MacCMillion Level 1 of the Dungeon (1, -18, D:1) a scarf of invisibility (3, 0, D:1) a +0 club (9, -34, D:1) a +0 dagger of electrocution (18, -10, D:1) a +0 dagger (18, -9, D:1) a +0 short sword (22, -3, D:1) 8 stones (23, -17, D:1) a +0 sling (31, -24, D:1) a +0 robe (31, -18, D:1) a +0 scale mail (36, -18, D:1) a +0 dagger (38, -19, D:1) a +0 short sword 2 stones (42, -10, D:1) a +0 dagger (43, -4, D:1) a +0 dagger (49, -9, D:1) a +0 short sword (50, -2, D:1) a +0 dagger (51, -11, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 36, D:2) a +0 dagger (12, 37, D:2) 5 poisoned darts (21, 38, D:2) a +0 club a +0 sling (23, 20, D:2) a +0 dagger (23, 53, D:2) 3 poisoned darts (33, 6, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +3 mace (7, -10, D:3) a +3 quarterstaff of chaos (12, 21, D:3) 2 poisoned darts (14, 34, D:3) a +0 dagger (16, -11, D:3) 2 stones a +0 whip (21, -11, D:3) a +0 hammer (22, -10, D:3) a +0 hammer (25, -10, D:3) a +0 hammer (29, -9, D:3) the +5 hammer "Imidepa" {pain, rF- rCorr MP+9 Int+3} Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (30, -8, D:3) a +2 hammer of protection Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 33, D:4) 5 large rocks (4, 6, D:4) a +0 robe (5, 35, D:4) a +0 robe (11, 5, D:4) a +0 war axe (15, 7, D:4) a +0 leather armour a +1 dagger of venom (30, -6, D:4) a +0 mace an orc corpse (skeletalised by now) (33, 21, D:4) 3 stones (37, 20, D:4) a +0 dagger (39, -1, D:4) a +0 dagger (40, 12, D:4) a +0 club a +0 ring mail (49, 2, D:4) a +0 sling (51, 25, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 leather armour (4, 18, D:5) 15 gold pieces (6, -4, D:5) 3 boomerangs (7, -18, D:5) an adder corpse (9, -6, D:5) a +0 leather armour (10, -19, D:5) a +0 short sword an orc corpse (11, -17, D:5) a +0 short sword an orc corpse