) 2 large rocks (unseen) (50, 26, D) an uncursed staff of wizardry (51, 26, D) a +3 plate armour of fire resistance (52, 26, D) a +0,+0 dagger (0, 27, D) a +0,+0 cutlass a +0,+0 cutlass a +2 leather armour a +0,+0 cutlass a +0,+0 cutlass a +0 leather armour (1, 27, D) a +0,+1 long sword a +0 leather armour 5 arrows (61, 27, D) a +1 robe of the Archmagi (64, 27, D) an uncursed amulet of the gourmand (65, 27, D) a +2,+1 dagger of venom (71, 27, D) a +0,+0 long sword (62, 28, D) the ring "Huwiuduw" {rC+ Str-5 Curse} [ring of protection from cold] It affects your strength (-5). It protects you from cold. It may recurse itself when equipped. (63, 28, D) a +2 fire dragon armour (64, 28, D) a +0,+5 morningstar of protection (71, 28, D) Osoogoub's Compendium of Talismans and the Birds Spells Type Level Infusion Charms 1 Song of Slaying Charms 2 Repel Missiles Charms/Air 2 Swiftness Charms/Air 2 Sure Blade Hexes/Charms 2 Warp Weapon Charms/Translocation 5 (72, 28, D) the amulet "Stio" {Spirit rF+ rC-} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from fire. It makes you vulnerable to cold. (34, 29, D) a cursed amulet of inaccuracy (35, 29, D) a +1,+2 executioner's axe of pain (36, 29, D) a +3,+0 war axe of venom (37, 29, D) a +2,+2 hand axe of freezing (38, 29, D) a Grand Grimoire (40, 29, D) an uncursed staff of power (41, 29, D) a phial of floods (43, 29, D) an uncursed staff of power (36, 30, D) a tome of Destruction (37, 30, D) a +2,+1 antimagic hand axe (38, 30, D) a +4 plate armour of cold resistance (39, 30, D) a +1 buckler of protection (40, 30, D) an uncursed staff of energy (42, 30, D) the +0 chain mail of the Dropbear {Dam+4} It affects your damage with ranged weapons and melee attacks (+4). (43, 30, D) a crystal ball of energy (73, 30, D) a +0,+0 long sword (72, 31, D) the cursed -2,-2 bastard sword of Lies {drain, rN+ MR+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (unseen) (3, 32, D) an uncursed staff of air (4, 32, D) an uncursed staff of death (5, 32, D) a book of Debilitation (6, 32, D) Olontoz's Handbook of Intoxication and the Mountains Spells Type Level Sting Conjuration/Poison 1 Sandblast Earth 1 Cure Poison Poison 2 Venom Bolt Conjuration/Poison 5 Lee's Rapid Deconstruction Earth 5 Statue Form Transmutation/Earth 6 (7, 32, D) the +4,+4 halberd of Impatience {slay drac, Str-1 SInv} This legendary weapon is deadly to all dragonkind. It affects your strength (-1). It enhances your eyesight. (8, 32, D) a +0,+0 flail (9, 32, D) a +0,+0 dagger (11, 32, D) a +2 crystal plate armour (12, 32, D) the +5,+3 flail of Righteous Anger {holy, +Inv rC+ Int+1} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+1). It protects you from cold. It lets you turn invisible. (13, 32, D) a +0,+0 whip (18, 32, D) a +1 ring mail of fire resistance (1, 33, D) a +0,+0 war axe (3, 33, D) a +5,+5 giant spiked club (4, 33, D) a +1 robe of the Archmagi (5, 33, D) a +0,+0 war axe (6, 33, D) a +0,+0 hand axe (7, 33, D) a +0,+0 short sword (8, 33, D) an uncursed staff of cold (9, 33, D) a +0,+0 trident (10, 33, D) a book of Hinderance (11, 33, D) an uncursed staff of air (20, 33, D) Xunn's Catalogue of Blistering Protection Spells Type Level Repel Missiles Charms/Air 2 Throw Flame Conjuration/Fire 2 Ring of Flames Charms/Fire 7 (24, 33, D) the +6 plate armour "Qyff" {Str+4 Dex-3} It affects your strength (+4). It affects your dexterity (-3). (26, 33, D) a +1,+3 spear of flaming (27, 33, D) a lantern of shadows a +2 leather armour of magic resistance (28, 33, D) an uncursed staff of death a +2 chain mail of cold resistance (47, 33, D) a +0,+3 long sword (unseen) (48, 33, D) an uncursed staff of poison (unseen) (53, 33, D) a +0,+0 trident a +0,+0 shortbow of velocity (1, 34, D) a +0,+0 cutlass (2, 34, D) a +2 leather armour of magic resistance (3, 34, D) the Disquisition on Conjuration and Envenoming Spells Type Level Sting Conjuration/Poison 1 Searing Ray Conjuration 2 Mephitic Cloud Conjuration/Poison/Air 3 Sticky Flame Conjuration/Fire 4 Force Lance Conjuration 5 (4, 34, D) a +0,+0 trident (5, 34, D) an uncursed staff of power (6, 34, D) a tome of Destruction (8, 34, D) an uncursed staff of earth (9, 34, D) a +1,+2 scythe of dragon slaying (10, 34, D) a +0,+0 whip (11, 34, D) an uncursed staff of conjuration (12, 34, D) an uncursed staff of energy (13, 34, D) an uncursed staff of cold (22, 34, D) a book of Maledictions (24, 34, D) a book of Beasts (26, 34, D) an uncursed staff of summoning (27, 34, D) an uncursed amulet of rage (29, 34, D) a +2 robe of fire resistance (48, 34, D) the +8,+8 long sword "Qaenn" {slice, rF- SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It enhances your eyesight. (unseen) (49, 34, D) a +0,+0 short sword a +0 robe (21, 35, D) a book of Minor Magic (23, 35, D) a +2 centaur barding of stealth (27, 35, D) a disc of storms (29, 35, D) a +4,+0 demon whip of venom (49, 37, D) the +3 leather armour of the Lonely Seas {Str+3 Dex+4 Int+2} It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (+4). (50, 37, D) a +0,+0 dagger (51, 37, D) a book of Unlife (52, 37, D) a +0,+0 whip (59, 37, D) a +5,+1 battleaxe of venom (60, 37, D) a +1,+2 long sword of draining (61, 37, D) a +5,+5 cutlass (62, 37, D) a +2,+4 hand axe of venom (63, 37, D) a +0,+2 great sword of distortion (69, 37, D) a +1 chain mail of positive energy (70, 37, D) a +4,+1 short sword of venom (72, 37, D) the +11,+2 dagger "Upnanir" {flame, *Rage +Rage Str+1} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (+1). It lets you go berserk. It may make you go berserk in combat. (73, 37, D) a +2,+0 dagger of protection (-1, 38, D) a +0,+0 long sword (unseen) (1, 38, D) a +0,+2 flail a +0 cloak a lantern of shadows a cursed -1,-3 hand axe a +0 cloak a +0,+0 glaive a +0 cloak (49, 38, D) an uncursed staff of death (51, 38, D) a +2 scale mail of magic resistance (52, 38, D) a +1,+1 trident (53, 38, D) an uncursed staff of wizardry (59, 38, D) an uncursed staff of fire (60, 38, D) a +2,+0 dire flail of protection (61, 38, D) a +2 scale mail of cold resistance (62, 38, D) a +2,+2 vampiric war axe (63, 38, D) a book of Minor Magic (71, 38, D) a +1 chain mail of cold resistance (73, 38, D) an uncursed ring of protection from cold (0, 39, D) a +0,+0 whip a +0 cloak (1, 39, D) a +1,+0 halberd of protection a +0 cloak a +0,+0 long sword a +1 cloak of preservation (4, 39, D) a +3,+2 short sword of venom (unseen) (72, 39, D) a +1,+1 glaive of dragon slaying (0, 40, D) a +0,+0 great sword a +0 cloak (1, 40, D) a cursed -1,-1 battleaxe a +0 cloak a +0 cloak (2, 40, D) a +2,+0 battleaxe of freezing (unseen) (72, 40, D) an uncursed staff of fire (-1, 41, D) a +0,+0 glaive (unseen) (0, 41, D) the +7,+5 halberd of Perfectionism {flame, Str+4 Stlth+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It makes you more stealthy. a +0 cloak a +0,+0 glaive a +0 cloak (1, 41, D) the +10,+4 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 cloak a green draconian corpse (skeletalised by now) (2, 41, D) a +0,+0 dire flail (unseen) (3, 41, D) a +0,+0 flail (unseen) (19, 41, D) a box of beasts (52, 41, D) a +1,+1 trident (unseen) (1, 42, D) a cursed -1,-1 short sword (unseen) (2, 42, D) a +0,+0 glaive (unseen) (3, 42, D) a +0,+0 dire flail (unseen) (4, 42, D) a +6,+4 long sword of electrocution (unseen) (21, 42, D) a cursed staff of conjuration (51, 42, D) a +0,+0 halberd (unseen) (52, 42, D) a +5,+1 great mace of protection (unseen) (53, 42, D) a +0,+0 dire flail a +0 cloak (54, 42, D) a +2,+2 quarterstaff of draining (unseen) (70, 42, D) an uncursed staff of cold (1, 43, D) a +3,+1 halberd of chopping (unseen) (2, 43, D) the +2,+10 spear of the Botono {reap, rPois rN+ HP-6} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It protects you from poison. It protects you from negative energy. It affects your health (-6). (unseen) (51, 43, D) a +0,+0 short sword (unseen) (52, 43, D) a +0,+0 war axe a +0 cloak (1, 44, D) a +3,+2 vampiric hand axe (unseen) (31, 44, D) a +0,+1 short sword of draining (unseen) (51, 44, D) a +0,+0 mace (unseen) (52, 44, D) a +7,+1 scimitar (unseen) (19, 49, D) a +2,+0 antimagic short sword (20, 49, D) a book of Battle (21, 49, D) a +0,+0 long sword (23, 49, D) Bein's Disquisition on Envenoming Spells Type Level Sting Conjuration/Poison 1 Spider Form Transmutation/Poison 3 Alistair's Intoxication Transmutation/Poison 4 (26, 49, D) a book of Burglary (27, 49, D) a +0,+0 halberd a +0 cloak an uncursed ring of invisibility 4 chunks of green draconian flesh (rotten by now) (28, 49, D) an uncursed staff of energy (31, 49, D) the cursed +3 leather armour "Hydef" {Dex+3 Int-4} It affects your intelligence (-4). It affects your dexterity (+3). It has a curse placed upon it. (33, 49, D) an uncursed staff of wizardry (34, 49, D) an uncursed staff of conjuration (20, 50, D) a +0 pair of gloves of archery (22, 50, D) an uncursed staff of poison (23, 50, D) a +0,+0 long sword (24, 50, D) a +0,+0 trident (unseen) (25, 50, D) a +0 cloak (still there?) a cursed -2,+0 long sword (still there?) (26, 50, D) a cursed -3,+0 battleaxe a +0 cloak of preservation a lantern of shadows a +0 cloak a +0 shield a +0,+0 war axe (27, 50, D) Pliko's Tome of Dislocation and Talismans Spells Type Level Portal Projectile Translocation 3 Warp Weapon Charms/Translocation 5 Phase Shift Translocation 5 Ring of Flames Charms/Fire 7 (28, 50, D) a +0,+0 short sword (32, 50, D) a +2 leather armour of magic resistance (33, 50, D) a +2,+0 trident of dragon slaying (0, 51, D) a +1 leather armour of fire resistance (2, 51, D) the -3 cloak "Schuki" {rElec rF+} It protects you from fire. It insulates you from electricity. (4, 51, D) a +1 leather armour of fire resistance (8, 51, D) a +2,+2 war axe of electrocution (13, 51, D) the +7,+7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. (14, 51, D) a +4,+2 glaive of dragon slaying (18, 51, D) an uncursed staff of summoning (19, 51, D) Roprua's Incunabulum of Enchantment and Stones Spells Type Level Stone Arrow Conjuration/Earth 3 Spectral Weapon Hexes/Charms 3 Leda's Liquefaction Hexes/Earth 4 Petrify Transmutation/Earth 4 Tukima's Dance Hexes 5 (20, 51, D) a +0,+1 whip of flaming (21, 51, D) an uncursed staff of air (24, 51, D) a +0 cloak (still there?) the +8,+7 mace "Wetanybu" {drain, +Fly rElec Str+2} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It insulates you from electricity. It lets you fly. (25, 51, D) a book of Geomancy (26, 51, D) a +0,+0 long sword (unseen) (27, 51, D) an uncursed staff of wizardry (28, 51, D) a +0,+0 dagger (29, 51, D) Vehumet's Incunabulum of Flying Confrontation Spells Type Level Magic Dart Conjuration 1 Static Discharge Conjuration/Air 3 Mephitic Cloud Conjuration/Poison/Air 3 Throw Icicle Conjuration/Ice 4 Poisonous Cloud Conjuration/Poison/Air 6 (32, 51, D) a +0 scale mail of fire resistance (33, 51, D) a +0,+0 flail (34, 51, D) a Grand Grimoire (39, 51, D) an uncursed ring of magical power (40, 51, D) a -2,-1 spear (41, 51, D) an uncursed staff of conjuration (-1, 52, D) a wand of draining (5) a wand of cold (5) a wand of fire (5) (0, 52, D) the +27 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (2, 52, D) a +4,+1 short sword of venom (7, 52, D) a +2,+2 mace of holy wrath (10, 52, D) a manual of Crossbows (11, 52, D) a +1,+3 cutlass of protection (12, 52, D) a +2,+3 scythe of protection (13, 52, D) a cursed ring of stealth (14, 52, D) the cursed -4 leather armour of Hairiness {Str+1 Dex-3} It affects your strength (+1). It affects your dexterity (-3). It has a curse placed upon it. (24, 52, D) a +1,+2 battleaxe of chopping (unseen) (25, 52, D) a +0 cloak (26, 52, D) a +3,+1 great sword of freezing (unseen) (44, 52, D) a book of Wizardry (3, 53, D) a book of Alchemy (9, 53, D) a +5 blowgun (10, 53, D) a +4 blowgun (12, 53, D) an uncursed staff of conjuration (4, 57, D) an uncursed staff of conjuration (17, 57, D) a +2 cloak (unseen) (18, 57, D) a +0 cloak (unseen) (38, 57, D) a +0,+0 war axe (unseen) (2, 58, D) a disc of storms (4, 58, D) an uncursed staff of conjuration the cursed -1,-2 halberd "Fisalaje" {chop, Noisy +Fly MR++ SInv} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you fly. It may make noises in combat. It has a curse placed upon it. a crystal ball of energy (18, 58, D) a cursed -1 cloak a +0,+0 mace a lantern of shadows a +0 cloak (-1, 59, D) an uncursed staff of power (unseen) (4, 59, D) an uncursed staff of wizardry (still there?) a lantern of shadows (still there?) (18, 59, D) a +1,+0 long sword of holy wrath a +0 cloak a plain deck of changes (38, 59, D) a javelin (2, 60, D) a +2 rod of the swarm (12/13) (4, 60, D) a plain deck of destruction (5, 60, D) a +1,+4 vampiric long sword (17, 60, D) a +1,+0 short sword (unseen) (39, 60, D) a fan of gales (unseen) (2, 61, D) an uncursed amulet of conservation a +3,+2 long sword of freezing a cursed -5 ring of strength (4, 61, D) a +4,+1 morningstar of venom (unseen) (6, 61, D) a +4,+2 shortbow of flame (7, 61, D) a sack of spiders (18, 61, D) a +0,+2 vampiric hand axe a +0 cloak the ring "Taronn" {rF- rC+ Dex+3 Acc+3 SInv} [ring of see invisible] It affects your dexterity (+3). It affects your accuracy with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It enhances your eyesight. a grey draconian corpse (rotten by now) (19, 61, D) a +0,+0 hand axe (unseen) (37, 61, D) a +2,+0 scimitar of flaming (unseen) (38, 61, D) a +3,+4 dire flail of draining (unseen) (3, 62, D) a +2,+1 great mace of protection an uncursed amulet of clarity (17, 62, D) the +8,+7 dagger "Plix" {holy, Str+3 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It affects your dexterity (+3). (unseen) (18, 62, D) a +0,+0 halberd a cursed +0 cloak a white draconian corpse (rotten by now) a +0,+0 long sword a +2 cloak a plain deck of defence (19, 62, D) the +6 large shield of Beogh's Envy {+Fly Str-3 Int+4} It affects your strength (-3). It affects your intelligence (+4). It lets you fly. a +0,+0 trident a +0 cloak a +4 ring of evasion a cursed -1,-2 flail a +0 cloak a +0,+0 broad axe a +0 cloak (20, 62, D) a +0,+0 flail (unseen) (38, 62, D) a +0,+0 trident (unseen) (4, 63, D) a lantern of shadows (18, 63, D) a +0,+0 glaive (unseen) (19, 63, D) a grey draconian skeleton the +9,+9 hand axe "Demonbane" {drain, *Rage Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It may make you go berserk in combat. a +0 cloak 2 chunks of white draconian flesh (rotten by now) a +1,+4 morningstar of protection a +0 cloak 3 chunks of white draconian flesh (rotten by now) a +2,+0 dire flail a +0 cloak 2 chunks of grey draconian flesh (rotten by now) a +1,+1 war axe a +0 cloak a cursed -2,+0 trident a +0 cloak (39, 63, D) a javelin (43, 63, D) a +4,+3 quarterstaff of chaos (unseen) (18, 64, D) a +0,+0 glaive (unseen) (19, 64, D) a +0,+1 dire flail of holy wrath a +0 cloak a +0,+0 war axe a +0 cloak a +0,+0 scimitar a +0,+0 short sword of protection a +0 cloak a +0 cloak a +0,+0 flail a +0 cloak (39, 64, D) a +3,+1 cutlass of electrocution (unseen) (40, 64, D) the +6,+6 Sword of Cerebov {flame} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (42, 64, D) a +2,+0 demon whip of pain (still there?) the horn of Geryon (still there?) (19, 65, D) a +0,+1 scimitar of holy wrath (unseen) (20, 65, D) a +0,+0 dire flail (unseen) (21, 65, D) a +0,+0 bardiche (unseen) (39, 66, D) an uncursed staff of conjuration (unseen)