MacCMillion Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -3, D:1) a +0 short sword (2, 12, D:1) a +0 hand axe (3, -5, D:1) a +0 dagger 2 stones (11, 3, D:1) a +0 mace (15, -27, D:1) a +0 dagger (20, -12, D:1) a +0 dagger (34, -15, D:1) a +0 dagger (34, 0, D:1) a +0 dagger (42, 0, D:1) a +0 dagger (47, -13, D:1) a +0 club (49, 9, D:1) a +0 dagger (51, 14, D:1) 9 stones (58, -16, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Woeroket's Antique Armour Boutique a +0 leather armour (54 gold) a +2 pair of gloves of infusion (580 gold) a +0 scale mail (108 gold) a +0 chain mail (121 gold) a +4 scale mail (702 gold) a +0 ring mail of fire resistance (297 gold) a +0 leather armour (54 gold) the +2 robe of the Tarantula {-Tele Dex+3 SInv Archmagi} (950 gold) Dex: It affects your dexterity (+3). SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Archmagi: It increases the power of your magical spells. the +2 crystal plate armour of Hide-and-Seek {rC+ Regen+} (2775 gold) rC: It protects you from cold. Regen: It increases your rate of health regeneration. (0, 0, D:2) 9 stones (3, 24, D:2) 4 stones (14, 13, D:2) 6 stones (15, 8, D:2) a +0 short sword a +0 pair of boots (21, 12, D:2) a +0 short sword (22, -13, D:2) 2 stones (32, -6, D:2) a +0 hammer (32, -4, D:2) a +4 hammer (33, -7, D:2) a +0 hammer (33, -6, D:2) a +0 hammer (33, -4, D:2) a +0 hammer (33, -3, D:2) a +0 hammer (34, -7, D:2) a +0 hammer (34, -6, D:2) a +0 hammer (34, -4, D:2) a +1 hammer of protection (35, -16, D:2) the +8 hammer "Utym" {venom, rElec rN+ Will+ Str-5} Str: It affects your strength (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (35, -6, D:2) a +0 hammer (35, -4, D:2) a +0 hammer (35, -3, D:2) a +0 hammer (38, 20, D:2) a +0 scale mail (47, 14, D:2) a +0 whip (50, 30, D:2) a +0 short sword 4 stones (52, -3, D:2) the +2 cloak "Lufisuek" {rF+ Stlth+} rF: It protects you from fire. Stlth: It makes you more stealthy. (56, -2, D:2) a +0 leather armour (56, 26, D:2) a +0 ring mail (58, 41, D:2) a +0 ring mail (64, 30, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (2, -43, D:3) a throwing net (3, 11, D:3) a +0 club (4, -34, D:3) a +0 trident (6, -36, D:3) a +0 spear 8 stones (7, -28, D:3) a +0 club (9, -45, D:3) a +0 halberd (11, -47, D:3) 5 stones a +3 whip of flaming (16, 3, D:3) a +0 short sword 4 stones (19, -47, D:3) a +0 whip (27, 0, D:3) a +0 whip (29, 3, D:3) a +0 ring mail (39, -27, D:3) a scroll of immolation (46, -21, D:3) a scroll of teleportation (48, -28, D:3) a +0 dagger (48, -7, D:3) a +0 dagger (49, -21, D:3) a +0 ring mail (50, 2, D:3) a +0 short sword (52, -27, D:3) 9 gold pieces (52, -1, D:3) 5 poisoned darts (58, -29, D:3) a +0 dagger 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 flail (15, -51, D:4) 13 gold pieces (24, -12, D:4) a +0 whip 5 poisoned darts (27, -53, D:4) a +0 spear (28, -53, D:4) a +0 spear a +0 spear (35, -29, D:4) a +0 spear (35, -15, D:4) the +8 battleaxe of Qaewes {flame, Int+2} Int: It affects your intelligence (+2). (40, -32, D:4) a +0 leather armour (45, -30, D:4) a +0 dagger (47, -6, D:4) a +0 trident a +0 leather armour (49, -19, D:4) 6 stones (49, -17, D:4) a +0 ring mail a +0 hand axe (49, -16, D:4) a +0 short sword a +0 short sword (49, -4, D:4) a +0 club a +0 ring mail (51, -21, D:4) a +0 robe (59, -21, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 3, D:5) a +0 ring mail a +0 club (0, 6, D:5) a +0 chain mail a +0 dagger (6, 28, D:5) a +0 war axe (7, 12, D:5) a +0 whip (7, 32, D:5) the +5 war axe of Iconoclasm {flame, rN++ Str-3} Str: It affects your strength (-3). rN: It greatly protects you from negative energy. (8, 12, D:5) a +0 leather armour a +0 flail (10, 9, D:5) 9 stones (12, 14, D:5) a +0 chain mail a +0 club (25, -4, D:5) a +0 buckler (29, 13, D:5) a +0 orcbow (31, 19, D:5) 2 poisoned darts (34, 14, D:5) a ring of see invisible Level 6 of the Dungeon (0, 0, D:6) 8 stones (4, -5, D:6) a +0 war axe (12, -8, D:6) a +0 hand axe (16, -14, D:6) a +0 hand axe (19, -19, D:6) a +0 battleaxe a +0 chain mail (20, -18, D:6) a +0 whip of electrocution a +0 chain mail (23, 2, D:6) a +0 dagger a +0 robe (25, -2, D:6) a +0 trident a +0 chain mail (43, 16, D:6) 2 darts of dispersal (44, 15, D:6) 2 darts of dispersal (44, 16, D:6) 6 darts of dispersal (45, 6, D:6) 5 stones (45, 10, D:6) a +1 leather armour of fire resistance 4 darts of dispersal (47, 13, D:6) a +0 ring mail (55, -1, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 giant club a +0 giant spiked club a +0 giant spiked club (2, 17, D:7) a +0 flail (4, -11, D:7) a +0 giant spiked club (9, 30, D:7) a +0 leather armour (11, 17, D:7) a +3 hand axe a +0 robe (12, 16, D:7) a +2 battleaxe a +0 robe (12, 17, D:7) a +0 flail a +0 robe a +0 falchion a +0 robe (12, 18, D:7) a +0 falchion a +0 robe (13, 17, D:7) 3 javelins (25, 2, D:7) a +0 shortbow (28, -4, D:7) the +4 dagger of Laghoron {protect, rElec} rElec: It insulates you from electricity. (28, 5, D:7) 5 poisoned darts (48, 13, D:7) 5 stones (49, 13, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) the felid corpse of MacCMillion (5, 4, D:8) a +0 leather armour (7, 3, D:8) a +0 spear (8, 3, D:8) a +0 spear a +0 ring mail a +0 spear (10, -10, D:8) a +0 whip a throwing net (10, -9, D:8) a +0 spear a stone (10, 3, D:8) a +1 spear of freezing (10, 4, D:8) a +0 halberd (11, -9, D:8) a +0 spear (12, -8, D:8) a +0 halberd a gnoll corpse (15, 7, D:8) a +0 flail (16, 9, D:8) a +0 hand axe (17, 8, D:8) a +0 dagger a +0 robe (18, 14, D:8) a throwing net (32, -6, D:8) a +0 robe a +0 war axe (33, -6, D:8) a +0 robe a +2 short sword a +0 robe a +1 falchion (34, -8, D:8) a +0 robe a +3 mace (35, -7, D:8) a +0 robe a +3 dire flail the Ecumenical Temple