MacCMillion Level 1 of the Dungeon [Shop] Ebed's Book Shop the Volume of the Missiles (156 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Static Discharge Conjuration/Air 2 a Young Poisoner's Handbook (260 gold) a book of Callings (260 gold) a book of Party Tricks (208 gold) a book of Displacement (286 gold) a book of Chaos (650 gold) a book of Cantrips (156 gold) [Shop] Zuuhidulitt's Magic Scroll Emporium a scroll of enchant armour (75 gold) a scroll of vulnerability (40 gold) a scroll of fog (40 gold) a scroll of fog (40 gold) [Shop] Riyfotu's Antique Weapon Shoppe a +0 dagger (42 gold) a +0 dagger (42 gold) a +0 whip (52 gold) a +0 sling (31 gold) a +1 triple sword of holy wrath (525 gold) a +0 dagger (42 gold) a +0 club (21 gold) a +0 hand axe (63 gold) a +0 hand axe (63 gold) [Shop] Fubool's General Store a scroll of poison (56 gold) a +1 helmet of see invisible (231 gold) a potion of haste (140 gold) a piece from Xom's chessboard (15/15) (280 gold) 4 stones (5 gold) 6 stones (8 gold) (0, 0, D:1) a +0 dagger (20, -37, D:1) a +0 scale mail (20, 14, D:1) 8 stones (25, -41, D:1) a +0 tower shield (28, -37, D:1) 5 stones (28, -21, D:1) 4 poisoned darts (31, -35, D:1) 7 stones (31, -7, D:1) 5 stones (33, 13, D:1) a +0 dagger (43, -16, D:1) a +0 club (44, 6, D:1) a +0 robe (51, -6, D:1) a +0 club (56, -19, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip 4 stones (2, 19, D:2) a +0 dagger (14, 10, D:2) a +0 club 5 stones (16, 25, D:2) a +0 dagger (43, 7, D:2) 5 stones (58, 14, D:2) a +0 short sword (61, 27, D:2) a +0 mace Level 3 of the Dungeon (2, 11, D:3) a +0 whip (4, 19, D:3) a +0 dagger (5, -14, D:3) 5 stones (17, 4, D:3) a +0 dagger (19, 3, D:3) a +0 club (32, -7, D:3) a +0 short sword (42, 7, D:3) 6 stones Level 4 of the Dungeon (4, 21, D:4) 6 stones (7, 1, D:4) a +0 leather armour a +0 falchion (9, -11, D:4) a +0 club (9, 16, D:4) a +0 ring mail a +0 dagger (10, -11, D:4) a +0 dagger (11, 1, D:4) 4 large rocks (12, 5, D:4) a +0 leather armour (12, 32, D:4) 7 stones (15, -10, D:4) a +0 flail (15, -4, D:4) a +0 rapier (18, -18, D:4) 6 stones (25, 0, D:4) a +0 leather armour (25, 19, D:4) a +0 club a +0 helmet a +0 animal skin a +0 trident of venom (25, 21, D:4) a +0 dagger of protection (26, 18, D:4) a +0 dagger (28, 32, D:4) a +0 dagger a +0 robe (29, -18, D:4) a +0 club (29, 32, D:4) a +0 whip a +0 chain mail a +0 hand axe 2 boomerangs (30, -1, D:4) 3 stones a +0 club (33, 32, D:4) a +0 flail (36, 22, D:4) a +0 longbow (39, 4, D:4) 5 stones (41, 6, D:4) a +0 club (41, 29, D:4) a +0 cloak Level 5 of the Dungeon (1, -8, D:5) 5 stones (1, -2, D:5) a +0 leather armour (8, 4, D:5) 3 stones (19, -2, D:5) a +0 scythe a +0 robe (25, 40, D:5) a +2 short sword of protection a +0 chain mail (32, 22, D:5) a +0 robe (32, 43, D:5) a +0 long sword of electrocution a +0 robe (34, 5, D:5) a +0 leather armour (35, 27, D:5) a +2 dagger of venom a +0 robe (40, 15, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +2 long sword of flaming (8, -39, D:6) a +0 short sword (11, -14, D:6) 2 poisoned darts (20, -37, D:6) a +0 war axe (25, -27, D:6) a +0 club (36, -7, D:6) 4 stones (44, -54, D:6) a +0 shortbow (47, -44, D:6) 8 stones (51, -41, D:6) a +0 robe Level 7 of the Dungeon (6, -25, D:7) the +1 robe "Hero's Friend" {Rampage rF+ rC++} rF: It protects you from fire. rC: It greatly protects you from cold. Rampage: It bestows one free step when moving towards enemies. (9, -13, D:7) 3 poisoned darts (10, 4, D:7) 8 stones (11, -15, D:7) 6 stones (12, -25, D:7) a +0 falchion a +0 leather armour (15, -25, D:7) a +1 hand axe of venom (16, -25, D:7) a +0 hand axe a +0 ring mail (29, -7, D:7) a +0 falchion (31, 2, D:7) a scroll of magic mapping (42, -16, D:7) 26 gold pieces (44, -21, D:7) a +0 broad axe (45, -10, D:7) a +0 ring mail (46, -19, D:7) a ring of fire (47, -20, D:7) a scroll of silence (47, -19, D:7) a staff of fire (unseen) (47, -18, D:7) 7 stones (49, -26, D:7) a +0 spear (50, -26, D:7) a +0 club a +0 robe (50, -25, D:7) a +0 spear (50, -21, D:7) a +0 spear a +0 spear (51, -21, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar a +0 robe (1, -7, D:8) a +0 flail a +0 robe (2, -4, D:8) a +1 mace of protection a +0 robe (2, 0, D:8) a +0 battleaxe a +0 robe a +1 short sword a +0 robe (4, -10, D:8) a +0 flail a +0 chain mail (14, -17, D:8) 2 poisoned darts (14, -9, D:8) a scroll of identify (14, -8, D:8) 2 poisoned darts (15, -10, D:8) 11 gold pieces (16, -9, D:8) a ring of fire (17, -3, D:8) 6 curare-tipped darts (20, 15, D:8) a +0 shortbow (22, 25, D:8) a +0 arbalest (26, 3, D:8) 6 stones (31, -16, D:8) a +0 dagger (33, 33, D:8) a +0 trident (37, 33, D:8) a +0 chain mail 3 boomerangs a +0 scimitar (39, 31, D:8) a +2 flail of protection (45, 0, D:8) a +0 cloak (47, 3, D:8) a +0 ring mail (59, -4, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) the +3 dagger "Hiukh" {pain, rCorr SInv} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (6, 15, D:9) a +0 quarterstaff a +0 shortbow (7, 8, D:9) a curare-tipped dart a +0 whip (7, 10, D:9) a +0 scale mail (13, 10, D:9) a +0 short sword (13, 12, D:9) a +0 short sword a +0 whip (26, -5, D:9) a +0 spear a +0 spear a +0 scale mail a +1 trident of pain (26, -4, D:9) a +0 club a +0 whip (28, -10, D:9) a +0 flail (28, 0, D:9) a +0 shortbow (37, -21, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 flail a boomerang of dispersal (3, 0, D:10) a +0 dagger a +0 ring mail (4, -21, D:10) 8 stones (5, -21, D:10) a +0 giant spiked club a +0 giant spiked club (5, 2, D:10) a +0 war axe a +0 plate armour (8, 10, D:10) 5 boomerangs (18, -4, D:10) a +0 robe (19, -11, D:10) a +2 hand axe of freezing a +0 robe (22, 16, D:10) 8 stones (22, 18, D:10) a yak corpse (23, 19, D:10) a yak corpse (37, 13, D:10) a +0 robe a +0 long sword (38, 10, D:10) a +0 robe a +1 dagger (39, 13, D:10) a +0 robe a +3 halberd of freezing (53, 27, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe an orc corpse (0, 1, D:11) a +0 morningstar a +0 leather armour (0, 3, D:11) a +0 dagger a +0 robe (1, 3, D:11) a +0 war axe an orc corpse (1, 7, D:11) a +0 quarterstaff (2, 7, D:11) a howler monkey corpse