MacCMillion Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -18, D:1) a +0 short sword 4 stones (11, 12, D:1) a +0 plate armour (15, -24, D:1) a +0 whip (27, -3, D:1) a +0 short sword a stone (36, -14, D:1) a +0 leather armour (43, -21, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 lajatang (9, -11, D:2) 8 stones (12, -14, D:2) a +0 ring mail (12, 0, D:2) 9 stones (13, -19, D:2) 5 stones (13, -15, D:2) a +0 ring mail (15, -9, D:2) 4 large rocks (30, -36, D:2) a +0 helmet (34, -14, D:2) a +0 club (35, -5, D:2) a +0 club 5 stones (56, -9, D:2) a +0 club Level 3 of the Dungeon [Shop] Momiol's Antique Weapon Emporium a +2 vampiric long sword (697 gold) a +0 falchion (93 gold) a +0 falchion (93 gold) a +5 shortbow of flaming (1004 gold) a +0 long sword (108 gold) a +1 sling of flaming (300 gold) a +1 shortbow of freezing (384 gold) a +2 long sword of holy wrath (567 gold) a +0 hand axe (93 gold) a +0 whip (77 gold) (0, 0, D:3) 3 stones (8, 7, D:3) 6 stones (9, 14, D:3) a +0 long sword (10, 14, D:3) a +0 short sword (11, 11, D:3) a +0 plate armour (11, 14, D:3) a +0 pair of boots (12, 14, D:3) a +0 scale mail (13, 12, D:3) a +0 dagger (13, 14, D:3) a +0 spear (17, 7, D:3) a +0 club (18, 15, D:3) a +0 flail (31, 1, D:3) a +0 leather armour (31, 42, D:3) a +0 whip (34, 27, D:3) a +0 whip a +0 spear a +0 flail (36, 10, D:3) a +0 short sword a stone (37, 11, D:3) a +1 short sword of speed a boomerang a +0 falchion a +0 leather armour (38, 12, D:3) a +0 club (39, 13, D:3) a +0 ring mail a +0 flail (41, 26, D:3) a +0 club (44, 28, D:3) a +0 sling a +0 sling a +0 plate armour (45, 33, D:3) a +0 dagger (46, 27, D:3) a +0 ring mail a +0 dagger (46, 28, D:3) a +0 club Level 4 of the Dungeon [Shop] Yqentog's Weapon Shoppe a +0 dagger (20 gold) the +2 mace "Iqarufis" {freeze, rF+++ Will- MP+9 Str-4} (637 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-4). rF: It renders you almost immune to fire. MP: It affects your magic capacity (+9). Will: It decreases your willpower. 7 stones (7 gold) a +0 trident (35 gold) 5 stones (5 gold) a +0 trident (35 gold) (0, 0, D:4) 9 stones (10, -23, D:4) a +2 dagger of draining (12, -7, D:4) a +0 leather armour a +0 short sword (15, -36, D:4) a +2 flail of draining (15, -6, D:4) a +0 flail (16, -36, D:4) a +0 dagger a +0 robe a +0 flail (17, -26, D:4) a +0 club (19, -12, D:4) a +0 dagger (22, 16, D:4) 4 javelins (24, -4, D:4) a +0 club (25, -35, D:4) a +0 ring mail (31, -32, D:4) a +0 flail (31, -8, D:4) a +0 flail (32, -33, D:4) a +0 hand axe 2 boomerangs a +0 club a +0 ring mail (32, -12, D:4) a +0 hand axe (33, -34, D:4) a +0 dagger (34, -5, D:4) 5 stones (41, -20, D:4) 6 boomerangs (49, -24, D:4) a +0 short sword a boomerang of dispersal Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (1, 1, D:5) 9 gold pieces (14, -12, D:5) a +0 shortbow a +0 dagger a centaur skeleton (19, -28, D:5) a +0 robe (21, -3, D:5) a +1 whip of electrocution (28, -31, D:5) 2 potions of curing (30, -25, D:5) a +0 pair of boots (33, -12, D:5) a +0 scale mail (33, -8, D:5) a +0 leather armour the Ecumenical Temple