MacCMillion Level 1 of the Dungeon (9, 24, D:1) a +0 club (10, 31, D:1) a +0 robe (17, 7, D:1) a +0 short sword (18, 3, D:1) a +2 dagger of venom (24, -13, D:1) a +0 dagger (35, -20, D:1) a +0 robe (37, -3, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 24, D:2) a +0 dagger (3, -4, D:2) a +0 dagger (12, 35, D:2) a +0 club (24, 28, D:2) a +0 quarterstaff (30, 31, D:2) a +0 mace (33, 21, D:2) a +0 ring mail (34, 8, D:2) a +0 short sword (44, 27, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 ring mail (23, 0, D:3) a +0 dagger (30, 38, D:3) a scarf of harm (49, -6, D:3) a +0 dagger 4 stones (54, 39, D:3) a +0 whip of electrocution (56, 39, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (1, -6, D:4) a +0 leather armour (5, 7, D:4) a +0 dagger (8, -10, D:4) a +0 dagger (11, 26, D:4) a +0 falchion (13, -13, D:4) a +0 long sword (13, 3, D:4) a +0 club (18, -13, D:4) a +0 robe (27, 13, D:4) a +0 mace (32, -4, D:4) a +0 spear (34, 18, D:4) a +0 ring mail a +0 club (35, 7, D:4) a +0 robe a +0 dagger (36, 8, D:4) a +0 leather armour a +0 short sword (36, 14, D:4) a +0 club (39, -17, D:4) a +0 whip (40, -15, D:4) a +0 robe (41, 28, D:4) a +1 scale mail of cold resistance (51, 2, D:4) 7 stones (54, 1, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (6, -13, D:5) a +0 ring mail (7, -7, D:5) a +0 trident (13, -4, D:5) a +0 short sword (28, -14, D:5) a +0 ring mail a +0 hand axe (29, 37, D:5) a +0 dagger (30, 11, D:5) 6 stones (34, 30, D:5) a +0 spear (37, 16, D:5) a +0 robe (39, 1, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +1 dagger of draining (6, -28, D:6) a +0 dagger (16, 0, D:6) a +0 club (18, -32, D:6) a +0 long sword a +0 robe (19, -32, D:6) a +0 falchion (21, -32, D:6) a +0 halberd a +0 robe (22, -32, D:6) a +0 great sword a +0 robe a +0 great sword a +0 robe (22, -15, D:6) a +0 flail (29, 7, D:6) a +0 flail the +2 rapier of the Onslaught {freeze, *Noise Will+ Str+3 Dex+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). *Noise: It may make noises in combat. Will: It increases your willpower. (29, 10, D:6) a +0 flail (29, 11, D:6) a +0 rapier (31, 10, D:6) a +0 club a +0 club a +0 robe a +0 whip a +0 leather armour a +0 club (31, 11, D:6) a +0 spear (41, -10, D:6) a +2 short sword of holy wrath (43, 6, D:6) a +0 rapier (60, 11, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Taammesk's CLEARANCE SALE! a +0 ring mail (32 gold) a +0 robe (5 gold) 3 silver boomerangs (144 gold) (11, -18, D:7) a +0 war axe a +2 long sword of protection a +0 plate armour a +0 dagger a +0 hand axe a +0 leather armour (12, -9, D:7) a +0 short sword a +0 short sword (13, -9, D:7) a +0 dagger a +0 short sword a +0 dagger a +0 club a +0 whip a +0 dagger (17, 4, D:7) 4 stones (35, -1, D:7) 6 stones (38, -4, D:7) a +0 chain mail a +0 club (44, -10, D:7) a +0 long sword Level 8 of the Dungeon (3, 11, D:8) 7 stones (8, 11, D:8) a +0 helmet (11, -15, D:8) a bullfrog corpse (14, 5, D:8) a +0 mace a +0 plate armour an orc corpse (14, 6, D:8) a +0 dagger a +0 leather armour an orc corpse (18, 10, D:8) 12 gold pieces (19, 13, D:8) 10 gold pieces (30, -16, D:8) 8 stones (30, -2, D:8) a +0 shortbow (40, -27, D:8) a +0 hand axe (43, -11, D:8) a +0 flail (43, -4, D:8) a +0 leather armour the Ecumenical Temple