MacCMillion Level 1 of the Dungeon (0, 0, D:1) 5 stones (0, 3, D:1) 4 stones (2, 23, D:1) a +0 club (7, 11, D:1) a +3 short sword (10, 30, D:1) 8 stones (12, -8, D:1) a +0 dagger (35, 19, D:1) a +0 club 4 stones (46, -9, D:1) a +0 dagger (52, 15, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (5, -4, D:2) a +0 whip (19, -35, D:2) a +0 robe (19, -29, D:2) 5 stones (19, 5, D:2) a +2 hat (21, 12, D:2) a +0 whip (25, -14, D:2) a +0 short sword (27, -30, D:2) a +0 war axe (27, -25, D:2) 5 stones (28, 4, D:2) a +1 dagger of draining (41, -10, D:2) a granite talisman Level 3 of the Dungeon (0, 0, D:3) 2 scrolls of poison (31, -39, D:3) a +0 pair of gloves (34, -27, D:3) a +0 club (38, -22, D:3) a +0 whip (45, -44, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club an ogre corpse (skeletalised by now) (8, 2, D:4) a +0 morningstar of protection (unseen) (11, -1, D:4) the +3 war axe "Gicexur" {flame, Fly rC++ MP+9 Str-5} Str: It affects your strength (-5). rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). Fly: It grants you flight. (unseen) (12, 18, D:4) a +0 hammer (13, 1, D:4) 4 stones (15, -6, D:4) a +0 dagger (16, -8, D:4) a hobgoblin corpse (skeletalised by now) (17, -8, D:4) a +0 dagger 15 gold pieces a goblin corpse (skeletalised by now) (19, 10, D:4) 12 gold pieces (20, -5, D:4) a +0 war axe (22, -20, D:4) a +0 dagger a +0 club a +0 dagger (23, -19, D:4) a +0 club a +0 sling (24, -20, D:4) a +0 club (25, 17, D:4) 9 gold pieces (29, 21, D:4) a +0 robe (31, -10, D:4) a +3 flail (39, 14, D:4) a potion of degeneration (45, 27, D:4) 8 stones an ossuary (0, 0, Ossuary) a +0 scimitar a +0 robe (38, 6, Ossuary) a +0 dagger a +0 robe