MacCMillion Level 1 of the Dungeon (18, -4, D:1) a +1 dagger of freezing 4 stones a +0 club (18, 16, D:1) a staff of cold (19, 7, D:1) a +0 ring mail (20, 12, D:1) 2 stones (29, 6, D:1) a +2 long sword of freezing (33, -5, D:1) 5 stones (34, 27, D:1) a +0 spear (35, 16, D:1) a +0 club (37, 31, D:1) 8 stones (38, 29, D:1) a +0 buckler (41, -1, D:1) a +0 club 5 stones (48, 20, D:1) a +0 leather armour Level 2 of the Dungeon (9, 6, D:2) a +0 whip (35, 3, D:2) a +0 short sword of speed (41, 6, D:2) a +0 whip (45, 1, D:2) a +0 leather armour (54, -5, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 5, D:3) a +0 whip (7, -4, D:3) a +0 ring mail (12, 15, D:3) a +0 dagger (15, 23, D:3) a +0 ring mail (23, 9, D:3) a +0 giant club (23, 23, D:3) 8 stones (24, 14, D:3) a +0 scale mail Level 4 of the Dungeon (20, 2, D:4) a +0 robe (22, -7, D:4) a +0 club (26, -34, D:4) a +0 falchion a +0 scale mail (45, -15, D:4) 8 stones Level 5 of the Dungeon [Shop] Mamazuto's Book Boutique a book of Conjurations (220 gold) a book of Necromancy (264 gold) a book of Iron (396 gold) a book of Debilitation (220 gold) the Thoughts on the Algid Xenotype (264 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Summon Ice Beast Ice/Summoning 4 c - Ice Form Ice/Transmutation 4 a book of Cantrips (132 gold) Great Wizards, Vol. II (418 gold) a book of the Dragon (506 gold) [Shop] Uteas's Book Boutique a manual of Ranged Weapons (880 gold) a book of Decay (330 gold) a book of the Tundra (352 gold) a book of Unlife (396 gold) a book of Hexes (396 gold) a book of Debilitation (220 gold) a book of the Earth (396 gold) a book of Blasting (440 gold) a book of Vapours (220 gold) [Shop] Eghuurr's Armour Boutique a +2 plate armour of fire resistance (440 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) a +0 buckler (49 gold) a +0 ring mail (44 gold) [Shop] Arphiob's Book Emporium a Trismegistus Codex (336 gold) a book of the Hunter (312 gold) a Fen Folio (504 gold) a book of Air (264 gold) a book of Scorching (360 gold) a book of Spatial Translocations (216 gold) the Handbook of the Graveyard and Battling (480 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Agony Necromancy 5 c - Fire Storm Conjuration/Fire 9 (0, 0, D:5) a +0 leather armour (1, -7, D:5) a +0 scale mail a +0 spear (3, -9, D:5) a +0 club (4, -8, D:5) a +0 flail (6, 8, D:5) a +0 flail (10, -19, D:5) a +0 giant club (15, -12, D:5) a +0 club a +2 whip of venom a +0 whip (25, 11, D:5) 4 stones a +0 hand axe (25, 12, D:5) a +2 leather armour of cold resistance a +0 club (28, -5, D:5) a +0 club (29, 12, D:5) a +0 chain mail (30, -4, D:5) a +1 robe of cold resistance a +0 dagger (30, -3, D:5) a +0 falchion (31, -3, D:5) a +0 club (34, 20, D:5) a +0 dire flail a +0 robe (35, 20, D:5) a +2 mace (still there?) a +0 robe (still there?) (35, 22, D:5) a +0 robe a +0 scythe (42, 5, D:5) a +0 giant club (43, 14, D:5) a +0 ring mail (58, -1, D:5) a +0 spear Level 6 of the Dungeon [Shop] Hueddu's Magic Scroll Shop a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) 3 scrolls of poison (132 gold) a scroll of fog (44 gold) a scroll of vulnerability (44 gold) a scroll of enchant weapon (82 gold) (0, 0, D:6) a +0 spear (2, -5, D:6) a +0 scale mail (4, 0, D:6) a +0 spear (5, -5, D:6) a +0 spear (8, -4, D:6) a +0 whip (9, -6, D:6) a +0 robe a +0 dagger a +0 chain mail a +0 dire flail a +0 arbalest (9, -5, D:6) a +0 scale mail a +0 club (10, 9, D:6) a +0 giant club (12, -7, D:6) 6 stones (17, -22, D:6) a +0 ring mail a +0 short sword (17, -21, D:6) a +0 war axe (18, 5, D:6) a +4 scale mail a +0 short sword (19, 6, D:6) a +0 falchion (25, -32, D:6) 2 stones (26, 6, D:6) a +0 club (27, 6, D:6) a +0 robe a +0 whip (28, -19, D:6) a +0 whip (31, -2, D:6) a +1 mace of protection a +0 robe (31, 0, D:6) a +0 dagger a +0 ring mail (32, 0, D:6) a +0 dagger a +1 robe of cold resistance (32, 1, D:6) a +0 dagger a +0 robe (33, -19, D:6) a +0 club (34, -21, D:6) a +0 trident (35, -5, D:6) a +0 dagger (37, 6, D:6) a +0 dagger a +0 robe a +0 club a +0 ring mail (38, 6, D:6) a +0 whip a +0 dagger a +0 robe (42, -22, D:6) the +7 hammer of the Feral God {flame, rC++ Int+2 Stlth-} Int: It affects your intelligence (+2). rC: It greatly protects you from cold. Stlth: It makes you less stealthy. a +0 ring mail (43, -22, D:6) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (44, -29, D:6) a +0 robe a +1 heavy hand axe (44, -27, D:6) a +0 robe a +0 hand axe (45, -29, D:6) a +0 scale mail a +0 club a +0 robe a +5 flail (45, 10, D:6) a scarf of harm (46, -2, D:6) a +0 hammer (47, -28, D:6) 5 stones (48, -4, D:6) a +0 hammer (48, 4, D:6) a +2 hat (49, -11, D:6) a +0 whip (49, -9, D:6) a +0 hammer (50, 5, D:6) a +0 short sword a +0 arbalest a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +3 dagger (still there?) a +0 robe (still there?) (2, 3, D:7) a +0 dagger a +0 robe an orc skeleton (2, 4, D:7) a +0 long sword a +0 plate armour an orc skeleton (2, 5, D:7) a +0 club 3 stones (7, 4, D:7) a poisoned dart (8, 4, D:7) a poisoned dart (10, 10, D:7) a +0 spear (13, 18, D:7) a +0 short sword