Dungeon Crawl Stone Soup version 0.27-a0-1206-g6342a01c75 (webtiles) character file. Game seed: 11896724976205821915 13372 MacCMillion the Destroyer (level 11, -7/79 (97) HPs) Began as a Grey Draconian Conjurer on June 1, 2021. Was a Priest of Vehumet. Killed from afar by Josephine (23 damage) ... with a ghostly fireball ... on level 10 of the Dungeon on June 5, 2021. The game lasted 01:35:20 (16173 turns). MacCMillion the Destroyer (DrCj) Turns: 16173, Time: 01:35:20 HP: -7/79 (97) AC: 13 Str: 11 XL: 11 Next: 74% MP: 2/23 EV: 12 Int: 21 God: Vehumet [***...] Gold: 584 SH: 6 Dex: 9 Spells: 12/27 levels left rFire + . . SeeInvis . S - +1 dagger (venom) rCold + . . Faith . Y - +2 buckler rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . s - scarf {rC+ rF+} rCorr . Rampage . A - +0 pair of gloves Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn j - ring of wizardry MPRegen 0.18/turn z - ring of willpower @: heavily drained A: AC +12, amphibious, unfitting armour, cold-blooded a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 584 gold pieces. Inventory: Hand Weapons b - a +0 whip e - a +0 dagger i - a +2 short sword of draining u - the +7 quarterstaff "Cumod" {freeze, rC+ Int-2 Dex+5 Stlth-} (You found it on level 5 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It affects your dexterity (+5). It protects you from cold. It makes you less stealthy. S - a +1 dagger of venom (weapon) Missiles k - 4 atropa-tipped darts m - 88 poisoned darts r - 4 silver javelins I - 3 throwing nets O - 3 boomerangs of dispersal X - 5 curare-tipped darts Armour s - a scarf of resistance (worn) A - a +0 pair of gloves (worn) V - a +0 tower shield Y - a +2 buckler (worn) Jewellery c - a ring of protection from fire g - a ring of flight j - a ring of wizardry (left hand) z - a ring of willpower (right hand) D - the ring "Farohasa" {rC++ rN+ Int+2} (You found it on level 7 of the Dungeon) [ring of positive energy] It affects your intelligence (+2). It greatly protects you from cold. It protects you from negative energy. J - a +4 ring of slaying P - a +6 ring of strength Q - a +6 ring of dexterity U - a ring of see invisible Wands n - a wand of paralysis (5) w - a wand of mindburst (24) E - a wand of iceblast (10) L - a wand of digging (6) M - a wand of polymorph (7) Scrolls d - a scroll of brand weapon {unknown} h - a scroll of summoning p - a scroll of acquirement {unknown} q - 3 scrolls of teleportation {unknown} t - 3 scrolls of amnesia {unknown} v - 2 scrolls of vulnerability {unknown} y - 2 scrolls of fear {unknown} C - 2 scrolls of magic mapping {unknown} F - 2 scrolls of enchant armour {unknown} G - a scroll of noise {unknown} K - a scroll of immolation {unknown} N - a scroll of enchant weapon {unknown} R - 3 scrolls of identify Potions a - 4 potions of curing f - 2 potions of berserk rage l - 2 potions of heal wounds o - 2 potions of flight x - 2 potions of degeneration B - a potion of attraction H - 2 potions of magic {unknown} T - a potion of invisibility {unknown} W - a potion of resistance Skills: + Level 9.2 Fighting - Level 5.0 Dodging - Level 2.5 Stealth + Level 2.7 Shields + Level 8.7 Spellcasting + Level 11.3 Conjurations - Level 5.0 Hexes - Level 5.0 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Fulminant Prism Conj/Hex 21% 3d13 1% 4 d - Iskenderun's Mystic Conj/Tloc 43% 2d10 1% 4 e - Blink Tloc N/A N/A 1% 2 f - Slow Hex 30% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 18% 1d3 3% 3 Apportation Tloc 60% N/A 1% 1 Conjure Flame Conj/Fire 32% 6-21 1% 3 Dazzling Flash Conj/Hex 86% N/A 1% 3 Gell's Gravitas Tloc 15% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 24% N/A 1% 3 Tukima's Dance Hex 30% N/A 1% 3 Summon Guardian Golem Hex/Summ 19% N/A 3% 3 Call Imp Summ 9% N/A 5% 2 Corpse Rot Necr/Air N/A N/A 5% 2 Sublimation of Blood Necr 4% N/A 5% 2 Dispel Undead Necr 9% 3d8 32% 4 Agony Necr 9% N/A 65% 5 Excruciating Wounds Necr 4% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (0/6) D:11 Orc: D:9-12 Altars: Cheibriados Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Vehumet Wu Jian Xom Zin The Shining One Annotations: D:10 Josephine Innate Abilities, Weirdness & Mutations Your dull iron-grey scales are very hard. (AC +12) You are amphibious. You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History (Press . to maintain the ray.) Josephine gestures at you while chanting. The ghostly flame explodes! The ghostly fireball engulfs you!! You feel drained. The ghostly fireball engulfs Josephine. Josephine completely resists. A wraith comes into view. The searing ray hits Josephine! Josephine is almost dead. Josephine hits you but does no damage. The searing ray hits Josephine! Josephine is almost dead. Josephine draws life force from you. Josephine is healed by the life force! A wraith comes into view. The searing ray hits Josephine. Josephine is almost dead. You finish channeling your searing ray. Josephine gestures at you while chanting. The ghostly flame explodes! The ghostly fireball engulfs you!! You feel drained. The ghostly fireball engulfs Josephine. Josephine completely resists. Things that are here: a +0 plate armour; a +0 mace There is a stone staircase leading up, spattered with blood here. Josephine hits you but does no damage. Josephine closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Josephine casts a spell at you. The ghostly flame explodes! The ghostly fireball engulfs you! You feel drained. There is an open door here. Josephine gestures at you while chanting. The ghostly flame explodes! The ghostly fireball engulfs you! You feel drained. * * * LOW HITPOINT WARNING * * * Josephine screams, "I'll use your head as a decoration in my hut!" Josephine casts a spell at you. The ghostly flame explodes! The ghostly fireball engulfs you!! You feel drained. You die... ####'###### #.# #.........# ##.###### #### ###.........###.......# ###... .##.........#.........######.'... ..'.........'.#.......##.....#... ###.........###.......#..#####... #.........# #.........## #... #.........# #.......### #... #####'##### ##@###### #### #..# #...## #... ####.### ###..# ####'## #......# #####'#######...... ###......# ###.........#.'...... .........# ##.'......@..#.#.>.... ###......###..#.........#.#...... # #.......)..##.......>.#.#.....) # #......######.........'.#...... You could see Josephine. Vanquished Creatures Harold (D:8) 3 hydras 6 two-headed ogres Maurice (D:8) Psyche (D:10) 3 trolls A hornet (D:7) A wraith (D:9) 4 yaks (D:9) Eustachio (D:6) A wyvern (D:9) A steam dragon (D:10) A warg (D:10) An acid dragon (D:6) 5 orc warriors 2 black bears 2 ice beasts 2 sky beasts (D:5) A necrophage (D:7) An ogre (D:6) 5 centaurs A phantom (D:4) 5 kobold brigands 2 bullfrogs 2 scorpions A water moccasin zombie (D:6) 2 gnoll sergeants 2 wyvern skeletons A water moccasin skeleton (D:6) 3 howler monkeys 2 vampire bats (D:5) A crimson imp (D:4) 2 centaur zombies (D:8) 4 jellies 6 orc priests 5 hounds 5 centaur skeletons An iguana (D:5) 7 orc wizards Robin (D:3) A howler monkey skeleton (D:6) 14 gnolls 5 adders An ufetubus (D:5) 3 adder skeletons (D:2) 4 worms 2 dart slugs 22 orcs 7 bats 2 bat skeletons (D:5) 3 bat zombies 4 endoplasms 4 giant cockroaches 9 hobgoblins 16 jackals 26 kobolds 4 quokkas 3 ball pythons (D:4) A ball python skeleton (D:2) 6 frilled lizards A giant cockroach zombie (D:2) 12 goblins A goblin zombie (D:4) 4 hobgoblin zombies (D:4) A jackal skeleton (D:4) A kobold skeleton (D:4) 3 orc zombies (D:4) 7 rats 264 creatures vanquished. Vanquished Creatures (others) A kobold (D:6) 56 fulminant prisms A plant (D:11) 2 withered plants (D:2) 60 creatures vanquished. Grand Total: 324 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MacCMillion the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 21 | D:1 | Identified the Guide on the Quantum Oath 370 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 556 | D:1 | Found a faded altar of an unknown god. 557 | D:1 | You fall into a shaft and drop 1 floor! 1073 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 1589 | D:2 | Learned a level 2 spell: Searing Ray 2190 | D:2 | Reached skill level 5 in Conjurations 2190 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/7 3737 | D:3 | Found an ornate altar of the Wu Jian Council. 3739 | D:3 | Found a snail-covered altar of Cheibriados. 4144 | D:3 | Noticed Robin 4208 | D:3 | Killed Robin 4801 | D:4 | Reached XP level 5. HP: 34/38 MP: 4/9 4952 | D:4 | Noticed a black bear 4964 | D:4 | Killed a black bear 4965 | D:4 | Reached skill level 6 in Conjurations 4965 | D:4 | Reached XP level 6. HP: 39/45 MP: 0/11 5397 | D:4 | Found a glowing golden altar of the Shining One. 6186 | D:4 | Reached skill level 1 in Fighting 6296 | D:5 | Entered Level 5 of the Dungeon 6426 | D:5 | Reached skill level 7 in Conjurations 6528 | D:5 | Your scales start taking on a dull iron-grey colour. 6528 | D:5 | Reached XP level 7. HP: 52/52 MP: 7/13 6533 | D:5 | Learned a level 4 spell: Fulminant Prism 6839 | D:5 | Reached skill level 1 in Hexes 7404 | D:5 | Found a staircase to the Ecumenical Temple. 7411 | Temple | Entered the Ecumenical Temple 7449 | Temple | Became a worshipper of Vehumet 7550 | D:5 | Reached XP level 8. HP: 62/62 MP: 6/14 7804 | D:5 | Identified the +7 quarterstaff "Cumod" {freeze, rC+ Int-2 | Dex+5 Stlth-} 7873 | D:5 | Reached skill level 8 in Conjurations 7992 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 8088 | D:6 | Noticed Eustachio 8096 | D:6 | Killed Eustachio 8097 | D:6 | Reached skill level 5 in Spellcasting 8563 | D:6 | Reached skill level 9 in Conjurations 8628 | D:5 | Reached XP level 9. HP: 71/72 MP: 4/17 9019 | D:6 | Reached * piety under Vehumet 9019 | D:6 | Offered knowledge of Shock by Vehumet. 9217 | D:7 | Reached skill level 5 in Fighting 9494 | D:7 | Identified the ring "Farohasa" {rC++ rN+ Int+2} 9824 | D:7 | Noticed a two-headed ogre 9837 | D:7 | Killed a two-headed ogre 9838 | D:7 | Reached skill level 10 in Conjurations 10261 | D:8 | Noticed Harold 10279 | D:8 | Killed Harold 10280 | D:8 | Reached XP level 10. HP: 62/84 MP: 6/19 10289 | D:8 | Identified the +2 helmet of Wisirese {rC+} 10581 | D:8 | Noticed Maurice 10648 | D:8 | Paralysed by something for 2 turns 10660 | D:8 | Killed Maurice 10665 | D:8 | Upgraded the game from 0.27-a0-1200-g94dc6ad4cf to | 0.27-a0-1202-ge72e49191c 10747 | D:7 | Upgraded the game from 0.27-a0-1202-ge72e49191c to | 0.27-a0-1206-g6342a01c75 10752 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 10755 | D:7 | Learned a level 2 spell: Blink 11436 | D:8 | Reached ** piety under Vehumet 11489 | D:8 | Offered knowledge of Static Discharge by Vehumet. 11648 | D:9 | Reached skill level 1 in Translocations 12046 | D:9 | Reached skill level 5 in Dodging 12394 | D:9 | Found a hide-covered altar of Uskayaw. 12913 | D:9 | Offered knowledge of Frozen Ramparts by Vehumet. 13198 | D:9 | Found a shimmering altar of Xom. 13331 | D:9 | Noticed a deep elf zephyrmancer 13513 | D:10 | Entered Level 10 of the Dungeon 13530 | D:10 | Noticed Psyche 13534 | D:10 | Killed Psyche 13731 | D:10 | Noticed a two-headed ogre 13744 | D:10 | Killed a two-headed ogre 13745 | D:10 | Reached XP level 11. HP: 94/94 MP: 7/22 13968 | D:10 | Noticed an eight-headed hydra 14460 | D:10 | Noticed a two-headed ogre 14466 | D:10 | Killed a two-headed ogre 14738 | D:11 | Noticed a two-headed ogre 14767 | D:11 | Killed a two-headed ogre 14768 | D:11 | Reached skill level 5 in Hexes 14824 | D:11 | Noticed a two-headed ogre 14931 | D:11 | Killed a two-headed ogre 15038 | D:11 | Reached *** piety under Vehumet 15105 | D:11 | Noticed a seven-headed hydra 15115 | D:11 | Killed a seven-headed hydra 15116 | D:11 | Reached skill level 1 in Shields 15148 | D:11 | Noticed a two-headed ogre 15161 | D:11 | Killed a two-headed ogre 15162 | D:11 | Reached skill level 11 in Conjurations 15162 | D:11 | Reached skill level 5 in Translocations 15308 | D:11 | Noticed a seven-headed hydra 15477 | D:10 | Killed a seven-headed hydra 15586 | D:10 | Learned a level 2 spell: Slow 15693 | D:10 | Killed an eight-headed hydra 15869 | D:11 | Found a staircase to the Lair. 16144 | D:11 | Noticed Josephine 16173 | D:10 | Killed from afar by Josephine Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs D:2: layout_loops_ring, serial_undead, serial_undead_e, serial_undead_d, serial_undead_b, serial_undead_a D:3: layout_basic, chequers_temple_overflow_statue_of_worship, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, uniq_robin D:4: layout_basic, nicolae_tso_besieged_by_evil D:5: layout_rooms, kennysheep_vampire_church, minmay_temple_entry_arrows, grunt_ministairs_9 D:6: layout_cave_pools, uniq_eustachio D:7: layout_gridville D:8: layout_loops_corners, uniq_maurice, uniq_harold D:9: layout_loops_corners, kennysheep_mini_moat, nicolae_overflow_crystal_walls, guppyfry_early_elven_hall D:10: layout_roguey, uniq_psyche D:11: layout_rooms, erik_lair_orcish_takeover, nicolae_trove_entry_isolated, nrook_guardian_serpent_double, uniq_josephine Temple: regret_index_temple_sphere_string Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 2 | 2.5 Conjurations | 5 6 7 9 10 11 | 11.3 Spellcasting | 3 4 5 6 7 8 | 8.7 Fighting | 1 2 4 6 7 9 | 9.2 Hexes | 1 3 4 5 | 5.0 Dodging | 2 4 5 | 5.0 Translocations | 3 5 | 5.0 Shields | 2 | 2.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Whip | 8 | | | || 8 Tailslap | 1 | | | || 1 Short sword | 3 | | 1 | 1 || 5 Dagger | 1 | | | || 1 Cast: Magic Dart | 101 | 109 | 98 | 71 || 379 Searing Ray | 3 | 20 | 43 | 63 || 129 Fulminant Prism | | | 9 | 47 || 56 Iskenderun's Myst | | | | 9 || 9 Blink | | | | 11 || 11 Use: Scroll | | 2 | 1 | 3 || 6 Armor: Skin | 12 | 8 | 63 | 46 || 129 Dodge: Dodged | 32 | 27 | 71 | 54 || 184 Block: Buckler | | | | 7 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16276 | 15597 | 679 | 3968 | 8798 | 12 | 1356.3 | Dungeon | 16225 | 15567 | 658 | 3968 | 8774 | 11 | 1475.0 | Temple | 51 | 30 | 21 | 0 | 24 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2320 daAuts D:4: 2150 daAuts D:9: 1987 daAuts D:10: 1819 daAuts D:5: 1474 daAuts D:8: 1443 daAuts D:1: 1415 daAuts D:3: 1093 daAuts D:7: 1076 daAuts D:6: 773 daAuts D:11: 671 daAuts Temple: 51 daAuts