Dungeon Sprint DCSS version 0.28-a0-664-gc179e30c89 (webtiles) character file. Game seed: 10247600386286854540 0 MacCMillion the Magician (level 1, -6/15 HPs) Began as a Djinni Ice Elementalist on Oct 14, 2021. Killed by divine providence ... invoked by an orc priest (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:22 (55 turns). MacCMillion the Magician (Djinni Ice Elementalist) Turns: 55, Time: 00:01:22 Health: -6/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . n - +5 quick blade rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons m - a +5 demon trident n - a +5 quick blade (weapon) o - a +5 demon blade p - a +5 double sword q - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). s - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. t - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. u - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. Armour a - a +0 robe (worn) g - +5 fire dragon scales h - +5 gold dragon scales i - +5 ice dragon scales j - +5 storm dragon scales k - a +3 buckler l - a +3 tower shield r - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence B - a +6 ring of intelligence C - a +6 ring of strength D - a +6 ring of strength Wands v - a wand of mindburst (7) w - a wand of iceblast (7) x - a wand of acid (7) Scrolls f - 4 scrolls of blinking E - 7 scrolls of fog F - a scroll of holy word G - 5 scrolls of identify H - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage I - 2 potions of brilliance J - 2 potions of invisibility K - 4 potions of resistance L - a potion of experience M - 5 potions of might Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 b - Frozen Ramparts Ice 26% 1d4 14% 3 c - Ozocubu's Armour Ice 13% N/A 14% 3 d - Hailstorm Conj/Ice 13% 3d5 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History d - 6 potions of haste (gained 5); K - 4 potions of resistance L - a potion of experience; M - 5 potions of might e - 3 potions of berserk rage (gained 2) c - 10 potions of heal wounds (gained 9) b - 10 potions of curing (gained 9) You see here 5 potions of magic. You see here 4 scrolls of amnesia. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. An orc and an orc priest come into view. Found a +2 chain mail of poison resistance and a condenser vane. Found a transporter. Okay, then. n - a +5 quick blade (weapon) The orc shouts! Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail You freeze the orc priest. The orc priest is lightly wounded. The orc priest mumbles some strange prayers to Beogh against you. You barely resist. The orc closely misses you. Unknown command. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail (lightly wounded) You freeze the orc priest! The orc priest is severely wounded. The orc priest misses you. The orc hits you with a +0 hand axe. Unknown command. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail (severely wounded) You freeze the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.}.[.▓ ▓.oo..▓ ▓.@...▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see an orc priest and an orc. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MacCMillion the Djinni Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 3 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 3 | D | Found the +10 dark maul {vorpal} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 3 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the +13 scythe of Curses {drain, Drain} 3 | D | Found the +5 sword of Power {vorpal} 3 | D | Found the +7 mace of Variability {chain chaos} 3 | D | Found the +7 Singing Sword {vorpal, sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 6 | D | Found a transporter. 6 | D | Found an opulent altar of Gozag. 6 | D | Found a corrupted altar of Lugonu. 14 | D | Banished a spatial maelstrom 17 | D | Found a burning altar of Makhleb. 18 | D | Found a sparkling altar of Nemelex Xobeh. 18 | D | Found an iron altar of Okawaru. 18 | D | Found a stormy altar of Qazlal. 18 | D | Found a sacrificial altar of Ru. 27 | D | Found a bloodstained altar of Trog. 50 | D | Entered arena 2. 50 | D | Noticed an orc priest 50 | D | Found a transporter. 55 | D | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Cast: Freeze || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 46 | 8 | 0 | 3 | 1 | 54.0 | Dungeon | 54 | 46 | 8 | 0 | 3 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 54 daAuts