Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 7253009713386000972 40 MKJORY the Caller (level 3, 0/29 HPs) Began as a Barachi Summoner on Sept 26, 2023. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:13:53 (1521 turns). MKJORY the Caller (Barachi Summoner) Turns: 1521, Time: 00:13:53 Health: 0/29 AC: 2 Str: 9 XL: 3 Next: 50% Magic: 3/6 EV: 12 Int: 15 God: Gold: 52 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . j - +0 spear rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons j - a +0 spear (weapon) Missiles i - 18 stones l - 6 poisoned darts Armour a - a +0 robe (worn) k - a +0 tower shield Jewellery f - a ring of positive energy (left hand) Scrolls c - a scroll of amnesia {unknown} d - a scroll of enchant armour {unknown} g - a scroll of immolation {unknown} h - a scroll of identify {unknown} m - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of cancellation {unknown} n - a potion of ambrosia {unknown} Skills: - Level 3.0 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 5.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 b - Call Imp Summ 34% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 17% N/A 8% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Portal Projectile Hex/Tloc 2% N/A 54% 3 Tukima's Dance Hex 1% N/A 54% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Blade Hands Tmut 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History n - a sapphire potion You open the door. There is an open door here. You open the door. A hobgoblin comes into view. The hobgoblin shouts! There is an open door here. Found a book of Weapons. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! No target in view! You pick up a book of Weapons and begin reading... You add the spells Tukima's Dance, Portal Projectile and Blade Hands to your library. As you open the door, it creaks loudly! You hear a shout! Terence the Incautious comes into view. He is wielding a +0 flail. Terence misses you. There is an open door here. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Terence hits you with a +0 flail. Your cerulean imp barely misses Terence. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence barely misses you. Your cerulean imp hits Terence but does no damage. You hit Terence. Terence is lightly wounded. Terence closely misses you. Your cerulean imp hits Terence but does no damage. Your quokka bites Terence. Terence hits you with a +0 flail! Terence attacks as you move away! Terence hits you with a +0 flail. Your quokka bites Terence. Your cerulean imp hits Terence but does no damage. Your quokka barely misses Terence. Terence attacks as you move away! Terence hits you with a +0 flail! You die... ############### ... ..[............ .. ######......... .. ##...#.################.## ...#.............. ...#.. ...........###...# #...# ..##.......# #...# #...+ ...........###...###...# ...........#....@@.r5..+ ...........#.#######...# .............#######...# ####'######.......##...# #......'............# ########............# ######.......# #.......# #.......# You could see Terence (ally target), a friendly cerulean imp (summoned) and a friendly quokka (summoned). Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 3 giant cockroaches 5 hobgoblins A quokka (D:1) A ball python (D:1) 3 bats (D:1) 3 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A bat (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 rats (D:1) 7 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MKJORY the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 388 | D:1 | Reached skill level 1 in Fighting 428 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 1093 | D:1 | Reached skill level 5 in Summonings 1093 | D:1 | Reached XP level 3. HP: 26/29 MP: 4/6 1366 | D:1 | Learned a level 2 spell: Call Imp 1511 | D:2 | Noticed Terence 1521 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic, minmay_misc_feat_x, dk_noncrumbling_3, minmay_surrounded D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 3 | 3.0 Summonings | 5 | 5.2 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Hand axe || 31 Unarmed || 9 Spear || 50 Cast: Summon Small Mamm || 12 Call Imp || 3 Stab: Sleeping || 2 Distracted || 1 Armour: Robe || 19 Dodge: Dodged || 52