MUTANTIKUS Level 1 of the Dungeon (-7, 7, D:1) a +0 club (6, 11, D:1) a +0 dagger (19, 13, D:1) 18 stones (3, 19, D:1) a +0 mace (26, 24, D:1) a +0 robe (25, 40, D:1) a +0 dagger (25, 45, D:1) a +0 robe (20, 49, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (-53, 22, D:2) a +0 short sword (-22, 26, D:2) a +0 club (-22, 30, D:2) a +0 dagger (-27, 36, D:2) 30 sling bullets Level 3 of the Dungeon (0, 0, D:3) 7 poisoned needles (8, 2, D:3) a +0 club (-3, 4, D:3) a +0 leather armour (8, 5, D:3) 2 poisoned needles (-18, 7, D:3) a +0 club (7, 7, D:3) a poisoned needle (8, 7, D:3) a poisoned needle (-17, 8, D:3) a +0 club (-4, 8, D:3) 26 stones (7, 8, D:3) a poisoned needle (7, 9, D:3) a poisoned needle (7, 11, D:3) a +0 blowgun 4 poisoned needles (-18, 18, D:3) 24 sling bullets (31, 24, D:3) a stone (-7, 32, D:3) 20 stones (-5, 47, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +1 ring mail of the Failed Coup {rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. (1, 7, D:4) 2 stones a +0 robe a +0 dagger a +0 ring mail a +0 whip a cursed +0 scale mail a +0 club (0, 9, D:4) a +0 dagger (-13, 10, D:4) a +0 robe (15, 10, D:4) 10 arrows (-17, 11, D:4) a +3 leather armour of cold resistance a +0 rapier (-8, 11, D:4) a +0 dagger a +0 animal skin (20, 11, D:4) a +0 club (-13, 12, D:4) 8 curare-tipped needles (-11, 18, D:4) a +0 short sword (-4, 19, D:4) 13 stones (-28, 20, D:4) 26 arrows (14, 20, D:4) a +0 ring mail (-7, 22, D:4) a +0 rapier (-6, 22, D:4) 3 stones (-7, 23, D:4) a stone (31, 28, D:4) a +0 whip (-25, 29, D:4) 30 bolts (-27, 30, D:4) a +0 club (-25, 30, D:4) a +0 ring mail (9, 36, D:4) 5 large rocks (0, 37, D:4) 6 poisoned needles (8, 53, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 mace (39, 0, D:5) a +0 leather armour (-4, 1, D:5) a +0 ring mail (31, 5, D:5) a +0 dagger (41, 11, D:5) a +0 spear (27, 16, D:5) 9 bolts (2, 23, D:5) a +0 whip a +0 leather armour a +0 club (14, 30, D:5) 12 sling bullets of frost (0, 32, D:5) a +0 robe (4, 35, D:5) a +0 dagger (21, 41, D:5) a +0 flail a +0 chain mail (28, 47, D:5) a cursed -3 flail (36, 48, D:5) a +0 spear (26, 49, D:5) a +0 dagger a +0 hand axe (26, 50, D:5) a +0 flail a +0 ring mail (26, 54, D:5) a tomahawk (27, 54, D:5) a tomahawk (27, 55, D:5) a tomahawk Level 6 of the Dungeon (5, 3, D:6) a +1 falchion of freezing a +0 robe (-1, 15, D:6) a +0 war axe (6, 17, D:6) a +0 club (4, 20, D:6) a +0 dagger (5, 20, D:6) a +0 club (10, 20, D:6) 25 sling bullets (-24, 22, D:6) a +0 hunting sling (17, 24, D:6) a +0 war axe (-21, 27, D:6) a +0 mace a +0 leather armour (-29, 28, D:6) a +0 dagger (27, 35, D:6) a +0 leather armour (30, 36, D:6) an uncursed staff of fire (-13, 40, D:6) a cursed +0 robe (-11, 40, D:6) a +0 flail a +0 robe (-10, 40, D:6) a +0 whip a +0 spear (-7, 41, D:6) a +0 long sword a +0 robe (-6, 41, D:6) a cursed +0 trident a +0 robe (-8, 42, D:6) a +0 flail (-3, 43, D:6) a +0 hunting sling (1, 49, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a sling bullet (0, 3, D:7) a sling bullet (11, 10, D:7) a jackal corpse (0, 11, D:7) a sling bullet (-1, 12, D:7) 2 sling bullets the Ecumenical Temple (8, 17, Temple) a +0 club