MacCMillion Level 1 of the Dungeon [Shop] Aczurchunn's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (0, 0, D:1) a +0 ring mail (4, 7, D:1) a +0 dagger (19, 0, D:1) a +0 club (22, 2, D:1) a +0 dagger (23, -9, D:1) a +0 dagger a stone a +0 dagger (28, -12, D:1) 5 stones (33, -2, D:1) a +0 dagger (33, -1, D:1) a +0 short sword 4 stones a +0 club (55, -18, D:1) 6 stones Level 2 of the Dungeon [Shop] Cil Volu's Distillery 2 potions of ambrosia (208 gold) a potion of mutation (104 gold) 2 potions of might (104 gold) a potion of lignification (39 gold) a potion of attraction (39 gold) a potion of magic (104 gold) a potion of attraction (39 gold) a potion of ambrosia (104 gold) a potion of degeneration (13 gold) (0, 0, D:2) a +0 club (1, 16, D:2) a +0 robe (21, 36, D:2) a +0 pair of boots (27, 42, D:2) a +0 ring mail (33, 30, D:2) a +0 chain mail (36, 20, D:2) a +0 dagger (37, 3, D:2) a scarf of harm (37, 16, D:2) a +0 leather armour (37, 37, D:2) a +0 hand axe (38, 4, D:2) a +0 hand axe (40, 7, D:2) 2 stones (49, 36, D:2) a +0 hand axe (50, -3, D:2) a +0 shortbow (50, 33, D:2) 6 stones (51, 24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, -44, D:3) a +0 buckler of protection (8, -12, D:3) a +0 helmet (17, -16, D:3) a +0 club (18, -42, D:3) a +0 mace (26, -28, D:3) a +0 pair of boots (33, -32, D:3) a +0 short sword (47, -21, D:3) a +0 hand axe (52, -45, D:3) a +0 ring mail (55, -12, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (27, -18, D:4) a +0 dagger (32, -13, D:4) a +0 club (35, -30, D:4) 5 stones (44, 12, D:4) a +0 club (47, 5, D:4) a stone Level 5 of the Dungeon [Shop] Eckup's Antique Armour Shop the +0 buckler of the Ten Mice {Will+} (427 gold) Will: It increases your willpower. a +1 chain mail of poison resistance (337 gold) a +0 ring mail (100 gold) a +0 plate armour (575 gold) a +0 ring mail (100 gold) a +0 chain mail (112 gold) a +0 robe (17 gold) [Shop] Zutextuu's Book Shoppe a book of Changes (252 gold) a book of Conjurations (280 gold) a book of Burglary (280 gold) a book of Winter (476 gold) a book of Burglary (280 gold) a book of Alchemy (392 gold) a book of Minor Magic (252 gold) a book of Minor Magic (252 gold) [Shop] Daot's Weapon Shop the +9 halberd "Xomyov" {flame, rPois rF- Str+6 SInv} (878 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+6). rF: It makes you vulnerable to fire. rPois: It protects you from poison. SInv: It lets you see invisible. a +0 hand axe (36 gold) a +0 short sword (36 gold) a throwing net (36 gold) a +0 hand axe (36 gold) a +0 falchion (36 gold) 5 stones (6 gold) a +0 mace (36 gold) [Shop] Zouzymp's General Store a +0 vorpal great mace (128 gold) a manual of Poison Magic (880 gold) a scroll of fog (44 gold) the +7 chain mail "Moarood" {rC+++ Will- Regen+ Str-4} (757 gold) Str: It affects your strength (-4). rC: It renders you almost immune to cold. Regen: It increases your rate of health regeneration. Will: It decreases your willpower. a scroll of identify (22 gold) [Shop] Oxkuxun's General Store a wand of mindburst (8) (145 gold) 8 stones (10 gold) a wand of polymorph (7) (127 gold) a +0 rapier (52 gold) a +0 chain mail (58 gold) a +0 dagger (26 gold) a scroll of enchant armour (97 gold) (0, 0, D:5) a +0 mace (1, -12, D:5) a +0 short sword (6, -19, D:5) a +0 robe a +0 dagger (6, 2, D:5) a +0 robe (10, -5, D:5) a ring of fire (17, -29, D:5) 5 stones (18, -14, D:5) a +2 pair of boots (19, 15, D:5) a +0 falchion (20, -14, D:5) 2 stones (20, -12, D:5) a +0 short sword (23, -17, D:5) a +0 war axe (23, -14, D:5) a +0 hand axe (25, -13, D:5) 3 stones (34, -18, D:5) a +0 flail a +0 leather armour a +2 short sword of venom a +0 leather armour (36, -23, D:5) a +0 club a +0 leather armour (36, -22, D:5) a +1 mace of holy wrath a +0 ring mail a +0 glaive a +0 plate armour (38, 10, D:5) a +0 dagger (45, -16, D:5) a +0 robe (47, -3, D:5) 6 stones (62, -26, D:5) a +1 whip of freezing a +2 robe Level 6 of the Dungeon [Shop] Azerae's Jewellery Emporium a +6 ring of dexterity (396 gold) a +4 ring of evasion (396 gold) a +4 ring of evasion (396 gold) a ring of protection from fire (275 gold) an amulet of regeneration (330 gold) a +4 ring of evasion (396 gold) a +6 ring of dexterity (396 gold) (19, -8, D:6) a +0 flail (23, -10, D:6) a +0 robe (still there?) a +3 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) (23, -9, D:6) a +0 club (23, -6, D:6) a +0 leather armour a +0 club (24, -5, D:6) a +0 flail (24, 9, D:6) a +0 dagger (28, -6, D:6) 21 boomerangs (34, -14, D:6) a +0 club (35, -21, D:6) a +0 ring mail (39, -17, D:6) a +0 trident (40, -36, D:6) a +0 sling (41, -13, D:6) a +0 dagger (41, -12, D:6) a +0 leather armour a +0 club (42, -14, D:6) a +0 ring mail of fire resistance (42, -11, D:6) a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger (46, -5, D:6) a +0 mace (51, -24, D:6) a +0 club (51, -9, D:6) a +2 long sword of protection (52, -22, D:6) a +0 flail a +0 scale mail (53, -22, D:6) a +0 falchion a +0 ring mail a +0 dagger a +0 robe Level 7 of the Dungeon (0, 11, D:7) a +0 giant spiked club (15, 17, D:7) a +0 leather armour (23, -3, D:7) a +0 shortbow (25, 15, D:7) a +0 club (27, 17, D:7) a +0 dagger a +0 whip (38, 4, D:7) a ring of see invisible (66, -24, D:7) a +0 dagger (68, -2, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 shortbow a +0 rapier (0, 1, D:8) a +0 plate armour a +0 battleaxe (5, 2, D:8) a +0 dagger (5, 3, D:8) a +0 shortbow (8, -4, D:8) 3 stones (8, -3, D:8) a +0 robe a +0 long sword a +0 robe a +0 war axe (10, -4, D:8) a +0 whip of electrocution a stone a +0 club (11, -4, D:8) 2 stones a +0 whip a +0 whip a +0 whip a +0 whip a +0 leather armour a +0 mace (13, -15, D:8) a +0 war axe a +0 flail (13, -14, D:8) a +0 hand axe a +0 chain mail a +0 hand axe (17, 2, D:8) a +0 morningstar (18, 7, D:8) a +0 dagger of holy wrath (21, 2, D:8) a +0 flail a +0 hand axe a +0 whip (25, 1, D:8) a +0 hand axe (27, 2, D:8) a +0 war axe of electrocution (28, -11, D:8) a +0 quarterstaff a +0 leather armour (37, -8, D:8) a +0 spear (37, -7, D:8) a +0 club (37, -4, D:8) a +0 club (39, -8, D:8) a +0 leather armour a +0 whip (40, -5, D:8) a +0 flail (41, -16, D:8) a +0 dagger (42, -17, D:8) a +0 short sword a stone (42, -15, D:8) a +0 short sword 4 stones a +0 dagger a +0 club (43, -19, D:8) a +0 club (43, -15, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 5 stones (7, -11, D:9) 3 stones (8, 1, D:9) a +0 flail (9, -1, D:9) a +0 hand axe a +0 rapier (9, 1, D:9) a +0 flail a +0 leather armour (9, 2, D:9) a +0 arbalest a +0 glaive a +0 chain mail (9, 13, D:9) a +0 dagger (12, 12, D:9) a +0 trident a +0 robe (13, 12, D:9) a +0 sling (14, -4, D:9) a +0 war axe (14, 29, D:9) a +0 short sword (18, 28, D:9) a +1 spear of venom a +0 ring mail (19, 9, D:9) a +0 robe a +0 dagger (19, 11, D:9) a +0 shortbow a +0 leather armour a +0 long sword (19, 12, D:9) a +0 scale mail a +0 robe a +0 dagger a +0 whip (20, 9, D:9) a +0 plate armour a +0 halberd (20, 14, D:9) a +0 ring mail (still there?) a +1 vorpal broad axe (still there?) a +0 longbow (still there?) (20, 25, D:9) a +0 robe a +0 whip (20, 26, D:9) a +0 whip (22, 25, D:9) a +0 club (23, -8, D:9) a +0 leather armour (23, 12, D:9) a +0 robe a +0 dagger 3 stones (23, 23, D:9) a +0 robe a +0 whip (23, 24, D:9) a +0 club (24, 11, D:9) +0 steam dragon scales (24, 12, D:9) a +0 leather armour a +0 whip (25, -4, D:9) a +0 spear a +0 scale mail a +0 kite shield (26, -4, D:9) +0 steam dragon scales (26, 27, D:9) a +0 giant club a +0 dire flail (27, -6, D:9) a +5 spear a +0 robe an amulet of reflection (39, -14, D:9) a +0 club (41, 17, D:9) a +0 kite shield a +0 ring mail a +0 trident (42, -3, D:9) a +0 chain mail a +0 war axe (42, 10, D:9) a stone (43, 0, D:9) a +0 short sword a +0 chain mail a +0 glaive (44, 17, D:9) a +0 robe a +0 dagger (45, -14, D:9) a +0 shortbow (45, 16, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (0, 1, D:10) a +0 club a +0 mace (11, 11, D:10) a +2 pair of gloves of hurling (unseen) (13, 2, D:10) a +0 chain mail (13, 5, D:10) a +0 mace (13, 11, D:10) +0 steam dragon scales (14, 0, D:10) a +0 war axe (14, 1, D:10) a +0 hand axe a +0 leather armour (14, 11, D:10) a +0 club (15, -4, D:10) a +0 leather armour a +0 hand axe (15, 1, D:10) a +0 falchion a +0 leather armour a +0 battleaxe a +0 plate armour a +0 long sword (16, -4, D:10) a +0 plate armour a +0 trident (16, 0, D:10) a +0 whip a +0 chain mail a +0 club a +0 flail a +0 leather armour (16, 1, D:10) a +0 mace (still there?) a +2 plate armour (still there?) (16, 2, D:10) a +0 short sword (17, -18, D:10) a +0 giant spiked club a +0 giant spiked club (17, 2, D:10) a +0 ring mail (20, 4, D:10) a +2 morningstar of holy wrath (28, 14, D:10) a +0 whip (29, 14, D:10) a +0 whip a +0 flail (30, 15, D:10) a +0 spear a +0 ring mail a +0 buckler (32, 19, D:10) 6 stones (33, -25, D:10) the +6 arbalest "Emeff" {freeze, rPois rN++ Int+2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). rPois: It protects you from poison. rN: It greatly protects you from negative energy. (47, 7, D:10) a +3 dagger (51, -2, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (5, -2, D:11) a staff of cold a +1 robe of cold resistance (6, 3, D:11) a +0 giant club a +0 giant spiked club (7, -18, D:11) a staff of earth (9, -18, D:11) a +0 robe (13, -25, D:11) a +0 robe a +0 dagger (13, -19, D:11) a +0 dagger (15, -23, D:11) a +0 plate armour a +0 halberd (22, 2, D:11) a +0 pair of gloves (25, 0, D:11) a +0 robe a +0 dagger (25, 2, D:11) a +0 leather armour a +0 club (26, 3, D:11) a +0 club (28, -4, D:11) a +0 whip (30, -26, D:11) a +0 giant spiked club a +0 giant club (31, -9, D:11) a +0 mace (34, -24, D:11) a +0 robe a +0 spear (35, -24, D:11) a +0 giant club a +0 dire flail (39, -4, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) 5 stones (4, 8, D:12) a +0 giant spiked club a +0 giant club (13, -7, D:12) a +0 troll leather armour (20, 24, D:12) a +0 trident (28, 9, D:12) a +0 flail (34, 11, D:12) a +5 giant spiked club a +1 robe of cold resistance (42, -9, D:12) a +0 giant spiked club a +0 giant spiked club (43, 9, D:12) a +0 pair of boots (45, -1, D:12) a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a +0 robe (10, 3, D:13) a +0 shortbow (11, 17, D:13) a +0 shortbow (11, 18, D:13) a +0 shortbow (12, 18, D:13) a +0 shortbow (12, 19, D:13) a +0 shortbow (13, 18, D:13) a +0 shortbow (16, -2, D:13) a +0 troll leather armour (16, 8, D:13) 5 stones (20, 32, D:13) a box of beasts (22, -5, D:13) a +0 dagger (22, -1, D:13) a +0 troll leather armour (22, 8, D:13) a +0 hand axe a +0 ring mail (23, 18, D:13) a +0 dire flail (26, 18, D:13) a +0 robe a +0 hand axe (30, 25, D:13) a +0 robe (34, 2, D:13) a +0 leather armour (36, 3, D:13) a +0 battleaxe (37, 8, D:13) a ring of ice (42, 11, D:13) a +0 long sword (43, 11, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a human corpse (skeletalised by now) (0, 4, D:14) 7 stones (0, 6, D:14) a +0 quarterstaff (0, 7, D:14) a +0 plate armour (0, 9, D:14) a potion of berserk rage (0, 10, D:14) 4 stones (1, -2, D:14) a human corpse (skeletalised by now) (1, 0, D:14) a human corpse (skeletalised by now) (1, 6, D:14) a potion of curing (1, 10, D:14) a scroll of immolation (2, 0, D:14) a human corpse (skeletalised by now) (2, 7, D:14) 15 gold pieces (3, 2, D:14) a human corpse (skeletalised by now) (4, 1, D:14) a human corpse (skeletalised by now) (6, 3, D:14) a +0 dagger a +0 robe a human corpse (skeletalised by now) a human corpse (skeletalised by now) (6, 7, D:14) a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (7, 7, D:14) a +0 trident a +0 chain mail (7, 8, D:14) a +0 broad axe a +0 chain mail a human corpse (skeletalised by now) (8, -20, D:14) a +0 club (8, 6, D:14) a +0 dagger a +0 robe a human corpse (skeletalised by now) a human corpse (skeletalised by now) (9, -20, D:14) a +0 short sword (9, -19, D:14) a +0 dagger a +0 leather armour (9, -17, D:14) a +0 dagger a +0 robe (9, 6, D:14) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (9, 10, D:14) a +2 whip of draining (10, -18, D:14) a ring of wizardry (10, 0, D:14) 2 boomerangs (10, 10, D:14) a +0 ring mail (18, -18, D:14) a +0 chain mail (31, -25, D:14) a +0 war axe (33, -15, D:14) a +0 leather armour (46, -4, D:14) a +0 troll leather armour Level 15 of the Dungeon (0, 0, D:15) 22 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (16, 9, Orc:1) a +0 plate armour a +0 battleaxe (16, 10, Orc:1) a +0 leather armour a +0 dagger (17, 8, Orc:1) a +0 plate armour a +0 dire flail (17, 9, Orc:1) a +0 scale mail a +0 dagger a +0 flail a +0 leather armour a +0 falchion a +0 chain mail a +0 short sword (17, 12, Orc:1) a +0 ring mail a +0 falchion (18, 9, Orc:1) a +0 chain mail a +0 halberd (18, 10, Orc:1) a +0 trident a +0 chain mail a +0 long sword a +0 chain mail a +3 war axe of electrocution (18, 13, Orc:1) a +0 ring mail a +0 dagger (19, 10, Orc:1) a +0 chain mail a +0 hand axe a +0 arbalest (19, 12, Orc:1) a +0 leather armour a +0 club (21, 15, Orc:1) a +0 halberd a +0 chain mail (21, 17, Orc:1) a +1 flail of venom a +0 plate armour a +0 short sword a +0 chain mail (21, 34, Orc:1) a +0 giant spiked club (22, 33, Orc:1) a +0 dagger (22, 34, Orc:1) a +0 robe a +0 dagger (23, 34, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (24, 34, Orc:1) a +0 plate armour a +0 halberd (26, 33, Orc:1) a +0 dagger a +0 falchion (26, 34, Orc:1) a +0 whip (27, 33, Orc:1) a +0 plate armour a +0 glaive (27, 34, Orc:1) a +0 club (28, 34, Orc:1) a +0 leather armour a +0 dagger a +0 club (28, 38, Orc:1) a +0 chain mail a +0 battleaxe (30, 34, Orc:1) a +0 glaive of protection a +0 chain mail (42, 16, Orc:1) a +0 flail (43, 6, Orc:1) a +0 dagger a +0 robe (44, 6, Orc:1) a +0 dagger a +0 robe (51, 3, Orc:1) a +0 war axe (52, 24, Orc:1) a +0 plate armour a +0 dire flail (53, 24, Orc:1) a +3 falchion of electrocution a +0 dagger a +0 ring mail a +0 club a +0 plate armour a +0 battleaxe (53, 25, Orc:1) a +0 leather armour a +0 mace (54, 12, Orc:1) a +0 dagger a +0 robe (54, 13, Orc:1) a +0 mace a +0 dagger a +0 trident (54, 14, Orc:1) a +0 short sword a +0 chain mail a +0 scimitar a +0 plate armour a +0 great sword a +0 chain mail (54, 16, Orc:1) a +0 halberd a +0 chain mail a +0 long sword a +0 chain mail a +0 halberd a +0 arbalest a +0 plate armour (54, 17, Orc:1) a +6 ring of intelligence a ring of wizardry a +0 dagger a +0 robe a +0 club a +0 mace a +0 plate armour a +0 flail a +0 plate armour (55, 12, Orc:1) a +0 club (55, 14, Orc:1) a +0 giant club (55, 16, Orc:1) a +2 long sword of electrocution a +0 chain mail a +0 trident a +0 plate armour (55, 17, Orc:1) a +0 whip a +0 short sword a +0 chain mail (55, 18, Orc:1) a +0 short sword a +3 ring mail a +0 dagger a +0 robe (56, 9, Orc:1) a +0 short sword a +0 scale mail (56, 12, Orc:1) a +0 club (56, 13, Orc:1) a +0 flail a +0 plate armour (56, 14, Orc:1) a +0 hand axe a +0 arbalest a +0 chain mail (57, 14, Orc:1) a +0 short sword a +0 dagger a +0 robe (57, 16, Orc:1) a +0 scimitar a +0 chain mail (58, 15, Orc:1) a +0 short sword a +0 chain mail (68, 15, Orc:1) a +0 leather armour Level 2 of the Orcish Mines [Shop] Daah's Weapon Shoppe a +0 dagger (22 gold) the +10 spear of Dywkoff {flame, Stlth+} (717 gold) It burns those it strikes, dealing additional fire damage. Stlth: It makes you more stealthy. the +10 long sword of the Oracle {pain, rCorr MP+9 Dex+4 Stlth-} (1069 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a +0 great sword of flaming (150 gold) a +0 arbalest (49 gold) 4 stones (4 gold) the +5 mace of Reapoyn {antimagic, rElec rF+ rN++} (720 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. a +0 quarterstaff (44 gold) a +0 scimitar (44 gold) [Shop] Wofyexer's Weapon Shop a throwing net (54 gold) a +3 flail of holy wrath (419 gold) a +0 long sword of holy wrath (149 gold) a +0 great mace (117 gold) a +0 scimitar (72 gold) a +0 war axe (63 gold) the +5 whip of the Orb {vorpal, Fragile rN+ rCorr Stlth+} (768 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. a +0 rapier (72 gold) a +3 rapier of speed (522 gold) [Shop] Teomulus's Armour Emporium a +0 pair of boots (45 gold) a +0 pair of gloves of hurling (115 gold) a +0 chain mail (45 gold) a +0 leather armour (20 gold) a +0 plate armour (230 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 cloak (45 gold) +0 steam dragon scales (400 gold) [Shop] Meustru's General Store 4 stones (5 gold) a +2 chain mail of positive energy (240 gold) 3 stones (3 gold) a +0 giant club (22 gold) a scroll of immolation (52 gold) a potion of brilliance (52 gold) a +0 longbow (84 gold) 4 stones (5 gold) (0, 0, Orc:2) a +0 giant club (0, 1, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (1, 1, Orc:2) a +0 giant club a +0 giant club (1, 2, Orc:2) a +0 giant club a +0 giant spiked club (4, 3, Orc:2) a +0 great mace a +0 dire flail (6, 4, Orc:2) a +0 giant club (6, 5, Orc:2) a +0 flail a +0 robe (6, 7, Orc:2) a +0 giant spiked club (6, 8, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (7, 6, Orc:2) a +0 dire flail a +0 dire flail a +0 giant club (7, 7, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 spear a +0 robe (7, 8, Orc:2) a +0 giant club a +0 giant club a +0 great mace a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (8, 7, Orc:2) a +0 giant club (8, 9, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +1 flail of holy wrath a +0 robe (8, 10, Orc:2) a +0 giant spiked club a +0 giant club a +0 whip a +0 robe a +0 giant club a +0 giant club (9, 8, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club (9, 9, Orc:2) a +0 giant club (9, 11, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (19, 32, Orc:2) a +4 great mace a +0 chain mail (20, 21, Orc:2) a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger (21, 21, Orc:2) a +0 robe a +0 dagger (23, 18, Orc:2) a +1 vorpal dire flail the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (24, 5, Orc:2) a +0 club (24, 6, Orc:2) a +0 falchion a +0 hand axe (25, 5, Orc:2) a +0 robe a +0 dagger (25, 9, Orc:2) a +0 flail (25, 10, Orc:2) a +0 leather armour a +0 flail a +0 chain mail a +1 short sword of venom (26, 4, Orc:2) a +0 hand axe (26, 5, Orc:2) a +0 plate armour a +0 scimitar (26, 6, Orc:2) a +0 leather armour a +0 whip a +0 scale mail a +4 battleaxe of electrocution (26, 12, Orc:2) a +0 flail (26, 28, Orc:2) a +0 giant spiked club a +0 giant club (26, 29, Orc:2) a +0 broad axe a +0 plate armour (27, 6, Orc:2) a +0 robe a +0 dagger a +0 trident (27, 9, Orc:2) a +0 trident (28, 4, Orc:2) a +0 robe a +0 dagger (28, 5, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (29, 6, Orc:2) a +0 giant club a +0 robe a +0 dagger (30, 6, Orc:2) a +0 leather armour a +0 hand axe a +0 ring mail a +2 mace of draining (40, -4, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a staff of earth (9, -5, Lair:1) a book of Air (9, -4, Lair:1) a +2 helmet of see invisible (unseen) (10, -5, Lair:1) 2 scrolls of identify (11, -5, Lair:1) a +0 leather armour (11, -4, Lair:1) the amulet "Quihut" {Acrobat rPois rC+} [amulet of the acrobat] It increases your evasion while moving and waiting. rC: It protects you from cold. rPois: It protects you from poison. (unseen) (24, -2, Lair:1) a +0 scale mail a +2 broad axe (24, 1, Lair:1) a +0 chain mail (30, -1, Lair:1) a +0 war axe (32, 19, Lair:1) 7 stones (34, -5, Lair:1) a stone (39, 7, Lair:1) the +7 plate armour of Levity {rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (7, 24, Lair:2) 8 stones (22, 26, Lair:2) a +0 ring mail (51, 29, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 halberd (1, -22, Lair:3) a +0 flail (8, -29, Lair:3) a +0 scale mail (23, -24, Lair:3) a book of the Sky Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 morningstar (2, 26, Lair:4) a +0 ring mail (4, 0, Lair:4) a +0 rapier (17, 48, Lair:4) a +0 chain mail (18, 10, Lair:4) a potion of cancellation (18, 28, Lair:4) 3 stones (19, 10, Lair:4) a +0 spear (20, 10, Lair:4) 19 gold pieces (23, 4, Lair:4) 4 stones (30, 39, Lair:4) a +1 battleaxe of freezing (38, 7, Lair:4) 3 stones (53, 28, Lair:4) a +0 rapier (53, 44, Lair:4) 5 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of vulnerability a scroll of brand weapon 13 gold pieces (0, 2, Lair:5) 36 gold pieces (still there?) a staff of conjuration (still there?) 13 gold pieces (still there?) (1, 1, Lair:5) a scroll of amnesia 6 boomerangs 18 gold pieces (9, 47, Lair:5) a wand of digging (4) (15, 42, Lair:5) a +0 dagger (34, 40, Lair:5) 5 potions of curing a +0 robe (35, 8, Lair:5) a +1 dagger of flaming (still there?) a +0 robe (still there?) (37, 13, Lair:5) a +0 scale mail (44, 7, Lair:5) a +0 short sword a +0 robe (48, 27, Lair:5) a scroll of fear (49, 30, Lair:5) a +0 robe a +0 short sword (51, 0, Lair:5) a phial of floods (53, 12, Lair:5) 3 stones (53, 16, Lair:5) a potion of ambrosia (53, 18, Lair:5) 2 potions of curing (53, 24, Lair:5) 20 gold pieces (55, 31, Lair:5) 15 gold pieces (56, 31, Lair:5) a +0 rapier a +0 robe Level 2 of the Abyss (0, 0, Abyss:2) a +2 battleaxe of freezing (3, -1, Abyss:2) a +2 battleaxe of distortion (still there?) a red draconian corpse (still there?) (4, -6, Abyss:2) an amulet of magic regeneration (4, -5, Abyss:2) 2 potions of flight (4, -4, Abyss:2) 27 gold pieces (6, -7, Abyss:2) a potion of might (6, -6, Abyss:2) 52 gold pieces