MacCMillion Level 1 of the Dungeon [Shop] Dyic's Antique Weapon Emporium the +3 hunting sling of Bathremm {venom, rElec} (954 gold) Any ammunition fired from it poisons the flesh of those it strikes. rElec: It insulates you from electricity. a +0 long sword (108 gold) a +2 mace of holy wrath (539 gold) a +0 trident (108 gold) a +0 dagger (62 gold) a +2 longbow of freezing (623 gold) the +1 arbalest of Muptinnu {penet, rC+ Str+4 Int+3} (1391 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Str: It affects your strength (+4). Int: It affects your intelligence (+3). rC: It protects you from cold. a +0 dagger (62 gold) a +6 antimagic short sword (1271 gold) (0, 0, D:1) a +0 dagger (0, 9, D:1) 18 sling bullets (1, -7, D:1) a +0 whip (5, -10, D:1) a +0 club 5 stones (11, 5, D:1) a +0 leather armour (17, 15, D:1) a +0 dagger a +0 dagger (30, -2, D:1) a +0 dagger (49, -9, D:1) 19 bolts Level 2 of the Dungeon (4, 1, D:2) a +0 club (9, 1, D:2) 18 arrows (11, 17, D:2) a +0 scale mail (17, 22, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (15, -36, D:3) 20 stones (24, -29, D:3) a bat corpse (24, -27, D:3) a +0 chain mail (30, -14, D:3) a quokka corpse (31, 3, D:3) a +0 robe (37, -18, D:3) a +0 dagger (38, 0, D:3) a +0 helmet (43, -39, D:3) a +0 leather armour (44, -1, D:3) a +0 spear (45, -40, D:3) 31 stones (56, -25, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 14 stones