MacCMillion Level 1 of the Dungeon (6, -24, D:1) a +0 hand axe (7, -24, D:1) a +0 club (12, 9, D:1) a +0 club (13, -4, D:1) 3 stones (16, -7, D:1) a +0 ring mail (22, -18, D:1) a +0 club a +0 dagger (28, -6, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Todep's Weapon Emporium a +0 sling (21 gold) a +0 spear (42 gold) a +0 dagger (28 gold) a +0 falchion (42 gold) a +0 mace (42 gold) a +0 spear (42 gold) the +1 falchion of the Summoning Genius {antimagic, rN++} (441 gold) rN: It greatly protects you from negative energy. the +3 giant club "Skullcrusher" {speed, Str+7} (585 gold) Str: It affects your strength (+7). a +0 whip (35 gold) (11, -9, D:2) a beast talisman (13, 4, D:2) a +0 dagger (26, -21, D:2) a bat corpse (skeletalised by now) (39, -18, D:2) a dart slug corpse (40, -16, D:2) a ball python corpse Level 3 of the Dungeon (0, 0, D:3) the +3 quarterstaff "Boudolor" {heavy, Will+} Will: It increases your willpower. (unseen) (0, 1, D:3) a scroll of identify (2, 3, D:3) a +0 flail an orc corpse (9, 14, D:3) a dart slug corpse