MacCMillion Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) a +0 dagger (2, 5, D:1) a +0 mace (3, 11, D:1) a +0 dagger 2 stones (5, 15, D:1) a +2 whip of electrocution (8, 26, D:1) a +0 short sword a stone (16, 34, D:1) a +0 club (20, 19, D:1) a +0 plate armour (23, 19, D:1) a +0 short sword (23, 26, D:1) a +0 short sword (23, 32, D:1) 15 arrows (24, 33, D:1) a +0 robe (25, 26, D:1) 28 arrows (38, 27, D:1) a +0 whip (39, 31, D:1) 10 sling bullets Level 2 of the Dungeon [Shop] Reid's Magic Scroll Shop a scroll of enchant armour (105 gold) a scroll of amnesia (49 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) 3 scrolls of torment (315 gold) a scroll of acquirement (728 gold) a scroll of noise (14 gold) (1, 13, D:2) a staff of fire (4, -10, D:2) a +0 spear of venom (8, -5, D:2) a +0 spear (8, -3, D:2) a +0 flail (24, -10, D:2) a +0 chain mail (38, -8, D:2) 16 stones (43, -4, D:2) a +0 leather armour (44, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, 41, D:3) a +0 chain mail (9, -4, D:3) a scroll of identify (11, 4, D:3) a +0 club a boomerang a +0 ring mail (14, 12, D:3) a +0 pair of gloves (29, 36, D:3) a +0 hand axe (31, 10, D:3) a +0 leather armour (31, 12, D:3) 19 sling bullets (32, 14, D:3) 15 stones (33, 23, D:3) a +0 short sword (33, 24, D:3) a +0 dagger a +0 robe (34, 24, D:3) a +0 flail a +0 leather armour (39, 9, D:3) a +0 ring mail (48, -1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (1, 14, D:4) a +0 hand axe (6, 0, D:4) the +1 Delatra's gloves {ID++} It heals its wearer when they drink unknown potions. It restores its wearer's MP when they read unknown scrolls. (6, 7, D:4) a +0 dagger a +0 hand axe (6, 8, D:4) a +0 short sword a +0 war axe a boomerang a +0 scale mail a +1 dagger of electrocution a +0 robe (6, 9, D:4) a +0 club a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (7, 4, D:4) a +0 club (7, 28, D:4) 10 arrows (8, 4, D:4) a +0 dagger (12, 4, D:4) 2 scrolls of noise (17, 9, D:4) a +0 vorpal falchion a +0 leather armour (19, 13, D:4) a +0 club a scroll of vulnerability (20, 5, D:4) 20 bolts (25, 2, D:4) a +0 mace (27, 4, D:4) a +4 quarterstaff of chaos (36, 24, D:4) a +0 war axe (42, 13, D:4) a +0 helmet (44, 26, D:4) 17 poisoned darts (49, 15, D:4) a +0 dagger (51, 0, D:4) 2 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (9, 11, D:5) a +0 hand axe a +0 ring mail (10, 12, D:5) a +0 club a +0 flail a +0 chain mail (12, 34, D:5) a scroll of identify (14, 10, D:5) a +0 giant club (16, 17, D:5) a +0 flail a +1 ring mail of cold resistance (16, 38, D:5) a +0 ring mail (18, 14, D:5) a +0 ring mail (20, 28, D:5) a +0 flail (26, 7, D:5) a +0 flail (27, 7, D:5) a +0 ring mail (27, 17, D:5) a +0 giant club (30, -9, D:5) a +0 giant spiked club (30, -4, D:5) 13 arrows (30, 14, D:5) 18 arrows (31, 39, D:5) 22 stones (34, 13, D:5) a +1 dagger of protection Level 6 of the Dungeon (5, 7, D:6) a +0 flail a +0 chain mail (6, 8, D:6) a +0 morningstar a +0 chain mail a +0 falchion a +0 scale mail (6, 20, D:6) a scroll of identify (8, 8, D:6) a +0 spear (14, 37, D:6) a +0 war axe a +0 chain mail a +0 short sword (15, 18, D:6) the +5 dagger "Asooqav" {protect, rF+++ Str-4 Int-3 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (-4). Int: It affects your intelligence (-3). rF: It renders you almost immune to fire. Stlth: It makes you more stealthy. (15, 37, D:6) a +0 dagger a +0 robe (16, 31, D:6) a scroll of immolation (17, 11, D:6) 23 stones (22, 22, D:6) a +0 leather armour (24, 28, D:6) a +0 falchion a +0 flail a +0 leather armour (24, 29, D:6) a +0 club a +0 ring mail (33, 32, D:6) a +0 plate armour (38, 16, D:6) a +0 hand axe (39, 32, D:6) a +0 halberd (40, 31, D:6) a +0 club a +0 club a +0 leather armour (40, 32, D:6) a +0 spear (49, 17, D:6) a +1 dagger of draining a +0 robe (53, 14, D:6) a +0 spear (54, 15, D:6) a +1 vorpal flail (55, 15, D:6) a +0 club (56, -4, D:6) a scroll of identify (62, 3, D:6) a +0 leather armour Level 7 of the Dungeon (4, 8, D:7) a +0 whip (5, 8, D:7) a +0 spear (7, 5, D:7) 17 stones (8, 4, D:7) a +2 dire flail a +0 robe (9, 7, D:7) a +0 war axe a +0 robe a +3 morningstar a +0 robe a +0 whip a +0 scimitar a +0 robe (15, 16, D:7) 24 stones (15, 45, D:7) a +0 hand axe (17, 7, D:7) 7 bolts (17, 10, D:7) 5 sling bullets (17, 36, D:7) an amulet of faith (20, 8, D:7) a +1 short sword of draining (23, 23, D:7) 18 arrows (25, 48, D:7) 25 arrows (26, 33, D:7) a +0 rapier a +2 chain mail of positive energy a +0 dagger a +0 robe (27, 23, D:7) a +0 hunting sling (31, -1, D:7) a +0 spear (38, -4, D:7) a scroll of identify (39, 12, D:7) a +0 short sword (43, -5, D:7) a +0 quarterstaff (46, 24, D:7) a +0 chain mail (55, -13, D:7) 15 stones Level 8 of the Dungeon (0, 0, D:8) a +4 dagger of chaos a +0 robe the human corpse of Psyche (7, 15, D:8) a +0 whip (10, 18, D:8) a +0 leather armour (12, 14, D:8) a +0 whip (still there?) a +0 mace (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (13, 11, D:8) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe an orc corpse an acid dragon corpse a bullfrog corpse (13, 15, D:8) a +0 mace a +0 leather armour an orc corpse (14, 12, D:8) a +2 long sword a +0 robe a +0 club a howler monkey corpse a steam dragon corpse a kobold corpse (14, 19, D:8) Great Wizards, Vol. II (15, 12, D:8) a +0 shortbow 12 arrows a centaur corpse