MacCMillion Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 18, D:1) a +4 dagger (11, 28, D:1) a +0 dagger (15, 0, D:1) a +0 dagger (25, 9, D:1) a stone (29, 11, D:1) a +0 ring mail (34, -3, D:1) a +0 ring mail (41, -2, D:1) a +0 sling (41, 43, D:1) a +0 scale mail (42, 3, D:1) a +0 ring mail (43, 17, D:1) a +0 mace (46, 30, D:1) a +0 dagger (50, 12, D:1) a +0 club (55, 9, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (1, 0, D:2) a +0 leather armour (1, 1, D:2) a +0 dagger (3, 11, D:2) 7 stones a +0 war axe (12, 2, D:2) a +0 chain mail (25, 5, D:2) a +2 leather armour of poison resistance (36, 4, D:2) a +0 whip (37, 4, D:2) a +0 club a +0 chain mail (37, 6, D:2) a +0 dagger (38, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hammer of protection (unseen) (5, 16, D:3) a +0 club (10, 0, D:3) a +0 whip (15, 6, D:3) a +0 flail (16, 6, D:3) a +0 spear (17, 5, D:3) a +0 spear (18, 2, D:3) a +0 dagger (20, 5, D:3) a +0 club (20, 6, D:3) a +0 mace 9 stones (20, 7, D:3) a +0 whip a +0 robe (21, 1, D:3) a +0 dagger (22, 15, D:3) a +0 robe (23, 43, D:3) 5 stones (39, 6, D:3) a +0 hand axe a +0 ring mail (43, 28, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 leather armour (1, 14, D:4) a +0 flail of protection (2, 14, D:4) a +0 short sword (4, 10, D:4) a +0 short sword a +0 leather armour (4, 11, D:4) a +0 club a +0 ring mail a +0 hand axe a +0 dagger a +0 leather armour (5, 26, D:4) 6 stones (5, 27, D:4) a +0 dagger (7, 45, D:4) 3 stones (8, 24, D:4) a +0 dagger (20, 44, D:4) a +0 dagger (21, -3, D:4) a +0 leather armour (21, 34, D:4) a +0 spear (21, 36, D:4) a +0 club a +3 flail of draining a +0 scale mail (22, 33, D:4) a +0 spear (22, 35, D:4) 4 stones (23, 9, D:4) a +0 ring mail (24, 35, D:4) a +0 club a +0 leather armour (30, 23, D:4) a +0 spear (34, 1, D:4) a staff of cold (35, 9, D:4) a +0 club (37, 8, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 giant spiked club a +0 war axe (40, 20, D:4) a book of Frost (57, 28, D:4) a +0 dagger a +1 robe of cold resistance (58, 29, D:4) a +1 rapier of protection a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +2 heavy quarterstaff (13, 15, D:5) a potion of lignification (21, 23, D:5) the +5 war axe "Evowni" {venom, *Rage rF++ Will+ Dex+4} Dex: It affects your dexterity (+4). rF: It greatly protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It increases your willpower. (unseen) (22, 4, D:5) 4 stones (27, 11, D:5) a +0 hand axe (27, 15, D:5) a +0 orcbow (28, 18, D:5) a maw talisman (30, 18, D:5) the +1 shortbow "Syblairph" {freeze, rElec rPois rC++ Dex-5} Dex: It affects your dexterity (-5). rC: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (32, 13, D:5) a +2 dagger of holy wrath (38, 19, D:5) a +0 quarterstaff (46, -4, D:5) a +0 pair of gloves (47, 29, D:5) a +0 leather armour (56, 25, D:5) a +2 quarterstaff of distortion Level 6 of the Dungeon (0, 0, D:6) a stone (0, 9, D:6) a +3 dagger of electrocution a +0 robe (0, 10, D:6) a +0 hand axe (0, 13, D:6) a +0 club a +0 ring mail (18, 38, D:6) a +0 chain mail (20, 38, D:6) a +0 giant spiked club (27, 10, D:6) 2 stones (32, 40, D:6) a +1 glaive of protection (34, 23, D:6) a +0 long sword (39, 11, D:6) a +0 leather armour (50, 40, D:6) a +1 battleaxe (still there?) a +0 robe (still there?) (62, 7, D:6) a +0 dagger (62, 13, D:6) a +0 giant spiked club (62, 42, D:6) a +0 shortbow (66, 35, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 spear (2, 1, D:7) a +0 hand axe (9, -4, D:7) a +0 robe a +3 mace a +0 hand axe (9, 8, D:7) a +3 short sword (10, -4, D:7) a +0 robe a +3 morningstar a +0 robe a +0 falchion (10, 6, D:7) a +0 shortbow (10, 7, D:7) a +1 hand axe of venom a +0 hand axe a +0 leather armour a +0 whip (10, 8, D:7) a +0 club a +0 leather armour (11, -9, D:7) a +0 leather armour (15, -4, D:7) a +0 robe a +4 halberd of freezing (23, 1, D:7) a +1 helmet (27, 3, D:7) a +0 robe (29, 28, D:7) a +0 robe (31, 6, D:7) a +0 flail a +0 robe a +0 ring mail (35, 11, D:7) a +2 hand axe a +0 robe (35, 30, D:7) a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 ring mail (3, -2, D:8) a +0 scale mail (11, 8, D:8) 4 stones (17, -16, D:8) a +0 robe (20, 8, D:8) a +0 dagger 5 stones (22, -24, D:8) a +0 trident (24, -19, D:8) a +0 shortbow (24, 6, D:8) a +0 short sword 3 stones (26, 6, D:8) a +0 whip a +0 ring mail (27, 6, D:8) a +0 short sword 2 stones a +0 dagger (28, -2, D:8) a staff of fire (28, 4, D:8) a +0 short sword (28, 5, D:8) a +2 whip of electrocution 4 stones (29, 6, D:8) a +0 dagger (29, 11, D:8) a +0 trident (34, -24, D:8) a javelin (34, -23, D:8) a book of Iron (40, 1, D:8) a +0 spear (40, 2, D:8) a +0 whip (41, 1, D:8) a +0 club (43, 2, D:8) a +0 club (46, -15, D:8) a +0 chain mail (47, -3, D:8) a beast talisman (48, -29, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 4 stones (0, 38, D:9) 22 gold pieces (2, 40, D:9) 6 boomerangs (3, 15, D:9) a +0 orcbow (3, 41, D:9) a +0 dagger a +0 robe an orc corpse (14, -1, D:9) 5 stones (18, 44, D:9) a +0 kite shield (23, 13, D:9) a +0 robe (24, 3, D:9) a +0 chain mail (24, 18, D:9) a +0 chain mail (30, 47, D:9) a +0 giant club a +0 giant spiked club (34, 15, D:9) 5 stones (34, 16, D:9) a +0 glaive a +0 plate armour (38, 47, D:9) a +0 orcbow (46, 35, D:9) a killer bee corpse (47, 31, D:9) a +3 dagger of holy wrath a +0 orcbow (48, 25, D:9) a +0 great mace a +0 giant club a +0 falchion a +0 dagger (48, 29, D:9) a killer bee corpse (48, 30, D:9) a killer bee corpse a killer bee corpse (49, 25, D:9) a +0 ring mail a +0 trident (49, 26, D:9) a +0 robe a +0 dagger (60, 19, D:9) the +0 leather armour of Fuoclaal {rElec Str+3 Int+7 Dex-3} Str: It affects your strength (+3). Int: It affects your intelligence (+7). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. the Ecumenical Temple