Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 15045812824098270536 151 MacCMillion the Magician (level 5, -5/38 HPs) Began as a Djinni Conjurer on Dec 10, 2022. Slain by Natasha (8 damage) ... on level 4 of the Dungeon. The game lasted 00:04:31 (3132 turns). MacCMillion the Magician (Djinni Conjurer) Turns: 3132, Time: 00:04:32 Health: -5/38 AC: 2 Str: 6 XL: 5 Next: 59% Gold: 178 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . g - +1 sling (freeze) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons g - a +1 sling of freezing (weapon) Armour a - a +0 robe (worn) Wands p - a wand of acid (7) Scrolls c - 4 scrolls of teleportation {unknown} f - a scroll of vulnerability {unknown} h - 3 scrolls of identify {unknown} i - 2 scrolls of poison {unknown} j - a scroll of amnesia {unknown} k - a scroll of immolation {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of enchant armour {unknown} o - 2 scrolls of brand weapon {unknown} Potions b - 4 potions of attraction {unknown} d - a potion of curing e - a potion of ambrosia {unknown} l - a potion of berserk rage {unknown} Skills: + Level 1.9 Fighting - Level 2.2 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Dazzling Flash Conj/Hex 50% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 16% 4 e - Iskenderun's Mystic Conj/Tloc 25% 2d7 16% 4 f - Sandblast Erth 50% 2d12 1% 1 g - Call Imp Summ 25% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Natasha but does no damage. Natasha is almost dead. (Press . to maintain the ray.) Natasha claws you. The searing ray misses Natasha. Natasha claws you. The searing ray misses Natasha. * * * LOW HITPOINT WARNING * * * Natasha claws you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray misses Natasha. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Natasha casts a spell at you. You feel yourself slow down. Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You are too injured to fight recklessly! Unknown command. Fire: g) +1 sling (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Natasha Aim: Natasha (almost dead, 45% to hit) You shoot a sling bullet. The sling bullet hits Natasha but does no damage. Natasha is almost dead. Natasha closely misses you. Natasha wildly gestures. Natasha's front paws start to glow. Natasha stares at you and mumbles some strange words. You resist with some effort. Unknown command. Fire: g) +1 sling (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Natasha Aim: Natasha (almost dead, 45% to hit) You shoot a sling bullet. The sling bullet barely misses Natasha. Natasha claws you! You die... # .# #. #. #. # ##.##.##. # #..)..... #.#@.# #.#h#># #..# .. ##.## .# ##.##.# ##...# ##.#### ##.## #..# You could see Natasha. Vanquished Creatures A scorpion (D:4) 3 adders A worm (D:2) 2 dart slugs (D:2) 4 ball pythons 5 bats 8 endoplasms 4 giant cockroaches 11 goblins 4 hobgoblins A kobold (D:2) 2 quokkas A frilled lizard (D:2) 8 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MacCMillion the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | MacCMillion set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 322 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 542 | D:1 | Found a faded altar of an unknown god. 1249 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 1249 | D:2 | Learned a level 1 spell: Sandblast 1324 | D:2 | Reached skill level 4 in Spellcasting 2161 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 3102 | D:4 | Noticed a scorpion 3106 | D:4 | Killed a scorpion 3107 | D:4 | Reached skill level 1 in Fighting 3107 | D:4 | Reached XP level 5. HP: 38/38 MP: 0/0 3107 | D:4 | Learned a level 2 spell: Call Imp 3121 | D:4 | Noticed Natasha 3132 | D:4 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_basic D:3: kennysheep_the_goblin_king, layout_basic D:4: layout_loops_ring, kennysheep_slug_shrine, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.7 Fighting | 1 | 1.9 Dodging | | 2.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Sling | 3 | 52 || 55 Cast: Magic Dart | 52 | || 52 Searing Ray | 7 | 7 || 14 Armor: Robe | 1 | 2 || 3 Dodge: Dodged | 5 | 15 || 20