MacCMillion Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -14, D:1) a +0 robe (9, -18, D:1) a +0 club (9, -4, D:1) 13 stones (18, -2, D:1) 16 stones (46, -14, D:1) a +0 ring mail (48, 0, D:1) 6 poisoned darts (52, 0, D:1) a +0 dagger (52, 26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +1 whip of flaming (1, 5, D:2) a +0 leather armour (3, 19, D:2) a +0 club (13, -4, D:2) a potion of flight (15, 17, D:2) a stone a +0 club (16, 12, D:2) a +0 hand crossbow (18, -2, D:2) a potion of cancellation (21, 10, D:2) 7 arrows (21, 18, D:2) 10 stones (21, 26, D:2) a +0 hand axe (24, 12, D:2) 10 arrows (26, 8, D:2) a bat corpse (skeletalised by now) (30, 21, D:2) the +3 hunting sling "Asuaghiu" {freeze, rPois rN+ Dex-2 SInv} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (-2). rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. (40, 17, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 3 gold pieces (3, -3, D:3) 15 stones (7, 24, D:3) a +0 quarterstaff (9, 17, D:3) a +0 short sword