Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 16518894344678610882 93 MacCMillion the Conjurer (level 4, -1/24 HPs) Began as a Gargoyle Conjurer on Feb 25, 2022. Slain by a centaur (5 damage) ... on level 4 of the Dungeon. The game lasted 00:06:11 (3498 turns). MacCMillion the Conjurer (Gargoyle Conjurer) Turns: 3498, Time: 00:06:12 Health: -1/24 AC: 5 Str: 10 XL: 4 Next: 62% Magic: 4/8 EV: 11 Int: 21 God: Gold: 68 SH: 0 Dex: 8 Spells: 6/9 levels left rFire . . . SeeInvis . t - +1 dagger (protect) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons c - a +0 whip h - a +0 dagger o - the +7 great mace "Undeadhunter" {disrupt, rN+} (You found it on level 3 of the Dungeon) It inflicts significantly more damage against the undead. rN: It protects you from negative energy. t - a +1 dagger of protection (weapon) Armour a - a +0 robe (worn) Magical Staves l - a staff of poison Jewellery f - the ring of Midsummer {MP+9 Int+4} (You took it off a goblin on level 2 of the Dungeon) [ring of magical power] Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). m - an amulet of guardian spirit Wands p - a wand of iceblast (6) Scrolls b - a scroll of fear {unknown} d - a scroll of amnesia {unknown} g - 3 scrolls of teleportation {unknown} j - a scroll of vulnerability {unknown} k - 2 scrolls of identify {unknown} n - a scroll of immolation {unknown} r - a scroll of holy word {unknown} Potions e - a potion of lignification {unknown} i - 2 potions of might {unknown} q - a potion of haste {unknown} s - a potion of heal wounds {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 5.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Gell's Gravitas Tloc 3% N/A 36% 3 Lesser Beckoning Tloc 3% N/A 36% 3 Teleport Other Tloc 3% N/A 36% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Shops: D:2 * D:3 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you. You start resting. A centaur is nearby! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur unwields a +0 shortbow. The centaur completely misses you. The centaur barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, quivering arrows (87% to hit) The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur hits you but does no damage. The centaur kicks you but does no damage. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. The searing ray hits the centaur. The centaur is heavily wounded. The centaur closely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur! The centaur is severely wounded. The centaur closely misses you. x2; The centaur hits you. You die... ........##.## .####.#. ........##..##..# ........ ........###.##..# ####.#. ####### #.##..# #.<# #.##..# #..# #.##..# #..# #..#..# #..# ##.#..#####. #..# #..@c...... #..# ##.#.###### #... ....... ...# ####..#.# .>#.# ### # You could see a centaur. Vanquished Creatures Jessica (D:3) 2 adders (D:2) 2 worms (D:2) 5 endoplasms 3 giant cockroaches 3 goblins 3 hobgoblins 4 kobolds 8 ball pythons 4 bats 7 frilled lizards 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MacCMillion the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 433 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 437 | D:1 | Learned a level 2 spell: Searing Ray 1003 | D:2 | Identified the ring of Midsummer {MP+9 Int+4} 1047 | D:2 | Found a faded altar of an unknown god. 1188 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/7 1257 | D:2 | Found Voedgh Upai's Assorted Antiques. 1295 | D:2 | Reached skill level 5 in Conjurations 2454 | D:3 | Reached XP level 4. HP: 23/24 MP: 3/8 2522 | D:3 | Found the +7 great mace "Undeadhunter" {disrupt, rN+} 2787 | D:3 | Found a glowing golden altar of the Shining One. 2837 | D:3 | Noticed Jessica 2845 | D:3 | Killed Jessica 3133 | D:3 | Found Zafo's Book Boutique. 3488 | D:4 | Noticed a centaur 3498 | D:4 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, roderic_lattice_a D:2: layout_loops_ring, serial_shops, shop, ebering_ecumenical_altar_box D:3: layout_basic, mainiacjoe_overflow_alcove_1, serial_shops, nicolae_shop_statue_plus, uniq_jessica D:4: layout_basic, kennysheep_little_box, minmay_temple_entry_arrows Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 9 | || 9 Dagger | 14 | 3 || 17 Cast: Magic Dart | 57 | 13 || 70 Searing Ray | 9 | 2 || 11 Stab: Sleeping | 1 | || 1 Armor: Robe | 12 | 5 || 17 Dodge: Dodged | 14 | 7 || 21