MacCMillion Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -3, D:1) a +0 scale mail (22, -5, D:1) a +0 whip (34, 11, D:1) a +0 short sword (34, 23, D:1) a +0 ring mail (41, 24, D:1) 5 stones a +0 dagger (42, 45, D:1) a +0 mace (45, 23, D:1) a +0 dagger (47, 33, D:1) a +0 dagger (47, 39, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (13, -29, D:2) a +0 whip (33, -9, D:2) a +0 dagger (35, 3, D:2) a +0 club (36, -31, D:2) a staff of conjuration Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (7, -13, D:3) the +2 leather armour of the Fiddle {Int+5 SInv} Int: It affects your intelligence (+5). SInv: It lets you see invisible. (14, 43, D:3) a +0 whip (17, 31, D:3) a +0 robe (24, -10, D:3) a +0 dagger (24, 28, D:3) a +0 whip a +0 robe (36, 19, D:3) a +0 dagger (40, 10, D:3) a +0 dagger 3 stones Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:4) a +0 trident (1, 11, D:4) 4 stones (4, -3, D:4) a +0 ring mail (6, -13, D:4) a +0 ring mail (8, 5, D:4) a +0 hand axe (9, 6, D:4) a +1 hand axe of venom (unseen) (9, 18, D:4) a +0 short sword of speed 4 stones (11, 23, D:4) 5 stones (19, 12, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, -3, D:5) a +0 ring mail (7, -17, D:5) a +0 short sword a +0 scale mail (7, -16, D:5) a +0 flail (21, -21, D:5) a +0 falchion (21, -19, D:5) a +0 hand axe 4 stones a +0 leather armour an orc corpse (skeletalised by now) (23, -16, D:5) a +0 club a +0 leather armour (24, -17, D:5) a +0 short sword a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, -17, D:5) a +0 club a +0 short sword a +0 leather armour a +0 dagger a +0 chain mail (27, -17, D:5) a +0 dagger (29, -17, D:5) a +0 dagger a +0 robe (32, 6, D:5) a scorpion corpse (36, -9, D:5) a +0 rapier (36, -1, D:5) a poisoned dart