MacCMillion Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -36, D:1) a +0 spear (9, 8, D:1) a +0 club (10, -26, D:1) a +0 dagger (19, -28, D:1) a +0 club (29, -35, D:1) a +0 dagger (34, -9, D:1) a +0 leather armour (39, -39, D:1) a +0 club (43, -31, D:1) a +0 club (43, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 chain mail (2, -15, D:2) a +0 ring mail (7, -21, D:2) a +0 scale mail (still there?) a +0 short sword (still there?) (7, -10, D:2) a +0 dagger (11, -14, D:2) a +0 chain mail (12, -28, D:2) a +0 hand axe (14, -38, D:2) a +0 whip (16, -10, D:2) a +0 morningstar a +0 chain mail (22, 4, D:2) a +1 dagger of protection (22, 11, D:2) a +0 dagger (30, -5, D:2) a +0 short sword (33, -24, D:2) 6 gold pieces (34, -23, D:2) an amulet of reflection (35, -22, D:2) 5 gold pieces (42, -18, D:2) a +0 club (44, 3, D:2) a +0 dagger (45, -5, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Xatypegh's Distillery a potion of mutation (112 gold) a potion of berserk rage (70 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of might (56 gold) (0, 23, D:3) a +0 dagger (17, 1, D:3) a +0 dagger (23, 8, D:3) a +0 dagger a +0 leather armour (26, 10, D:3) a +0 club a +0 hand axe a +0 leather armour a +0 mace (27, 8, D:3) a +0 whip a +0 scale mail (33, 2, D:3) a +0 club (41, 7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (12, 17, D:4) a -1 war axe a -3 vorpal long sword a -1 short sword a -2 eveningstar (13, 19, D:4) a -2 mace (14, 15, D:4) a -2 mace (14, 16, D:4) a -1 mace (14, 18, D:4) a scroll of enchant armour (27, 30, D:4) a +0 short sword (29, 20, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (3, 27, D:5) a +0 club (3, 28, D:5) a +0 trident a +0 ring mail (4, 27, D:5) a +0 short sword a boomerang (4, 28, D:5) a +0 flail (4, 29, D:5) a +0 flail a +0 scale mail (6, -3, D:5) a +0 flail (6, 40, D:5) a +0 dagger (12, 33, D:5) a +0 mace (12, 35, D:5) a +0 robe (12, 40, D:5) a +0 leather armour (13, 42, D:5) a +0 halberd a +0 flail (14, 36, D:5) a +0 short sword (14, 42, D:5) a +0 halberd (15, 41, D:5) a +0 chain mail (18, 40, D:5) 17 arrows (19, 11, D:5) a +0 trident (26, 24, D:5) a +0 hunting sling (30, 28, D:5) a +0 chain mail a +0 hand axe (36, 8, D:5) a +0 club (36, 9, D:5) a +0 flail (36, 10, D:5) a +0 ring mail a +0 hand axe (36, 11, D:5) a +0 war axe (37, 9, D:5) a +0 robe a +0 dagger (40, 12, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 robe (0, 1, D:6) 21 arrows (19, -7, D:6) a +0 club a +0 robe (20, -14, D:6) 12 arrows (21, -9, D:6) 20 arrows (23, -27, D:6) a +0 scale mail (23, -14, D:6) a +0 giant club (27, -5, D:6) a +0 scimitar a +0 robe (28, 6, D:6) a +0 flail (29, -3, D:6) 17 arrows (29, 6, D:6) a +0 whip (29, 7, D:6) a +0 halberd (31, 3, D:6) a +1 spear of flaming a +0 flail (32, -6, D:6) a +0 giant spiked club (32, 4, D:6) a +0 halberd (34, -2, D:6) a +0 robe (38, -21, D:6) 27 sling bullets (39, -2, D:6) 15 sling bullets Level 7 of the Dungeon [Shop] Agath's Book Emporium a book of Maledictions (168 gold) a book of Armaments (432 gold) a book of the Tundra (408 gold) a manual of Maces & Flails (960 gold) a book of Fire (528 gold) a book of Dreams (168 gold) a Trismegistus Codex (336 gold) a book of Changes (216 gold) a book of Winter (408 gold) (0, 0, D:7) a +0 flail (13, 6, D:7) a +0 cloak (14, 6, D:7) a +0 ring mail (14, 11, D:7) 18 sling bullets (19, 6, D:7) 20 bolts (20, 5, D:7) a +1 arbalest of flaming (37, -21, D:7) a +0 war axe a +0 chain mail (41, 3, D:7) a +0 ring mail (50, 0, D:7) a +0 club (52, -15, D:7) a +0 plate armour (55, -11, D:7) the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 2, D:8) a +0 short sword a +0 whip a +0 short sword (1, -7, D:8) a +0 pair of gloves (1, 2, D:8) 21 bolts a +0 dagger a +0 hand crossbow (16, 0, D:8) 11 gold pieces Level 10 of the Dungeon (0, 0, D:10) 21 gold pieces (2, -13, D:10) a +0 trident a +2 chain mail of poison resistance (5, -7, D:10) a +0 giant spiked club a +0 giant club (11, -11, D:10) a +0 leather armour (11, -3, D:10) a wand of paralysis (8) (16, -4, D:10) 9 gold pieces (17, -4, D:10) 13 gold pieces Level 11 of the Dungeon [Shop] Huseh's Weapon Shoppe a +0 war axe (56 gold) a +0 whip (40 gold) a +2 long sword of holy wrath (292 gold) 27 stones (43 gold) 24 sling bullets (192 gold) a +2 vampiric demon whip (912 gold) the +3 broad axe of the Grave {distort, SInv} (579 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. SInv: It lets you see invisible. a +0 arbalest (72 gold) a +0 flail (56 gold) (0, 0, D:11) a scroll of torment (12, 1, D:11) a +0 dagger a +0 robe a kobold skeleton (27, 8, D:11) a +0 short sword a kobold skeleton (28, -6, D:11) a troll corpse (skeletalised by now) (37, -8, D:11) a +0 giant spiked club a +0 giant club