Dungeon Crawl Stone Soup version 0.30-a0-851-gbd0d260d8e (webtiles) character file. Game seed: 3795816958817238 3 MacCMillion the Chiller (level 1, -1/13 HPs) Began as a Merfolk Ice Elementalist on Mar 4, 2023. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (216 turns). MacCMillion the Chiller (Merfolk Ice Elementalist) Turns: 216, Time: 00:00:41 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 2/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Inner Flame Hex/Fire 1% N/A 56% 3 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Flame Wave Conj/Fire 1% 2d4 93% 4 Sticky Flame Conj/Fire 1% 2d3 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you but does no damage. The bat barely misses you. You freeze the bat. You kill the bat! Your magical contamination has completely faded away. Magic restored. You see here a bat corpse. A quokka comes into view. The quokka bites you. You freeze the quokka! You kill the quokka! You start resting. Magic restored. HP restored. You see here a quokka corpse. c - a scroll labelled LEKEZI USINE A bat comes into view. A bat is nearby! The bat misses you. You closely miss the bat. The bat completely misses you. You freeze the bat! You kill the bat! There's nothing to open nearby. You see here a bat corpse. You open the door. A kobold and a gnoll come into view. The kobold shouts! Found a scroll labelled UQE ZUETATI. Unknown command. The kobold throws a stone. The stone barely misses you. There is an open door here. The kobold throws a stone. The stone hits you. You see here a scroll labelled UQE ZUETATI. You freeze the gnoll. The gnoll is moderately wounded. The kobold throws a stone. The stone barely misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ....#.####.##...##.#####.#.##.# ...................# ##....#.# ....#.#######.###### #.###...# .#.##.# ##+# #.# #...# .#.##.# ##...# #.###..## ......# ##...K.## ##....## ......# #.......## ##.#.### ......###.........####....# ........+......g@.'.......# ......###.........####....# ......# #.......## ##.†.## #.##### ##.....## ##....## #.# ##...# ##......# #.# ##+# #.#.....# #.# ##......# #.# #+# ##....## #.# #.#### ##.### You could see a gnoll and a kobold. Vanquished Creatures A quokka (D:1) 2 bats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MacCMillion the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 216 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_corners, minmay_small_reverse_x Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Freeze || 5 Armour: Robe || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 216 | 216 | 0 | 11 | 170 | 1 | 216.0 | Dungeon | 216 | 216 | 0 | 11 | 170 | 1 | 216.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 216 daAuts