MacCMillion Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 3, D:1) a +0 club (4, 2, D:1) a +0 dagger (5, -12, D:1) a +0 short sword (5, 0, D:1) a staff of conjuration (7, 22, D:1) a +0 club (11, 5, D:1) a +0 ring mail (18, -1, D:1) a +0 club (23, 3, D:1) a +0 dagger (24, 7, D:1) 3 stones (37, 19, D:1) a +0 short sword (40, 10, D:1) a +0 dagger a +0 dagger (41, 8, D:1) a +0 dagger (54, 14, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 4, D:2) 6 stones (3, -5, D:2) a book of Changes (10, -10, D:2) a +0 hand axe a +0 chain mail (10, -3, D:2) a stone (10, -2, D:2) a +0 leather armour (15, 21, D:2) a +0 scythe a +0 robe (20, 2, D:2) a +0 whip (34, 15, D:2) a +0 short sword (45, -17, D:2) a +0 flail (49, -27, D:2) 5 stones (53, -26, D:2) a +0 short sword (56, 18, D:2) a -2 spear Level 3 of the Dungeon [Shop] Qucoicw's Book Boutique a book of Scorching (420 gold) a book of Iron (504 gold) a book of Alchemy (392 gold) a book of the Senses (448 gold) a book of Cantrips (168 gold) a book of the Hunter (364 gold) a book of Lightning (504 gold) a book of Necromancy (336 gold) a book of Frost (308 gold) a manual of Long Blades (1120 gold) a book of Hexes (504 gold) a book of Decay (476 gold) (0, 0, D:3) a +0 hand axe a +0 chain mail (14, -29, D:3) a +0 dagger (16, -21, D:3) a +0 dagger (24, -8, D:3) a scroll of amnesia (24, -7, D:3) 6 boomerangs (30, -15, D:3) a +0 dagger (37, -21, D:3) a +0 flail (38, -21, D:3) a +0 short sword a stone Level 4 of the Dungeon (0, 0, D:4) 4 stones (15, 18, D:4) a +0 dagger (19, 42, D:4) a +0 club (29, 9, D:4) a +0 sling (39, 27, D:4) a +0 dagger a +0 robe (39, 28, D:4) a +0 spear (39, 29, D:4) a +0 whip (40, 23, D:4) a +0 dagger a +0 robe (40, 28, D:4) a +0 flail a +0 leather armour (40, 29, D:4) a +0 whip (41, 23, D:4) a +0 trident a +0 ring mail (42, 21, D:4) a +0 club (42, 38, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Aliwkid's Distillery a potion of magic (96 gold) a potion of curing (36 gold) a potion of magic (96 gold) a potion of might (48 gold) 2 potions of resistance (240 gold) a potion of might (48 gold) a potion of lignification (36 gold) a potion of mutation (96 gold) (1, -18, D:5) a +0 scimitar (1, -14, D:5) a +0 trident (2, 8, D:5) a +0 short sword (7, -18, D:5) a +0 war axe (7, -14, D:5) a +0 scimitar (14, 3, D:5) a +0 short sword (18, -3, D:5) a +0 scale mail a +0 trident (30, -31, D:5) a +1 pair of gloves (32, -35, D:5) a +0 ring mail (36, -34, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (1, 0, D:6) a +0 robe a +0 hand axe (8, 14, D:6) a +0 robe a +0 dagger a +0 chain mail a +0 short sword (9, 14, D:6) a +0 robe a +1 vampiric dagger a +0 club (12, -23, D:6) a +0 rapier (14, -19, D:6) 3 stones (14, -16, D:6) a +0 hand axe a +0 robe (14, -15, D:6) a +0 halberd a +0 robe (16, -21, D:6) a +2 flail a +0 robe (16, -20, D:6) a +3 morningstar a +0 robe a +5 mace of freezing a +0 robe (16, -3, D:6) a +0 whip (19, 12, D:6) a +0 flail (20, 2, D:6) a +0 hand axe (25, 0, D:6) a +0 war axe (27, 14, D:6) a +0 club a +0 shortbow (34, -1, D:6) 5 stones (40, -7, D:6) a +2 whip of freezing a +0 robe (45, -10, D:6) a +0 rapier Level 7 of the Dungeon [Shop] Bohovopa's Antique Weapon Shoppe a +1 vorpal hand axe (310 gold) a +0 shortbow of freezing (199 gold) a +0 great sword (175 gold) a +2 great sword of flaming (639 gold) a +0 triple crossbow (270 gold) a +4 war axe of venom (707 gold) the +8 battleaxe "Lyw Nioma" {flame, *Rage +Blink rN+ Str+4} (2057 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). rN: It protects you from negative energy. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 hand axe (81 gold) [Shop] Taonoll's Weapon Boutique a +1 rapier of holy wrath (227 gold) a +2 triple sword of distortion (592 gold) a +0 halberd (64 gold) a +0 mace (48 gold) a +0 bardiche of freezing (291 gold) a +0 short sword (48 gold) a +0 sling (24 gold) 4 stones (6 gold) a +0 trident (56 gold) (0, 0, D:7) a +0 war axe (0, 29, D:7) a +0 ring mail (4, 36, D:7) a +0 leather armour (7, 11, D:7) a +0 shortbow (11, 23, D:7) a +0 ring mail (16, 13, D:7) a +0 dagger (19, 8, D:7) a +0 shortbow (23, 29, D:7) 5 stones (27, 20, D:7) a +0 club a +0 whip a +0 dagger (27, 24, D:7) a +0 leather armour (27, 33, D:7) an orb of energy (28, 9, D:7) a +0 club a +0 scale mail (28, 19, D:7) a +0 dagger of venom 3 stones (28, 20, D:7) a +0 club a stone a +0 short sword (28, 21, D:7) a +0 dagger a +0 dagger a +0 dagger a +0 whip a +3 dagger 5 stones (29, 29, D:7) a +0 leather armour (31, 33, D:7) a +0 war axe (34, 37, D:7) a +0 robe (35, 21, D:7) a +1 quarterstaff of holy wrath a +0 sling a +2 leather armour of cold resistance Level 8 of the Dungeon (1, -24, D:8) a +0 short sword a +0 falchion a +0 leather armour a +0 short sword a +1 demon whip of venom (1, -20, D:8) a +0 leather armour (1, -19, D:8) a +0 flail a +0 shortbow a +0 dagger a +0 robe (2, -20, D:8) a +0 hand axe (2, -19, D:8) a +0 short sword a +0 chain mail (5, -17, D:8) a +0 dagger (6, -14, D:8) a +3 leather armour (13, -3, D:8) a +0 club (14, -5, D:8) a +0 robe a +0 hand axe (14, -3, D:8) a +0 robe a +0 morningstar (16, -9, D:8) a +0 scale mail of fire resistance a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 mace a +0 mace a +0 scale mail a +0 falchion a +0 club a +0 robe a +0 dagger a +0 flail a +0 plate armour a +0 battleaxe (21, -29, D:8) a +1 scimitar of freezing a +0 robe (21, 9, D:8) a +0 spear (24, 6, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (180 gold) (0, 0, D:9) a +0 chain mail (5, 7, D:9) a +0 giant club a +0 giant club (6, 8, D:9) a +0 robe a +0 spear (7, 24, D:9) a +0 scale mail (10, -1, D:9) a +0 morningstar a +0 chain mail (13, 16, D:9) a +0 spear (14, 15, D:9) a +0 dagger a +0 robe (15, 16, D:9) a +0 club (15, 20, D:9) a +0 ring mail (15, 28, D:9) a +0 ring mail (15, 38, D:9) a +0 mace (16, 15, D:9) a +1 vorpal spear a +2 ring mail of cold resistance (16, 39, D:9) a +0 scimitar (18, -2, D:9) a +0 leather armour (19, 18, D:9) a +0 robe a +1 scimitar (20, 22, D:9) a +0 robe a +2 long sword (21, 23, D:9) a +0 robe a +5 trident (22, 22, D:9) a +0 robe a +0 battleaxe (24, -12, D:9) 5 stones (24, 22, D:9) a +0 robe a +4 halberd of freezing (24, 24, D:9) a +0 robe (24, 27, D:9) 2 stones (42, 32, D:9) a +0 robe a +3 dagger of chaos (43, 31, D:9) a +0 leather armour (44, 46, D:9) the +8 quarterstaff of Patience {chaos, rElec rCorr} Each time it hits an enemy it has a different, random effect. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (46, 35, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 broad axe (6, -1, D:10) a +0 chain mail (9, 14, D:10) a +0 buckler (10, -12, D:10) a +0 shortbow (12, -13, D:10) a +0 dagger (12, -12, D:10) a +0 whip a +0 club a +0 short sword 5 stones (12, -11, D:10) a +0 club (13, 14, D:10) a wand of charming (3) (14, -12, D:10) a +0 club (15, 1, D:10) a +0 plate armour (17, 21, D:10) a +0 scale mail (22, -23, D:10) a +0 club a +0 dagger 7 stones a +0 whip (23, -23, D:10) a +0 whip 5 stones (23, -22, D:10) a +0 short sword (23, 6, D:10) a +0 ring mail (23, 12, D:10) a +0 leather armour a +0 falchion (23, 13, D:10) a +0 robe a +3 dagger (24, 6, D:10) a +0 robe a +3 dagger (24, 8, D:10) a +0 robe a +0 dagger (24, 12, D:10) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (24, 13, D:10) a +0 scale mail a +0 short sword (25, 12, D:10) a +0 flail a +0 scale mail a +0 mace (26, -5, D:10) a +0 short sword (26, 11, D:10) a +0 robe a +0 dagger (26, 12, D:10) 6 stones (36, -20, D:10) a +0 hand axe (37, -21, D:10) the +2 hand axe of a Thousand Runes {elec, Int+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). (37, -19, D:10) a +0 hand axe (38, -20, D:10) a +0 hand axe (39, -7, D:10) a +0 ring mail (40, 12, D:10) a +0 whip (45, -2, D:10) a scroll of enchant armour (46, -2, D:10) 12 gold pieces (50, -15, D:10) a +0 scimitar a +0 plate armour a +0 war axe (50, -14, D:10) a +0 trident a +0 arbalest (51, -16, D:10) a +0 hand axe (52, -18, D:10) a +0 long sword (52, -15, D:10) a +0 dagger a +0 ring mail a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (18, -4, Lair:1) 2 stones (19, 4, Lair:1) an amulet of guardian spirit (19, 25, Lair:1) 7 stones (20, -6, Lair:1) 6 stones (21, -16, Lair:1) a +0 kite shield (22, 13, Lair:1) the +0 robe of the Sailor {rF+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. (27, 5, Lair:1) 6 stones (29, 17, Lair:1) a +2 broad axe of draining (30, -16, Lair:1) a stone (40, 13, Lair:1) 7 stones (45, -26, Lair:1) a +0 broad axe +0 swamp dragon scales (51, 20, Lair:1) a +0 leather armour (55, -35, Lair:1) a ring of wizardry (55, -34, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (11, -21, Lair:2) a ring of ice (13, -19, Lair:2) a ring of resist corrosion a ring of flight (23, -29, Lair:2) a +0 club (26, -5, Lair:2) a +0 scale mail (31, -22, Lair:2) a +0 scimitar (36, -7, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a staff of death (3, 0, Lair:3) a ring of flight (6, 37, Lair:3) the +8 falchion "Wetiumn" {pain, rElec Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+2). rElec: It insulates you from electricity. (12, 8, Lair:3) a +0 buckler (12, 35, Lair:3) a +0 short sword (17, 11, Lair:3) a +0 leather armour (22, 14, Lair:3) a +0 leather armour (23, 3, Lair:3) a +0 great mace (41, 6, Lair:3) a +0 eveningstar of holy wrath (42, 11, Lair:3) a ring of wizardry (46, 7, Lair:3) a +0 leather armour (51, 3, Lair:3) a +1 spear of venom Level 4 of the Lair of Beasts (0, 0, Lair:4) a wyvern corpse (skeletalised by now) (1, -5, Lair:4) 3 stones (9, -49, Lair:4) 5 stones (10, -24, Lair:4) a +0 spear (21, -21, Lair:4) 6 stones (26, -13, Lair:4) a +0 trident (29, -5, Lair:4) 6 stones (35, -37, Lair:4) a death yak corpse (37, -16, Lair:4) a +0 scale mail (40, -21, Lair:4) 5 stones (40, -18, Lair:4) 7 stones (41, -18, Lair:4) 8 stones (41, -12, Lair:4) a +0 pair of gloves (41, 4, Lair:4) a +0 pair of gloves (42, -20, Lair:4) 5 stones (47, -38, Lair:4) a book of Air (48, -38, Lair:4) a potion of heal wounds (49, -38, Lair:4) a +0 club (50, -2, Lair:4) a yak corpse (51, -28, Lair:4) a +0 buckler Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 gold pieces (1, -1, Lair:5) a +4 ring of protection (5, -3, Lair:5) a +0 falchion (9, -23, Lair:5) a cane toad corpse (10, -24, Lair:5) a black mamba corpse (10, -22, Lair:5) a yak corpse (11, -12, Lair:5) a rime drake corpse (14, -9, Lair:5) 6 stones