Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 5435343126690823901 46 MOCHET the Magician (level 3, -2/27 HPs) Began as a Djinni Conjurer on Apr 20, 2025. Slain by a scorpion (5 damage) ... on level 3 of the Dungeon. The game lasted 00:11:45 (1678 turns). MOCHET the Magician (Djinni Conjurer) Turns: 1678, Time: 00:11:46 Health: -2/27 AC: 3 Str: 6 XL: 3 Next: 95% Gold: 140 EV: 12 Int: 21 God: SH: 0 Dex: 16 rFire + + + (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves "Xitesu" {-Tele rPois rF+ Dex+5} SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no teleportation, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Armour a - a +0 robe (worn) h - the +0 pair of gloves "Xitesu" (worn) {-Tele rPois rF+ Dex+5} (You found it on level 2 of the Dungeon) Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Scrolls b - 7 scrolls of teleportation {unknown} d - a scroll of poison {unknown} e - 6 scrolls of identify {unknown} g - 2 scrolls of vulnerability {unknown} k - a scroll of amnesia {unknown} l - a scroll of blinking {unknown} Potions c - 2 potions of enlightenment {unknown} f - a potion of mutation {unknown} i - a potion of might {unknown} j - a potion of haste {unknown} Skills: * Level 1.2 Fighting + Level 3.1 Dodging - Level 2.0 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Apportation Tloc 38% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion attacks as it pursues you! The scorpion barely misses you. The scorpion stings you but does no damage. The scorpion attacks as it pursues you! The scorpion stings you. The scorpion stings you. The scorpion attacks as it pursues you! The scorpion misses you. The scorpion attacks as it pursues you! The scorpion stings you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. The searing ray hits the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The scorpion stings you. You die... .##.#...#....# .. .....#..... ..........##.##.# #........#....# .##.#.#...#...#.##.###.....#....# .##.#.#.............#...........# .##...............## # .##.........>.###.# .# ....(##.#####.###.##.# ..##.##.# #........###. .. #.##.# #...@......). # #.##.#########s####### #.##...........# #...........#### #.###.###.# #.####.###.# #.# #.........)###.# #.###...+++....# #...+∩+.#..# You could see a scorpion. Vanquished Creatures An orc (D:3) 4 ball pythons 6 endoplasms A giant cockroach (D:2) 5 goblins 4 hobgoblins A jackal (D:2) 2 quokkas 7 bats 3 frilled lizards 2 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MOCHET the Djinni Conjurer began the quest for the Orb. 0 | D:1 | MOCHET set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 269 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 783 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 783 | D:2 | Learned a level 1 spell: Apportation 832 | D:2 | Identified the +0 pair of gloves "Xitesu" {-Tele rPois rF+ | Dex+5} 1127 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1155 | D:2 | Found a faded altar of an unknown god. 1269 | D:2 | Reached skill level 1 in Fighting 1468 | D:3 | You are sucked into a shaft and drop 1 floor! 1630 | D:3 | Found Iphueh's Antique Weapon Boutique. 1657 | D:3 | Noticed a scorpion 1678 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_cross, minmay_misc_feat_plants D:2: layout_basic, basic_altar, ebering_ecumenical_altar_rust, minmay_heptomino_l4 D:3: layout_loops_ring, serial_shops, nicolae_shop_tiny_real_fake_doors D:4: layout_loops_corners, serial_shops, nicolae_shop_industrial_runoff, minmay_misc_feat_doors, chequers_big_river Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 3 | 3.1 Fighting | 1 | 1.2 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 11 Armour: Robe || 8 Dodge: Dodged || 9