MacCMillion Level 1 of the Dungeon [Shop] Joaf's General Store a potion of flight (30 gold) a scroll of magic mapping (35 gold) a scroll of fog (20 gold) 30 stones (30 gold) a +0 long sword (35 gold) a potion of brilliance (40 gold) a potion of heal wounds (50 gold) a +0 hand axe (30 gold) a +2 halberd of distortion (220 gold) a book of Misfortune (240 gold) (0, 0, D:1) a +0 dagger (1, -6, D:1) a +0 dagger (2, 2, D:1) a +0 club (6, 16, D:1) a +0 short sword 4 stones (17, 13, D:1) a +0 club (23, 20, D:1) a +0 club (27, -6, D:1) 13 sling bullets (35, 9, D:1) a +0 dagger (42, -10, D:1) a +0 club a stone Level 2 of the Dungeon (0, 0, D:2) 20 stones (7, -1, D:2) a +0 club (8, -27, D:2) a +0 ring mail (10, -2, D:2) a +0 dagger a +0 dagger (10, -1, D:2) a +0 dagger (10, 0, D:2) a +0 spear a +0 animal skin a +0 helmet (19, -22, D:2) a +0 giant spiked club (25, -20, D:2) a +0 whip 4 stones (27, 15, D:2) 17 stones (31, -21, D:2) a +0 dagger (37, -23, D:2) a +0 club (43, 8, D:2) 16 stones (47, -16, D:2) 11 stones (47, -10, D:2) 12 sling bullets (52, 8, D:2) 22 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (1, -22, D:3) 2 stones (1, -21, D:3) a +0 short sword (2, -19, D:3) a +0 leather armour (6, -22, D:3) a +0 dagger (11, 3, D:3) 24 arrows (13, 3, D:3) a +0 mace (14, -36, D:3) 14 sling bullets (19, 6, D:3) a +0 club (26, -16, D:3) a scroll of teleportation (26, -14, D:3) a potion of curing (31, -16, D:3) 2 scrolls of identify (38, 10, D:3) 13 stones (40, -34, D:3) a +0 club (56, -6, D:3) 14 arrows (61, -27, D:3) a +0 falchion (62, -26, D:3) a +0 club (63, -26, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 3, D:4) a +0 club (3, 8, D:4) a scroll of identify (6, 17, D:4) 26 stones (12, 28, D:4) 17 sling bullets (20, -20, D:4) a +0 giant club (21, 10, D:4) a +0 short sword a +0 chain mail a +0 flail (22, -9, D:4) a +0 dagger (22, 12, D:4) a +0 club a +0 flail (23, -2, D:4) a +0 club (24, -1, D:4) a +0 whip (24, 1, D:4) a +0 leather armour a +0 hand axe a +0 flail (24, 2, D:4) a +0 robe a +0 dagger (25, -3, D:4) a +0 club (25, 0, D:4) a +0 robe a +0 whip (28, -13, D:4) a +0 club a +0 leather armour (28, -8, D:4) 17 stones (34, -1, D:4) a +0 whip a +0 leather armour a scroll of identify (37, 1, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 mace (3, -1, D:5) a scroll of identify (14, 22, D:5) a +0 quarterstaff (16, 11, D:5) a +0 leather armour (19, 11, D:5) 19 arrows (20, -6, D:5) 21 sling bullets (24, 19, D:5) a +0 club (24, 20, D:5) a +0 ring mail (27, 35, D:5) a +0 hunting sling (28, 33, D:5) a +0 hand axe (29, 21, D:5) a +2 hand axe of draining (33, 33, D:5) a +0 club 6 large rocks (34, 15, D:5) a +0 quarterstaff (34, 27, D:5) 20 arrows (34, 33, D:5) a +0 club a +0 club (34, 34, D:5) a +0 club a +0 club (35, 33, D:5) 9 stones a +0 dagger a +0 hunting sling a +0 dagger a +0 dagger 3 large rocks (36, 27, D:5) 14 stones (37, 36, D:5) a +0 giant club (42, 13, D:5) 26 stones a +0 ring mail a +0 club (42, 15, D:5) a +0 short sword (43, 15, D:5) a +0 trident (43, 40, D:5) a +0 scimitar (44, 15, D:5) a scroll of identify a +0 club a +0 club (44, 35, D:5) a +0 robe (45, 15, D:5) 18 stones (46, 11, D:5) 16 stones Level 6 of the Dungeon [Shop] Mason's Antique Weapon Boutique a +2 vampiric glaive (787 gold) a +0 scimitar of freezing (230 gold) a +0 falchion (75 gold) a +2 vorpal long sword (430 gold) a +0 trident (87 gold) the +5 scimitar of Idaeroro {flame, rElec rC- rN+ Dex+3} (1242 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. a +0 fustibalus (375 gold) (0, 0, D:6) 12 stones (1, -37, D:6) a +0 flail (5, 12, D:6) a scroll of immolation (17, 9, D:6) 10 gold pieces (28, -1, D:6) a +0 short sword (29, -2, D:6) a +0 club a +0 short sword 4 stones a +0 whip (29, 1, D:6) a +0 dagger (44, -15, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (1, -9, D:7) 20 bolts (5, -24, D:7) 19 arrows (5, -1, D:7) a scroll of identify a +0 dagger a +0 dagger (6, 1, D:7) a +0 robe a +0 dagger (10, 1, D:7) a +0 mace (21, 11, D:7) 5 arrows (23, 1, D:7) a +0 shortbow 25 arrows (29, 16, D:7) 12 bolts a +0 club a +0 hand crossbow (30, 16, D:7) a +0 dagger (31, 16, D:7) 5 stones a +0 dagger (35, -3, D:7) a scroll of identify (42, -1, D:7) a +0 plate armour (42, 4, D:7) a +0 trident a +0 leather armour (42, 5, D:7) a +0 shortbow 20 arrows (44, 2, D:7) 21 stones (45, -19, D:7) a +0 shortbow 31 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 trident (4, 3, D:8) 23 stones (15, 23, D:8) a +0 plate armour (23, 9, D:8) a piece from Xom's chessboard (15/15) (34, 19, D:8) a +0 leather armour (35, 22, D:8) 24 arrows (37, 12, D:8) 14 bolts (38, 7, D:8) a +0 hunting sling (38, 22, D:8) a +0 mace (39, 21, D:8) a +0 dagger a +0 robe a +0 whip a +0 leather armour (39, 22, D:8) a +0 trident a +0 hand axe (40, 2, D:8) a +0 dagger a +0 robe (41, 2, D:8) a +0 trident a +0 ring mail (42, 2, D:8) a +0 club (42, 3, D:8) a +0 dagger a +0 leather armour a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (0, 8, D:9) a +0 battleaxe a +0 robe (19, 35, D:9) 19 stones (20, 38, D:9) 16 stones (21, 23, D:9) a +0 short sword (26, 29, D:9) a +0 scale mail (28, 2, D:9) 15 gold pieces (38, 37, D:9) 3 potions of degeneration (41, 37, D:9) a +0 shortbow 23 arrows (43, 38, D:9) a +0 leather armour (43, 46, D:9) a +0 dagger a +0 robe (45, 40, D:9) a +0 mace (46, 46, D:9) a +0 falchion (50, 24, D:9) a +0 spear (50, 26, D:9) a scroll of identify (50, 44, D:9) a +0 helmet Level 10 of the Dungeon (0, 0, D:10) 22 stones (3, 7, D:10) 17 arrows (4, -15, D:10) 18 sling bullets (4, -3, D:10) a +0 robe a +0 dagger (4, -2, D:10) a +0 leather armour a +0 hand axe a +0 war axe (4, -1, D:10) a +0 leather armour a +0 hand axe (15, -16, D:10) a +0 giant club a +0 giant spiked club (25, -24, D:10) 18 sling bullets (32, 14, D:10) 17 stones (34, -9, D:10) a +0 robe a +0 dagger (35, -30, D:10) a +0 rapier (35, -10, D:10) a +0 hand axe a +0 club a +0 plate armour a +0 war axe (35, -9, D:10) a +0 leather armour a +0 dagger (36, -6, D:10) a +0 ring mail (38, -6, D:10) a +0 robe a +0 scimitar (38, 6, D:10) 2 large rocks (41, -18, D:10) a +0 flail a +0 dagger a +0 robe (42, -19, D:10) 21 stones (42, -18, D:10) a +0 glaive a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (1, -32, D:11) a +2 dagger of venom a +2 robe (4, 19, D:11) a +0 flail (6, 12, D:11) a +0 dagger (6, 13, D:11) a +0 flail a +0 dagger a +0 leather armour a +0 club (7, 13, D:11) a +0 halberd a +0 whip a +0 vorpal trident a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 club (7, 21, D:11) 6 large rocks (8, 13, D:11) a +0 spear (12, -5, D:11) 18 stones (14, -20, D:11) a +0 shortbow 11 arrows (31, 12, D:11) 13 bolts (33, 2, D:11) 17 bolts (39, -14, D:11) 21 stones (43, 16, D:11) a -2 halberd a +0 animal skin (44, -3, D:11) a scroll of identify Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club a +0 giant club (7, -8, D:12) a ring of fire (10, -12, D:12) a book of Minor Magic (10, -6, D:12) 19 bolts (11, -12, D:12) the +7 chain mail of Fiffuk {Str+4} Str: It affects your strength (+4). (11, -11, D:12) a +2 leather armour of cold resistance (12, -15, D:12) a +0 troll leather armour (12, -10, D:12) a +0 shortbow of freezing (12, -8, D:12) 4 large rocks (13, -14, D:12) a +0 troll leather armour (13, -9, D:12) a staff of death (14, -15, D:12) a +0 shortbow 12 arrows (18, -5, D:12) 4 large rocks (18, 8, D:12) a +0 robe (23, 1, D:12) a +0 dire flail a +0 giant spiked club (24, 14, D:12) a +5 spear (26, 2, D:12) 4 large rocks (28, -11, D:12) a +0 dagger a +0 robe (29, -12, D:12) 5 large rocks a staff of conjuration a +0 arbalest 30 bolts (29, 12, D:12) a +0 troll leather armour (31, -11, D:12) 50 poisoned darts 6 boomerangs of dispersal a +0 trident a +0 chain mail (36, -12, D:12) a +0 shortbow 14 arrows a +0 club a +0 robe (37, -9, D:12) a +0 shortbow a +0 dagger of venom 38 arrows (37, 6, D:12) a +0 ring mail (41, -13, D:12) a +0 shortbow 20 arrows (42, 5, D:12) a +0 shortbow 27 arrows (42, 9, D:12) 26 arrows (43, -13, D:12) a +0 dire flail a +0 giant spiked club (43, -8, D:12) 17 stones (44, -11, D:12) 4 large rocks (54, 9, D:12) a +0 short sword a +0 ring mail (57, 9, D:12) a +1 dagger of electrocution a +0 robe Level 13 of the Dungeon (0, 0, D:13) a potion of attraction (0, 15, D:13) 18 sling bullets (2, -3, D:13) a +0 dagger (3, 20, D:13) a +0 longbow 8 arrows (10, -5, D:13) a +0 ring mail (16, -9, D:13) a +0 trident (16, 6, D:13) a +0 rapier (17, -9, D:13) a +0 leather armour a +0 falchion a +0 mace a +0 robe a +0 dagger a +0 giant club a +0 giant spiked club (18, 5, D:13) a +0 robe (22, -5, D:13) a +0 leather armour (23, 2, D:13) a +4 ring of protection (27, 1, D:13) an amulet of faith a +0 hand axe 25 arrows a +0 shortbow 3 scrolls of noise a book of Fire (27, 3, D:13) a staff of fire (28, 2, D:13) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. (29, 26, D:13) a +0 longbow 16 arrows (30, 6, D:13) a +0 robe (36, 12, D:13) a +0 mace (38, 5, D:13) a piece from Xom's chessboard (15/15) (38, 12, D:13) a +0 rapier (39, 32, D:13) 4 large rocks (41, 27, D:13) 22 arrows (58, 1, D:13) a +0 long sword a +0 ring mail Level 14 of the Dungeon (8, -7, D:14) a potion of attraction (11, -6, D:14) 29 stones (16, -12, D:14) 4 large rocks (19, -33, D:14) a +0 shortbow 17 arrows (19, -10, D:14) 11 arrows a +0 shortbow (20, -33, D:14) a +0 shortbow 12 arrows (20, -23, D:14) 5 large rocks (unseen) (20, 3, D:14) an ugly thing skeleton (20, 5, D:14) an ugly thing skeleton (21, -35, D:14) a +0 shortbow 27 arrows (21, -34, D:14) a +0 shortbow 19 arrows (21, -30, D:14) a +0 shortbow 21 arrows (21, -22, D:14) a +0 giant club a +0 giant club (25, -10, D:14) 3 large rocks (26, -41, D:14) a +0 shortbow 23 arrows (26, -39, D:14) a +1 long sword of freezing (27, -40, D:14) a +2 glaive a +0 chain mail (28, -40, D:14) a +0 shortbow 18 arrows (36, -34, D:14) a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour a +1 war axe of flaming a +0 leather armour (36, -30, D:14) a +0 troll leather armour (36, -27, D:14) 5 large rocks (37, -30, D:14) 3 large rocks (42, -32, D:14) +0 fire dragon scales a +0 short sword (42, -23, D:14) 2 potions of attraction (43, -33, D:14) a +2 dagger of pain a +0 robe (43, -23, D:14) a +0 short sword (43, -22, D:14) a +1 vampiric dagger (43, -17, D:14) a +2 war axe of flaming a +0 leather armour (43, -15, D:14) a +0 long sword a +0 scale mail (45, -16, D:14) a +0 longbow 30 arrows (46, -39, D:14) 4 large rocks (46, -30, D:14) a +0 flail (47, -39, D:14) a +0 shortbow 27 arrows (47, -30, D:14) a +3 great sword a +0 leather armour (49, -23, D:14) 5 large rocks (51, -24, D:14) a +1 scimitar of flaming (52, 12, D:14) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration (2, -9, Lair:1) a +0 trident (7, -17, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 sling bullets (8, -5, Lair:2) a +4 falchion (17, -28, Lair:2) 22 bolts (20, -39, Lair:2) 15 arrows (22, -52, Lair:2) a +0 short sword (46, -4, Lair:2) a scroll of immolation Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (2, 31, Lair:3) a +0 dagger (8, -6, Lair:3) a +0 flail (13, 29, Lair:3) a +1 ring mail of positive energy (16, 15, Lair:3) 18 stones (17, 17, Lair:3) 24 stones (20, -10, Lair:3) a +3 scale mail of poison resistance (20, -9, Lair:3) 10 gold pieces (21, -10, Lair:3) a scroll of magic mapping Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (6, -4, Lair:4) 13 stones (8, -12, Lair:4) a +0 mace (11, -21, Lair:4) a +4 hand axe of venom (19, -23, Lair:4) a book of Geomancy (30, -15, Lair:4) the +5 mace "Tievit" {freeze, rC+ rN+ Dex+6 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). rC: It protects you from cold. rN: It protects you from negative energy. SInv: It lets you see invisible. (35, -23, Lair:4) a +0 flail (42, -8, Lair:4) a +3 ring mail (42, 6, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 stones (9, -30, Lair:5) 21 stones (11, -16, Lair:5) a scroll of identify (13, 2, Lair:5) a +3 halberd of electrocution a +0 halberd 93 boomerangs a +0 vampiric war axe a +0 dagger (17, -6, Lair:5) a +0 scale mail (20, -25, Lair:5) a ring of see invisible (21, -15, Lair:5) a scroll of identify (26, -27, Lair:5) a +0 dagger (27, -19, Lair:5) a +0 robe (30, 15, Lair:5) 2 scrolls of identify (32, 15, Lair:5) a +0 cloak (35, -22, Lair:5) 7 stones (36, -19, Lair:5) a +0 scale mail (39, -13, Lair:5) a +0 tower shield (39, 4, Lair:5) a +0 trident (44, 3, Lair:5) a +0 hunting sling Level 6 of the Lair of Beasts (1, 9, Lair:6) a +0 robe (4, 6, Lair:6) a +0 leather armour (5, 5, Lair:6) a +0 robe (8, -46, Lair:6) 22 stones (29, 7, Lair:6) 15 arrows (39, -24, Lair:6) a +0 robe (39, 2, Lair:6) a +0 helmet (66, -52, Lair:6) the +1 plate armour "Joawid" {Str+4} Str: It affects your strength (+4). (70, -34, Lair:6) 20 bolts