MacCMillion Level 1 of the Dungeon (0, 0, D:1) 3 stones (3, -9, D:1) a +0 dagger (8, -6, D:1) a +0 club (30, 13, D:1) a +0 spear (39, 21, D:1) a +0 dagger (40, -5, D:1) a +0 club (43, 19, D:1) a +0 club (53, 0, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, 38, D:2) a +0 club (15, 2, D:2) a +0 short sword (16, 23, D:2) a +0 club (19, 16, D:2) a +0 short sword a stone (20, 7, D:2) a +0 robe (20, 42, D:2) a beast talisman (23, 28, D:2) a +0 dagger (29, 23, D:2) 6 stones (35, 22, D:2) a +0 leather armour (37, 7, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger a +0 leather armour (1, 0, D:3) a +0 war axe a +0 whip a +0 leather armour a +0 mace a +0 leather armour a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 15, D:3) a +0 war axe (14, 16, D:3) a +0 club an orc skeleton (15, 2, D:3) 7 stones (15, 12, D:3) a +0 leather armour (17, 5, D:3) 6 poisoned darts (19, 24, D:3) a +2 trident of venom (20, 14, D:3) a +0 buckler (22, 16, D:3) an adder skeleton (30, 16, D:3) a bat corpse (skeletalised by now) (33, 29, D:3) a +0 heavy mace (42, 7, D:3) a +0 leather armour (47, 14, D:3) the +2 sling "Diyg" {elec, Str+3} Str+3: It affects your strength (+3). (50, 15, D:3) 2 stones