MacCMillion Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (6, 28, D:1) 5 poisoned darts (10, -12, D:1) 5 poisoned darts (11, 0, D:1) a +0 dagger (12, 1, D:1) a +0 short sword (20, 20, D:1) a +0 dagger 3 stones (29, 29, D:1) 5 stones (40, 28, D:1) a +0 scale mail (53, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 boomerangs (1, -5, D:2) a +0 robe (15, 14, D:2) a +0 spear (27, 35, D:2) 6 stones (29, 29, D:2) 4 stones (39, 22, D:2) a +0 dagger 5 boomerangs (41, 18, D:2) a +0 dagger (46, 15, D:2) 4 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a staff of fire (1, 12, D:3) a +0 club (4, -3, D:3) a +0 dagger (7, -15, D:3) 2 boomerangs a +0 club (7, 1, D:3) 7 stones (16, -18, D:3) a +0 chain mail (17, 2, D:3) 5 stones (25, -19, D:3) a +0 hand axe (31, 7, D:3) a +0 whip (33, 12, D:3) a +0 robe (36, -6, D:3) a +0 club (41, 0, D:3) a +0 sling (42, -15, D:3) a +0 scale mail (45, 0, D:3) a +0 hat (48, -2, D:3) 4 stones (48, 0, D:3) a +0 club (49, 11, D:3) a +0 club Level 4 of the Dungeon (3, -1, D:4) a +0 hammer (7, 25, D:4) a +0 club 5 stones (8, 6, D:4) a +0 giant spiked club (8, 17, D:4) 5 poisoned darts (11, -13, D:4) a +0 short sword (13, -21, D:4) a +0 whip a +0 robe (13, -2, D:4) a +0 mace (20, -17, D:4) a +0 flail a +0 dagger a +0 robe (22, -14, D:4) a +0 club (24, 11, D:4) a +0 club (28, -11, D:4) a +0 flail a +0 scale mail (30, -11, D:4) a +0 mace (37, 16, D:4) a +0 ring mail (41, 16, D:4) a +0 hand axe (42, -13, D:4) 3 large rocks (45, 20, D:4) a +0 robe (46, -15, D:4) a +0 hand axe a +0 chain mail (47, 6, D:4) a +0 quarterstaff (49, -15, D:4) a +0 flail a +0 war axe a +0 ring mail (49, -6, D:4) 5 stones (50, -15, D:4) a +0 club a +0 leather armour a +0 club Level 5 of the Dungeon (0, 0, D:5) the +1 short sword "Dyzaamiu" {heavy, *Rage +Blink Str+8 Stlth-} Str: It affects your strength (+8). +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you less stealthy. (9, -53, D:5) a +0 chain mail (22, -37, D:5) a +0 ring mail (25, -11, D:5) a +0 sling (26, -1, D:5) 5 stones (28, -28, D:5) a +0 robe (29, -36, D:5) a +0 mace a +0 chain mail a +0 club a +0 club (31, -46, D:5) a +0 giant spiked club (31, -42, D:5) 3 stones Level 6 of the Dungeon [Shop] Xohaulin's Magic Scroll Shop a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of vulnerability (48 gold) a scroll of immolation (48 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of poison (48 gold) a scroll of poison (48 gold) (0, 0, D:6) 8 stones (3, 39, D:6) a +0 dagger (6, 40, D:6) a +0 club (16, 16, D:6) 12 gold pieces (16, 17, D:6) a +0 ring mail (16, 18, D:6) a wand of charming (3) (17, 16, D:6) 13 gold pieces (17, 17, D:6) a +0 leather armour (17, 18, D:6) 6 poisoned darts (18, 16, D:6) a +0 mace of protection (unseen) (18, 17, D:6) 17 gold pieces (18, 18, D:6) a +0 dagger (25, 37, D:6) a +0 hand axe a +0 ring mail (26, 38, D:6) a +0 flail (29, 38, D:6) a +0 robe a +0 leather armour a +0 trident a +0 hand axe (30, 38, D:6) a +0 dagger (32, 6, D:6) a +0 falchion (35, 40, D:6) 4 stones a +0 short sword (36, 39, D:6) a +0 dagger (37, 38, D:6) 8 poisoned darts a +0 dagger (37, 40, D:6) 3 stones a +0 whip (37, 41, D:6) a +0 whip (38, 38, D:6) a +0 short sword a +0 whip (41, 47, D:6) a +0 rapier (45, 39, D:6) a +0 flail a +0 leather armour (46, 39, D:6) a +0 dagger a +0 robe (48, 41, D:6) a +0 flail (49, -5, D:6) a +0 club (52, 50, D:6) a +0 dagger 5 poisoned darts (54, 50, D:6) a +0 mace a +0 dagger (55, 50, D:6) a +0 morningstar a +0 club Level 7 of the Dungeon [Shop] Asto's Antique Armour Emporium the +0 scale mail of the Elven Halls {Harm Drain rPois rF++} (650 gold) rF: It greatly protects you from fire. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. an orb of light (384 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (1132 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. a +3 leather armour (456 gold) a +0 scale mail (96 gold) a +0 plate armour (552 gold) the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} (828 gold) Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. (0, 0, D:7) 3 stones (8, -28, D:7) a +0 short sword (10, -4, D:7) a +0 whip a +0 club (12, -4, D:7) a +0 hand axe a +0 leather armour (15, 9, D:7) a +0 leather armour (16, 17, D:7) a +0 club a +0 leather armour (17, 6, D:7) 5 poisoned darts (28, 3, D:7) a +0 ring mail (35, 5, D:7) a +0 shortbow (37, -14, D:7) a +0 plate armour (40, 16, D:7) a +0 giant spiked club (43, -5, D:7) a +0 trident (48, -26, D:7) a +0 hand axe a +0 robe (48, -25, D:7) a +0 great sword a +0 robe of willpower (48, -23, D:7) a +0 battleaxe a +0 robe (48, -22, D:7) a +0 great sword a +0 robe (62, -23, D:7) a +3 scimitar of freezing a +0 robe a +1 dire flail a +0 robe (62, -20, D:7) a +3 halberd a +0 robe a +0 scimitar a +0 robe (63, 11, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (24, 21, D:8) a +0 short sword (24, 22, D:8) a +0 whip (24, 23, D:8) a +0 club (24, 24, D:8) a +0 whip 4 poisoned darts (27, -1, D:8) a +0 short sword (28, -2, D:8) a +1 dagger of venom a +0 robe (29, -17, D:8) a +0 plate armour a +0 hand axe a +0 arbalest (29, -15, D:8) a +0 dagger a +0 falchion a +0 hand axe (30, -4, D:8) a +0 mace a +0 mace (31, 26, D:8) a +0 whip 9 stones (34, -6, D:8) a +0 shortbow (35, 22, D:8) a +0 dagger 2 stones a +1 whip of draining (51, -21, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour a +0 dire flail (2, 5, D:9) a +0 giant spiked club a +0 giant spiked club (3, 8, D:9) a +0 troll leather armour (3, 9, D:9) a +0 whip of flaming a +0 robe a +1 scimitar of flaming (3, 10, D:9) a +0 trident 9 poisoned darts (4, 11, D:9) a +0 shortbow (8, 6, D:9) a +0 halberd (15, 7, D:9) a +0 giant spiked club a +0 giant spiked club (17, 20, D:9) a +0 dagger (18, 21, D:9) a +0 club (18, 24, D:9) a curare-tipped dart a +0 club (22, 7, D:9) a +0 leather armour a +0 club (26, 21, D:9) 3 stones (28, 21, D:9) 6 stones (28, 24, D:9) a +0 trident (28, 40, D:9) a +0 dagger (29, 40, D:9) a +0 robe a +0 dagger (30, 41, D:9) 6 stones a +0 falchion (32, 27, D:9) 8 stones (37, 5, D:9) a +0 robe a +0 dagger (38, 3, D:9) a +0 leather armour a +2 dagger of venom (38, 6, D:9) a +0 plate armour a +0 glaive (39, 3, D:9) a +0 robe a +0 dagger (42, 32, D:9) a +3 war axe of freezing a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 robe (3, 0, D:10) a +0 club 2 boomerangs (5, -19, D:10) a +0 mace a +0 ring mail an orc corpse (5, 1, D:10) a +0 war axe (6, -1, D:10) a +3 short sword (6, 0, D:10) a +0 hand axe a +0 ring mail (6, 3, D:10) a +0 mace an orc corpse (6, 4, D:10) a +0 falchion (7, -16, D:10) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (8, -17, D:10) a +0 flail of protection (13, -17, D:10) a +4 trident of freezing a +0 robe (14, -20, D:10) a +3 scimitar a +0 robe a +0 cloak a +6 dagger of venom the human corpse of Maurice (skeletalised by now) (18, -19, D:10) a +0 flail a +0 leather armour (19, -15, D:10) a +0 robe a +0 great sword (20, -17, D:10) a +0 club a +0 leather armour (36, 1, D:10) a +0 club a +0 leather armour (39, 6, D:10) 3 stones (51, -12, D:10) a killer bee corpse (54, -19, D:10) a +2 war axe of freezing (still there?) a +0 leather armour (still there?) a meliai corpse (still there?) (55, -19, D:10) a killer bee corpse (56, -23, D:10) a scroll of enchant armour