MDvedh Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 0, D:1) a +0 club (-44, 3, D:1) a +0 hunting sling (13, 3, D:1) a +0 club (-11, 4, D:1) a -1 pair of gloves an uncursed ring of sustain abilities (7, 11, D:1) 21 arrows (8, 17, D:1) a cursed -2 club (-27, 30, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 2 stones (-39, 1, D:2) a +0 dagger (-14, 4, D:2) a +0 rapier (-37, 5, D:2) a +0 club (-14, 10, D:2) a +0 whip (-35, 12, D:2) a +0 spear (3, 16, D:2) a +0 quarterstaff (-23, 17, D:2) a +0 club a +0 club (12, 18, D:2) a +0 club (-37, 27, D:2) a +0 scythe a +0 robe (0, 29, D:2) 18 arrows of flame (-50, 40, D:2) a +0 hunting sling 20 stones (-46, 40, D:2) 2 stones (9, 41, D:2) a +0 robe (-23, 42, D:2) a +0 club (-1, 53, D:2) a cursed +0 chain mail (-40, 64, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) 28 stones (-30, 2, D:3) 2 stones (-27, 4, D:3) a +0 whip (-38, 9, D:3) a +0 club a +0 scale mail (-1, 11, D:3) a +0 whip (-17, 17, D:3) a +0 club (-31, 40, D:3) 16 arrows (-17, 40, D:3) a +0 dagger (-18, 44, D:3) a +0 club a +0 whip (-17, 44, D:3) a +0 scale mail (-17, 45, D:3) a cursed +0 short sword a +0 ring mail (-27, 49, D:3) a +0 club Level 4 of the Dungeon [Shop] Stizyic's Antique Weapon Boutique a cursed -1 club (26 gold) a +0 glaive (169 gold) a +2 triple sword of flaming (260 gold) a +0 club (26 gold) a +0 longbow of freezing (117 gold) a +0 long sword (91 gold) a +2 hand axe of electrocution (78 gold) a +0 trident (91 gold) a +1 morningstar of holy wrath (104 gold) (0, 0, D:4) a +0 club (-6, 14, D:4) a +0 robe a cursed -2 dagger (-5, 14, D:4) a +0 short sword (35, 16, D:4) a +0 club (4, 20, D:4) 8 stones (26, 21, D:4) 16 sling bullets (10, 24, D:4) 15 stones (15, 25, D:4) 6 poisoned needles (50, 27, D:4) a +0 robe a cursed -3 dagger (51, 27, D:4) a +0 trident a +0 falchion (17, 29, D:4) a +0 spear (53, 29, D:4) a +0 club (17, 30, D:4) a +0 spear (53, 31, D:4) a +0 club (53, 32, D:4) a +0 robe a +0 dagger (53, 33, D:4) a +0 leather armour a +0 hand axe a +0 flail (15, 37, D:4) 7 needles of sleeping (16, 37, D:4) 9 poisoned needles (11, 38, D:4) a +0 spear (43, 50, D:4) a cursed -2 club Level 5 of the Dungeon (0, 0, D:5) a +0 club 2 stones (5, 1, D:5) a +0 club (12, 8, D:5) 5 stones a +0 spear (22, 8, D:5) a +0 whip (14, 9, D:5) a +0 club (26, 9, D:5) a +0 club (16, 10, D:5) 26 arrows (58, 13, D:5) 22 sling bullets (22, 15, D:5) a +4 dagger of electrocution a +0 robe (5, 16, D:5) a +0 flail a +0 club (6, 16, D:5) a +0 robe a +0 dagger (21, 17, D:5) a +0 spear a +0 club a +0 dagger a +0 robe a +0 falchion (3, 18, D:5) a +0 spear (15, 18, D:5) a cursed -1 short sword (1, 19, D:5) a +0 dagger (24, 19, D:5) a -3 quarterstaff (1, 20, D:5) a +0 leather armour a +0 hand axe of electrocution (-1, 22, D:5) a +0 robe a +0 dagger (-1, 23, D:5) a +0 robe a +2 dagger of venom (0, 23, D:5) a +0 robe a +0 dagger (38, 23, D:5) a +0 mace (41, 24, D:5) a +0 dagger a +0 giant spiked club (40, 30, D:5) a +0 leather armour (35, 31, D:5) a +0 falchion a +0 leather armour (46, 35, D:5) a +0 mace (44, 36, D:5) a cursed -2 flail (21, 37, D:5) a +0 club (34, 37, D:5) 19 stones Level 6 of the Dungeon [Shop] Bri Strer's Antique Weapon Shop a +1 greatsling of flaming (405 gold) a +0 rapier (108 gold) a +0 flail (94 gold) a +2 dagger of draining (54 gold) a +4 blowgun (67 gold) a +0 blowgun of evasion (67 gold) a +0 shortbow (81 gold) a +0 falchion (81 gold) a +1 scimitar of holy wrath (108 gold) a +0 trident (94 gold) a +0 dagger (54 gold) (0, 0, D:6) 5 needles of slowing (1, 2, D:6) a +0 giant club (7, 2, D:6) a +0 ring mail (7, 10, D:6) 12 stones (9, 11, D:6) a +0 leather armour (22, 11, D:6) a +0 trident (7, 12, D:6) a +0 club (8, 12, D:6) a cursed -1 dagger a +0 leather armour (16, 12, D:6) a +0 dagger (18, 13, D:6) a +0 morningstar a +0 leather armour (12, 15, D:6) a +0 dagger a +0 dagger (21, 15, D:6) a +0 chain mail (-6, 16, D:6) a poisoned needle (6, 17, D:6) a +0 club (16, 17, D:6) a +0 spear (21, 17, D:6) a +0 club (-5, 19, D:6) a poisoned needle (12, 19, D:6) a +0 dagger 3 stones (-5, 20, D:6) a poisoned needle (16, 20, D:6) 18 stones (22, 20, D:6) 8 stones (12, 21, D:6) 29 bolts (-5, 22, D:6) a +0 blowgun a +0 whip 2 poisoned needles (12, 22, D:6) a +0 flail (16, 22, D:6) a +0 dagger 3 stones (17, 22, D:6) a +0 dagger (-25, 23, D:6) a +0 quarterstaff (-28, 24, D:6) a +1 short sword of speed a +0 ring mail (-27, 24, D:6) a +0 falchion (-25, 24, D:6) a +0 club a +0 hand axe a +0 robe (6, 24, D:6) a +0 club (7, 24, D:6) a +0 scale mail (17, 24, D:6) a stone (10, 25, D:6) a +0 quarterstaff (22, 26, D:6) a +0 trident (9, 27, D:6) a +0 club a cursed -3 dagger (16, 27, D:6) a +0 club (2, 28, D:6) 18 poisoned needles (5, 28, D:6) a +0 flail a +0 ring mail a +0 dagger (16, 28, D:6) a +0 dagger (19, 28, D:6) a +0 short sword (-17, 32, D:6) a +0 short sword (4, 32, D:6) a +0 robe (30, 34, D:6) a +0 scale mail (-1, 40, D:6) a throwing net (-25, 42, D:6) a +0 dagger of freezing (13, 52, D:6) a book of Frost Level 7 of the Dungeon (0, 0, D:7) 2 potions of poison (1, 1, D:7) a +0 spear (12, 1, D:7) a +0 chain mail (-3, 2, D:7) 2 potions of poison (1, 2, D:7) a +0 spear 2 potions of poison (2, 2, D:7) a +0 spear (3, 2, D:7) a +0 spear 2 potions of poison (-3, 3, D:7) 2 potions of poison (0, 3, D:7) 2 potions of poison (6, 3, D:7) 2 potions of poison (-45, 6, D:7) a cursed -1 club (7, 6, D:7) an uncursed ring of loudness (10, 8, D:7) a +0 trident (-40, 15, D:7) a +0 mace (-40, 16, D:7) a +0 dagger a +0 robe (-39, 16, D:7) a +2 short sword of freezing (-27, 21, D:7) a +2 mace of protection a +0 flail (-22, 21, D:7) 9 arrows (-11, 22, D:7) a +0 hand axe a +0 animal skin (5, 22, D:7) a +0 plate armour (-42, 32, D:7) 21 stones (-32, 40, D:7) a +0 club (-38, 48, D:7) a +0 club (-31, 51, D:7) a +0 scale mail (17, 57, D:7) the +2 arbalest of Shrieking Terror {freeze, +Fly rPois+ Str+4 Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+3). It protects you from poison. It lets you fly. Level 8 of the Dungeon (0, 0, D:8) 13 stones (-18, 19, D:8) 2 stones (-27, 23, D:8) a +0 club (8, 26, D:8) a +0 whip (-20, 28, D:8) a +0 club (-8, 46, D:8) a +0 ring mail a +1 falchion of holy wrath (-49, 47, D:8) a +0 robe a cursed +1 long sword (-8, 47, D:8) a +0 leather armour a +0 flail (-49, 48, D:8) a cursed +1 falchion a +0 robe (-48, 48, D:8) a cursed +0 dagger a +0 robe (-8, 48, D:8) a +0 leather armour a +0 flail 2 potions of poison (-47, 49, D:8) a +2 great sword a +0 robe (1, 52, D:8) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (-11, 3, Lair:1) a +0 leather armour (-1, 14, Lair:1) a +0 robe (4, 17, Lair:1) a +4 arbalest (-35, 24, Lair:1) a +0 shortbow (16, 25, Lair:1) a +0 robe (-38, 35, Lair:1) a cursed +0 chain mail (7, 36, Lair:1) a +0 scale mail (-28, 37, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 robe (6, 0, Lair:2) a +0 rapier of venom (13, 0, Lair:2) 21 arrows (17, 0, Lair:2) a potion of poison (1, 3, Lair:2) 21 stones (-14, 4, Lair:2) 14 bolts (-2, 7, Lair:2) a +0 dagger (2, 7, Lair:2) a +0 scimitar of flaming (-22, 12, Lair:2) 12 stones (-38, 17, Lair:2) a plain deck of changes (-26, 18, Lair:2) a +2 robe of cold resistance (-22, 18, Lair:2) a +0 robe (-35, 19, Lair:2) 14 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 potions of degeneration (14, 13, Lair:3) a +0 quarterstaff (24, 19, Lair:3) a box of beasts (-3, 20, Lair:3) a +2 war axe of venom (38, 20, Lair:3) 2 potions of poison Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (-9, 4, Lair:4) 18 stones (14, 7, Lair:4) 18 arrows (5, 15, Lair:4) a +0 flail (3, 18, Lair:4) a +0 robe (3, 20, Lair:4) 11 sling bullets (-23, 22, Lair:4) the +10 giant club of Demonkind {drain, +Rage rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It lets you go berserk. (-19, 24, Lair:4) 25 sling bullets (3, 28, Lair:4) a +0 ring mail (7, 30, Lair:4) 18 stones (28, 34, Lair:4) a +0 scale mail (-22, 35, Lair:4) a +0 chain mail of cold resistance (-2, 35, Lair:4) a cursed ring of teleportation (7, 38, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed +0 spear a +0 trident a +1 trident of venom (-7, 8, Lair:5) a +0 spear (-13, 16, Lair:5) a +0 leather armour (-16, 24, Lair:5) a +0 flail (-12, 34, Lair:5) a potion of ambrosia Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 rapier (-28, 13, Lair:6) 28 sling bullets (-8, 13, Lair:6) a cursed -3 great sword (3, 27, Lair:6) a +0 scale mail (-22, 33, Lair:6) a +0 robe (12, 36, Lair:6) the cursed -5 scale mail of the Prince of Darkness {-Tele rPois+ Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. (11, 44, Lair:6) a disc of storms Level 7 of the Lair of Beasts (-5, 22, Lair:7) a +4 glaive (37, 41, Lair:7) a water moccasin corpse (27, 42, Lair:7) a potion of cure mutation (17, 53, Lair:7) a +0 long sword a +0 chain mail (15, 54, Lair:7) 7 tomahawks of returning