MacCMillion Level 1 of the Dungeon (19, -14, D:1) a +0 short sword (32, -16, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling (1, 1, D:2) 5 stones a +0 short sword (4, 4, D:2) a +0 club (6, 4, D:2) a +0 dagger (13, -4, D:2) a +0 flail (15, 7, D:2) 7 stones (23, 17, D:2) a +0 short sword (24, -24, D:2) 7 stones (29, -27, D:2) a +0 dagger (30, -18, D:2) a +0 leather armour (34, -5, D:2) a +0 scale mail (34, -3, D:2) a +0 club (41, -2, D:2) a +0 morningstar (47, 13, D:2) a +0 club (48, -5, D:2) a +0 club (54, 3, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Lydic's Antique Weapon Emporium a +0 club (19 gold) a +0 broad axe (76 gold) a +1 vorpal falchion (218 gold) a +0 falchion (57 gold) a +2 sling of freezing (279 gold) the +4 spear of Joke {holy, Drain rN+ Int+4} (748 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+4). rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. a +0 flail (66 gold) a +0 quarterstaff (76 gold) a +0 dagger (38 gold) (0, 0, D:3) a +0 club (4, -41, D:3) a +0 sling (5, -22, D:3) a +0 whip (8, -21, D:3) a +0 spear (13, -20, D:3) a +0 leather armour (21, -14, D:3) a +0 club a +0 sling (22, -14, D:3) a +0 club a +0 ring mail a +0 club (24, -14, D:3) a +0 dagger (26, -26, D:3) a +0 plate armour (27, -16, D:3) 3 poisoned darts a +0 whip (31, -17, D:3) a +0 chain mail (35, -29, D:3) a +0 flail (37, -38, D:3) a +0 club a +0 robe (46, -30, D:3) 2 stones (54, -24, D:3) a +0 club (54, -23, D:3) a +0 short sword a +0 animal skin a +2 helmet a +0 club (58, -14, D:3) a +0 spear (59, -14, D:3) a +1 spear of freezing (60, -14, D:3) a +2 vorpal flail (65, -6, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 trident a +0 scale mail (1, -1, D:4) a +0 dagger a +0 robe (1, 0, D:4) a +0 mace (8, -3, D:4) a +0 club a +0 short sword (8, -2, D:4) a +0 robe a +0 dagger (8, -1, D:4) a +0 robe a +0 dagger (14, 6, D:4) a +0 whip (20, 0, D:4) a +0 dagger (20, 9, D:4) a scroll of noise (20, 11, D:4) a potion of heal wounds (26, 0, D:4) a +0 hand axe (26, 7, D:4) a stone a +0 club (32, 7, D:4) a +0 dagger (34, 14, D:4) a +0 club (34, 16, D:4) a +0 dagger (35, 0, D:4) a +0 club (36, -7, D:4) a +0 robe (37, -9, D:4) a +0 club (37, -8, D:4) a +0 dagger (39, -1, D:4) a +0 leather armour (41, -15, D:4) a +0 dagger (50, 18, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) 7 stones (5, 5, D:5) a +0 flail (16, 7, D:5) a scroll of identify (49, 7, D:5) 5 stones