Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 10393289476923576172 55 MacCMillion the Chiller (level 3, 0/24 HPs) Began as a Merfolk Ice Elementalist on Jan 16, 2023. Slain by Terence ... wielding a +0 falchion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (1355 turns). MacCMillion the Chiller (Merfolk Ice Elementalist) Turns: 1355, Time: 00:03:16 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 93% Magic: 0/6 EV: 12 Int: 16 God: Gold: 139 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . SeeInvis . f - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: freezing walls, very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) i - a +0 sling Missiles m - a throwing net Armour a - a +0 robe (worn) Jewellery n - an amulet of regeneration Scrolls c - a scroll of brand weapon {unknown} e - a scroll of torment {unknown} g - a scroll of acquirement {unknown} q - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} h - a potion of invisibility {unknown} j - a potion of heal wounds {unknown} k - a potion of might {unknown} l - a potion of haste {unknown} o - 2 potions of degeneration {unknown} p - a potion of mutation {unknown} Skills: - Level 2.7 Dodging - Level 2.2 Stealth - Level 2.0 Spellcasting * Level 5.9 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 1% 1 b - Frozen Ramparts Ice 40% 1d7 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 20% N/A 5% 3 Hailstorm Conj/Ice 11% 3d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Terence is heavily wounded. The wall freezes the hobgoblin but does no damage. The wall freezes Terence but does no damage. Terence barely misses you. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 ring mail (heavily wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The wall freezes the hobgoblin. The wall freezes Terence but does no damage. Terence hits you with a +0 falchion! Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 ring mail (heavily wounded) You freeze Terence. Terence is severely wounded. The wall freezes the hobgoblin. The wall freezes Terence. Terence hits you with a +0 falchion. Unknown command. Unknown command. f - a +0 club (weapon) You hit Terence but do no damage. Terence is almost dead. The wall freezes the hobgoblin. You kill the hobgoblin! The wall freezes Terence but does no damage. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Unknown command. You closely miss Terence. Terence is almost dead. The wall freezes Terence. Terence hits you with a +0 falchion. You die... #.#.#.# #≈≈≈..§§§# ....#.# #≈§.g.§§≈# #.#.#.# #≈.@#.§.§# ...##.########## #≈...#.§≈# #.#............## #≈≈...§≈§# ...##...........# #§≈≈..≈≈≈# #.##......##.#..# #≈≈≈.§≈≈§# ...#.........#..######''#### #<#######.##.#..@@(...(....# ..........##....############ #.##.############ ... # #.# ... #.# ... You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 bats (D:1) 2 endoplasms A giant cockroach (D:1) 9 hobgoblins 6 ball pythons 2 frilled lizards (D:1) 4 goblins (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MacCMillion the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 333 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 479 | D:1 | Reached skill level 5 in Ice Magic 976 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1168 | D:1 | Learned a level 3 spell: Frozen Ramparts 1330 | D:2 | Noticed Terence 1355 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, minmay_quantized D:2: layout_basic, st_stairs_11, kennysheep_generic_room_4, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.9 Dodging | | 2.7 Stealth | | 2.2 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Club || 3 Fire: Sling || 19 Cast: Freeze || 34 Frozen Ramparts || 3 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 11