MacCMillion Level 1 of the Dungeon (0, 4, D:1) a +0 club a +0 whip (10, 15, D:1) a +0 spear (10, 24, D:1) a +0 short sword (12, 15, D:1) a +0 club (18, -2, D:1) a +0 short sword (19, -4, D:1) a +0 short sword (21, 1, D:1) a stone a +0 short sword (40, 30, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Daaskodo's Assorted Antiques the +7 quarterstaff "Puwotam" {flame, rC+ Int+2} (1932 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). rC: It protects you from cold. a +0 ring mail (128 gold) a potion of mutation (256 gold) a +1 pair of boots of rampaging (528 gold) a scroll of identify (64 gold) a +2 trident of freezing (585 gold) a +0 ring mail (128 gold) a potion of attraction (96 gold) a +0 mace (96 gold) a +2 helmet of see invisible (688 gold) a +0 plate armour (736 gold) (0, 0, D:2) a +0 robe (5, -23, D:2) a +0 short sword (8, 5, D:2) a +0 robe (16, -28, D:2) a +0 short sword 4 stones (16, -2, D:2) a +0 whip (18, 5, D:2) a +0 dagger (20, -27, D:2) 2 poisoned darts (23, 7, D:2) 8 stones (24, 13, D:2) a +0 whip 4 stones (27, -31, D:2) a +0 dagger (32, -24, D:2) 5 stones (32, 2, D:2) a +0 club (39, 6, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon [Shop] Xytav's Armour Shoppe a +0 pair of boots (45 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) a +2 ring mail of fire resistance (210 gold) the +1 pair of gloves of the Mantidfly {Rampage Stlth+} (193 gold) Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. a +0 robe (7 gold) (4, 5, D:3) a +0 club (8, 15, D:3) a +0 hand axe (13, -14, D:3) 9 gold pieces (13, -13, D:3) 20 gold pieces (13, -12, D:3) 8 gold pieces (15, -14, D:3) 4 gold pieces (15, -13, D:3) a manual of Staves (15, -12, D:3) an amulet of magic regeneration (18, 32, D:3) a +0 ring mail (21, 13, D:3) a +0 quarterstaff (24, 9, D:3) a +0 dagger (28, -11, D:3) a +0 leather armour (30, 0, D:3) a +0 trident (31, -17, D:3) a +0 dagger (34, 32, D:3) a +0 leather armour (36, 12, D:3) a +0 spear (39, 9, D:3) a +0 club (39, 12, D:3) a +0 club (48, -4, D:3) a +0 ring mail (53, 8, D:3) a +0 scale mail (59, -3, D:3) a +0 sling Level 4 of the Dungeon (5, 16, D:4) 6 poisoned darts a +0 dagger (6, 29, D:4) 6 stones (7, -13, D:4) a +0 mace (10, -22, D:4) a +0 shortbow (10, -4, D:4) 4 stones a +0 short sword (13, 1, D:4) a +0 falchion 6 stones (19, -18, D:4) a +0 quarterstaff (21, -22, D:4) a staff of air (22, 1, D:4) a +0 dagger (23, 4, D:4) a +0 shortbow Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (18, 12, D:5) a +0 flail (20, 12, D:5) a +0 whip a +0 robe (23, 20, D:5) a +0 mace (34, 17, D:5) a +0 whip (39, 4, D:5) 2 stones (40, 31, D:5) a +0 spear (41, 27, D:5) 6 stones (47, 6, D:5) a +0 ring mail (47, 8, D:5) 9 stones (47, 21, D:5) a +0 long sword (50, 6, D:5) a +0 ring mail (52, 21, D:5) a +0 short sword (53, 11, D:5) a +0 shortbow (53, 21, D:5) a +0 shortbow (55, 2, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 ring mail (0, 2, D:6) a +0 falchion (1, 1, D:6) a +0 dagger 3 boomerangs (1, 43, D:6) a +1 mace of draining (2, 0, D:6) a +0 war axe (3, 0, D:6) a +0 hand axe (3, 44, D:6) a +0 dire flail a +0 plate armour (3, 46, D:6) a +0 flail (3, 47, D:6) a +0 club a +0 leather armour (3, 48, D:6) a +0 dagger a +0 robe (5, 39, D:6) a +0 plate armour (6, 33, D:6) a potion of curing (6, 38, D:6) an Inescapable Atlas (10, 8, D:6) a +0 quarterstaff (10, 9, D:6) a +0 club (12, 27, D:6) a +0 ring mail (14, 9, D:6) a +0 pair of boots (14, 19, D:6) a +0 quarterstaff (16, 21, D:6) a +0 long sword (17, 10, D:6) a +0 ring mail (19, 38, D:6) a +0 leather armour (26, 7, D:6) a +0 scale mail (30, 25, D:6) a +0 whip (31, 35, D:6) a +0 ring mail (33, 36, D:6) a +0 flail (35, 23, D:6) a +0 leather armour (56, 17, D:6) 4 stones Level 7 of the Dungeon [Shop] Ujyaf's Weapon Shoppe a +0 long sword (42 gold) a +2 quarterstaff of speed (288 gold) 4 stones (4 gold) 4 curare-tipped darts (28 gold) a +0 dagger (24 gold) a +2 flail of holy wrath (219 gold) a +4 sling (282 gold) the +0 sling "Hyexab" {freeze, +Blink Str-2 Dex+5} (276 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-2). Dex: It affects your dexterity (+5). +Blink: It lets you blink. (0, 0, D:7) a +0 hand axe a +1 dagger of venom a +0 club (0, 1, D:7) a +0 dagger (0, 7, D:7) a +0 shortbow (5, 14, D:7) a +0 whip a +0 dagger (6, 14, D:7) a +0 dagger 8 poisoned darts (9, 7, D:7) a +0 quarterstaff a +2 sling of flaming a +0 leather armour (10, 11, D:7) a +0 dagger (13, 42, D:7) a +0 trident a +0 scale mail a +0 buckler 4 stones (13, 49, D:7) a +0 war axe (14, 49, D:7) a +1 halberd of venom (17, 10, D:7) a +0 short sword a +0 short sword a curare-tipped dart (18, 30, D:7) a +0 long sword (21, 9, D:7) a +0 short sword a stone (23, 37, D:7) 4 stones (25, 9, D:7) a +0 dagger 3 stones (26, 11, D:7) the +10 rapier "Lacakh" {flame, Str+3} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). (28, 10, D:7) a +0 shortbow (32, 31, D:7) 7 stones (43, 30, D:7) a +0 club (46, 4, D:7) a +2 trident of freezing 5 stones a +0 ring mail (59, 4, D:7) 2 poisoned darts Level 8 of the Dungeon (0, 0, D:8) the +6 spear of Kismet {distort, rElec rF- Int+3 Dex+4} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. (unseen)