MDvedh Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (4, 0, D:1) a +0 leather armour (7, 0, D:1) 3 stones (-13, 2, D:1) a +0 hunting sling (0, 7, D:1) 16 stones (-8, 8, D:1) a +0 club (-8, 13, D:1) 23 bolts of penetration (14, 17, D:1) 19 bolts (0, 18, D:1) 24 bolts (15, 24, D:1) a +0 dagger 2 stones (16, 24, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (-34, 6, D:2) a +0 club a +0 club (-35, 7, D:2) a cursed -3 club (-22, 13, D:2) a +0 club (-47, 16, D:2) a +0 rapier (-19, 16, D:2) a +0 dagger (-46, 18, D:2) a +0 dagger (-45, 18, D:2) a cursed +0 ring mail (-4, 20, D:2) 20 arrows (-5, 21, D:2) 20 stones (-9, 22, D:2) a +0 dagger a +0 hunting sling (-25, 25, D:2) a stone (-25, 26, D:2) a stone (-24, 27, D:2) a stone (-22, 31, D:2) a +0 dagger a stone (-5, 33, D:2) a +0 club (-38, 39, D:2) 13 arrows (-13, 41, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 4 stones (10, 2, D:3) a +0 falchion (7, 7, D:3) a +0 club (12, 8, D:3) a +0 club (-3, 18, D:3) 2 stones (-3, 19, D:3) a stone (0, 19, D:3) a stone (1, 19, D:3) a stone (-16, 20, D:3) a tomahawk (4, 20, D:3) 5 stones a +0 dagger a +0 hunting sling (-1, 21, D:3) a +0 dagger (unseen) (9, 23, D:3) a +0 dagger (-19, 25, D:3) a +0 dagger 2 stones (-16, 25, D:3) a stone (-12, 25, D:3) a +0 whip a +0 ring mail (-11, 25, D:3) a stone (1, 25, D:3) 12 poisoned needles (-19, 26, D:3) a tomahawk (-19, 27, D:3) a +0 flail a +0 club 3 tomahawks (8, 28, D:3) a +0 whip a cursed +0 leather armour a +2 short sword of venom a +0 leather armour a +0 flail a +0 dagger (8, 29, D:3) a +0 flail (-6, 30, D:3) a +0 club (-17, 31, D:3) a +0 robe (-1, 31, D:3) a +0 dagger (12, 33, D:3) a +0 club (-27, 37, D:3) a stone (13, 37, D:3) 22 stones (-27, 38, D:3) 5 stones (3, 38, D:3) a +0 robe (-26, 39, D:3) a +0 club (-27, 40, D:3) a +0 dagger a +3 hunting sling of flaming (8, 40, D:3) a +0 mace (8, 41, D:3) a cursed -1 hand axe a +2 flail of holy wrath (8, 42, D:3) a tomahawk (-5, 43, D:3) a +0 dagger (8, 45, D:3) a tomahawk (-11, 48, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 27 stones (-21, 1, D:4) a +0 robe (-8, 5, D:4) a cursed -1 hand axe (5, 6, D:4) a +0 dagger (6, 6, D:4) a +0 robe a +0 dagger a +0 flail a +0 dagger a +0 leather armour (12, 6, D:4) a +0 ring mail (-18, 7, D:4) a +0 hunting sling (9, 8, D:4) a +0 spear (2, 19, D:4) a +0 trident (-18, 25, D:4) a throwing net (-18, 26, D:4) a +0 flail (-32, 27, D:4) a +0 leather armour (-37, 38, D:4) 15 stones (-41, 45, D:4) 11 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (-18, 8, D:5) a +0 short sword a +0 leather armour (27, 8, D:5) a +0 scythe a +0 robe (-6, 9, D:5) a +0 club (-12, 14, D:5) a +0 club (17, 14, D:5) a +0 trident (0, 21, D:5) 3 arrows (1, 21, D:5) an arrow (2, 21, D:5) an arrow a +0 short sword (3, 21, D:5) a +0 shortbow 7 arrows (10, 31, D:5) a +0 flail of protection a +0 scale mail (15, 31, D:5) a cursed -2 war axe (-11, 36, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (30, 4, D:6) a +1 short sword of speed a +0 leather armour (1, 5, D:6) a +0 giant club (9, 12, D:6) 33 arrows (7, 20, D:6) 7 javelins (32, 21, D:6) a +0 dagger a +0 robe (32, 22, D:6) a +2 dire flail of venom a +0 plate armour a +0 dagger (5, 30, D:6) a +0 quarterstaff (-12, 35, D:6) a +0 halberd (36, 35, D:6) a +0 quarterstaff a +0 scale mail (24, 37, D:6) a +0 whip (25, 37, D:6) a +0 club (29, 37, D:6) a +0 club (27, 40, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) 2 arrows (-5, 2, D:7) a +0 naga barding (-1, 2, D:7) an arrow (-3, 5, D:7) a +0 shortbow (unseen) (34, 16, D:7) 6 tomahawks (12, 18, D:7) an uncursed amulet of faith (31, 23, D:7) a +0 dagger (15, 31, D:7) a +0 club (52, 33, D:7) a +0 giant spiked club (41, 35, D:7) a stone (25, 38, D:7) a +1 hand axe of electrocution (15, 40, D:7) a +0 buckler (24, 50, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Samugg's Assorted Antiques a +2 hand axe of electrocution (78 gold) the +3 short sword "Phimadot" {vamp, rElec rPois- rF+ rC+ Str-2} (208 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-2). It protects you from fire. It protects you from cold. It insulates you from electricity. It makes you vulnerable to poison. a +0 leather armour (52 gold) a plain deck of escape (364 gold) a legendary deck of summoning (676 gold) the +2 dagger "Ygrub" {flame, -Cast rElec rF+ rN+ Dex+2} (182 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. It protects you from negative energy. It prevents spellcasting. a +0 long sword (91 gold) the Papyrus of Attacks (390 gold) Spells Type Level a - Conjure Ball Lightning Conjuration/Air 6 b - Orb of Destruction Conjuration 7 c - Delayed Fireball Conjuration/Fire 7 [Shop] Erok's Gadget Shop a plain deck of escape (182 gold) a wand of flame (16) (117 gold) a +0 rod of the swarm (11/11) (1040 gold) a sack of spiders (260 gold) a wand of fireball (4) (208 gold) a plain deck of defence (182 gold) a wand of invisibility (6) (130 gold) a wand of teleportation (5) (351 gold) a wand of draining (8) (156 gold) a wand of confusion (32) (331 gold) (0, 0, D:8) a scroll of remove curse (-6, 2, D:8) 19 stones (-2, 4, D:8) a +0 spear of venom (unseen) (-13, 17, D:8) a +0 halberd (-8, 17, D:8) 25 stones (26, 24, D:8) a +0 flail (-11, 29, D:8) a +2 dagger of holy wrath a +0 robe (-8, 29, D:8) a +0 short sword (43, 33, D:8) 14 stones (-6, 36, D:8) 26 bolts (13, 38, D:8) a +0 club (11, 39, D:8) a +0 giant club (33, 40, D:8) 17 sling bullets