MacCMillion Level 1 of the Dungeon (4, 22, D:1) a +0 short sword (11, 23, D:1) a +0 sling (14, 3, D:1) a +0 dagger (20, 15, D:1) a +0 dagger of protection a +0 club a +0 dagger a +0 short sword of venom (25, 25, D:1) 4 stones (29, 5, D:1) a +0 robe (40, 27, D:1) 7 stones (45, -8, D:1) 7 stones (48, -3, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) 3 stones (4, -13, D:2) 7 stones (4, 6, D:2) a +0 spear (5, -24, D:2) a +0 buckler (7, -14, D:2) a +0 club (9, 19, D:2) 7 stones (15, 0, D:2) a +0 hand axe (19, -12, D:2) 5 stones (37, 13, D:2) a +0 dagger (48, -26, D:2) 3 stones (57, -10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -34, D:3) a +0 great mace (4, -19, D:3) a +0 leather armour (8, -36, D:3) a +0 ring mail (9, -43, D:3) a +0 dagger (13, -26, D:3) a +0 dagger (15, -28, D:3) 2 stones (17, -33, D:3) a +0 dagger (25, -26, D:3) a +0 chain mail (28, -12, D:3) a +0 hand axe (29, -19, D:3) a +0 club a +0 sling (31, -16, D:3) a +0 club (34, 2, D:3) the staff of Skirmishing {rN++ Will- Str+4 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (41, 9, D:3) a +0 short sword (52, -26, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (7, -37, D:4) a +0 short sword (7, -14, D:4) a +0 club (10, -23, D:4) a +0 leather armour a +0 short sword (11, -31, D:4) a +0 dagger (11, -23, D:4) a +0 mace (11, -22, D:4) a +0 flail (12, -23, D:4) a +0 club (12, -19, D:4) a +0 short sword (19, -42, D:4) a +0 mace (20, 0, D:4) a +0 whip (32, -1, D:4) a +0 pair of gloves (34, -4, D:4) a +0 dagger (38, -11, D:4) a +0 orcbow (46, -26, D:4) a scroll of teleportation (48, -26, D:4) a potion of attraction (49, -15, D:4) a +2 dagger of speed (52, -16, D:4) a +0 scale mail (62, -4, D:4) a +0 whip a +0 club a +0 leather armour a +0 war axe a +0 leather armour Level 5 of the Dungeon [Shop] Ysuwn's Jewellery Boutique a ring of flight (227 gold) a beast talisman (260 gold) a ring of poison resistance (260 gold) a ring of protection from fire (325 gold) a serpent talisman (390 gold) a ring of wizardry (390 gold) the ring of Sif Muna's Wrath {Ice Slay+2} (525 gold) [ring of ice] Ice: It enhances your ice magic. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. a ring of magical power (260 gold) an amulet of faith (520 gold) a ring of positive energy (260 gold) a ring of magical power (260 gold) the amulet "Liolyl" {Reflect Will+ SH+5} (553 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Will+: It increases your willpower. SH+5: It affects your SH (+5). (0, 0, D:5) a +0 mace a +0 leather armour (7, -24, D:5) 6 stones a +0 spear (9, -27, D:5) a +0 halberd (14, -29, D:5) a +2 flail of protection (14, -28, D:5) a +0 whip (22, -28, D:5) a +0 flail (23, -22, D:5) 4 stones (27, 13, D:5) a +0 chain mail (30, -25, D:5) a +0 club (30, -23, D:5) a +0 whip (35, 2, D:5) a +0 scimitar (43, 7, D:5) 3 gold pieces (52, -20, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (7, 2, D:6) 6 stones (11, -14, D:6) a +0 whip 2 stones a +0 short sword (11, -9, D:6) a +0 dagger (11, 13, D:6) a +0 shortbow (12, -2, D:6) a +0 club (13, -9, D:6) a +0 short sword 2 stones (15, -3, D:6) a staff of cold (16, 35, D:6) a +0 ring mail (21, -9, D:6) a +0 club (21, 22, D:6) a +0 dagger (22, -8, D:6) a +0 club (24, 30, D:6) a +0 whip of freezing a +0 robe (25, 3, D:6) a +0 club (29, 7, D:6) a +0 flail (29, 8, D:6) a +0 club a +0 scale mail (29, 9, D:6) a +0 mace (29, 10, D:6) a +0 hand axe (34, 2, D:6) a +0 club a +0 hand axe a boomerang a +0 dagger of speed a +0 robe a +0 battleaxe a +0 robe (42, 9, D:6) a +0 leather armour (52, 11, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (15, 5, D:7) a +0 club (16, -43, D:7) a +0 leather armour (16, 1, D:7) a +0 whip (21, 9, D:7) a +0 club (22, 10, D:7) a +0 flail (23, 9, D:7) a +0 halberd a +0 plate armour (37, -22, D:7) a +0 sling (49, -28, D:7) 4 stones (50, -22, D:7) a serpent talisman Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (8, 51, D:8) a +0 scimitar a +0 robe a +0 scimitar a +0 robe a +0 falchion a +0 robe (12, 49, D:8) a +0 short sword a +0 robe (14, 54, D:8) a +2 whip of pain a +1 spear of freezing (14, 55, D:8) a +0 club (23, 6, D:8) 8 stones (31, -1, D:8) 2 boomerangs (31, 36, D:8) a +0 short sword (32, -2, D:8) 4 boomerangs (32, -1, D:8) 2 boomerangs (34, 21, D:8) 2 stones (38, 45, D:8) a +0 whip (39, 44, D:8) a +0 spear (39, 45, D:8) a +0 leather armour a +0 whip (40, 45, D:8) a +0 club (41, 32, D:8) 4 stones (42, 25, D:8) a +0 short sword (47, 32, D:8) 4 large rocks Level 9 of the Dungeon (0, 0, D:9) 6 stones (1, -17, D:9) a +0 pair of gloves (2, 3, D:9) a +0 war axe (5, -8, D:9) a +0 war axe (12, 0, D:9) a +0 long sword (29, -25, D:9) a +0 short sword (30, -25, D:9) 5 stones a +0 short sword (31, -25, D:9) 2 stones a +0 dagger (31, -24, D:9) an orb of light a +0 whip 3 stones a +0 club (32, -27, D:9) a +0 whip (32, 2, D:9) a +0 helmet (36, -18, D:9) a +0 ring mail (43, -10, D:9) a +0 club 3 stones a +0 short sword of flaming a +0 whip a +0 dagger a +0 whip (43, -9, D:9) a +0 dagger a +0 club (43, -8, D:9) a +0 dagger (46, -15, D:9) a +0 shortbow (56, -5, D:9) a -2 spear a +1 animal skin Level 10 of the Dungeon (10, -12, D:10) a +0 flail a +0 ring mail (26, -29, D:10) a +0 battleaxe (26, 4, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe a +1 dagger of venom a +0 robe a +0 hand axe (30, 24, D:10) a +0 leather armour (32, 14, D:10) a +0 quarterstaff (33, 6, D:10) the +1 robe "Boemo" {rCorr} rCorr: It protects you from acid and corrosion. (33, 18, D:10) 8 stones (35, -16, D:10) a +0 robe (37, 18, D:10) a +0 mace a +0 robe a +0 dagger (38, 18, D:10) a +0 club a +0 leather armour a +0 club a +0 ring mail (44, -36, D:10) a +0 chain mail Level 11 of the Dungeon (13, 8, D:11) a +0 hand axe a +0 plate armour (16, 2, D:11) a +0 dagger a +0 robe (16, 23, D:11) a +0 mace (25, 14, D:11) 5 boomerangs (27, -23, D:11) a +0 dagger a +0 robe (27, -22, D:11) a +0 dagger a +0 hand axe (34, 14, D:11) a +0 leather armour (40, 5, D:11) a +0 dagger a +0 robe a +0 flail a +0 chain mail (41, 5, D:11) a +0 dagger 3 boomerangs a +0 ring mail Level 12 of the Dungeon (1, -6, D:12) 15 gold pieces (1, -2, D:12) 4 gold pieces (3, -4, D:12) 16 gold pieces (6, -4, D:12) 7 gold pieces a +0 glaive a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Uhaelic's General Store a +3 rapier of holy wrath (266 gold) a potion of enlightenment (55 gold) a scroll of brand weapon (104 gold) a potion of mutation (88 gold) a +1 quick blade of electrocution (489 gold) 3 stones (3 gold) a +3 scale mail of willpower (286 gold) [Shop] Kucolut's Antique Armour Shoppe a +2 robe of willpower (566 gold) a +4 chain mail of willpower (1008 gold) a +3 chain mail of fire resistance (848 gold) a +0 helmet of intelligence (368 gold) a +4 scale mail of willpower (992 gold) the +4 plate armour of Mezcal {rC- Str+2 Slay+3 SInv} (2048 gold) Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. the +5 moon troll leather armour {Spirit, Regen++ MP+5} (1904 gold) MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. the +0 leather armour "Tucsel" {-Cast rPois rF+ Stlth+} (512 gold) rF+: It protects you from fire. rPois: It protects you from poison -Cast: It prevents spellcasting. Stlth+: It makes you more stealthy. a +2 buckler of positive energy (592 gold) a +2 scale mail of willpower (672 gold) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (976 gold) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. [Shop] Uczyquy's Distillery a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of lignification (42 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of degeneration (14 gold) a potion of lignification (42 gold) a potion of haste (140 gold) (0, 0, Lair:1) 5 stones (4, 13, Lair:1) a +0 rapier (19, 22, Lair:1) a +0 chain mail (35, 29, Lair:1) a +0 short sword (37, 39, Lair:1) a +0 war axe (44, 27, Lair:1) a +0 chain mail (51, 31, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a staff of cold (18, -34, Lair:2) 15 gold pieces (34, -37, Lair:2) 5 stones Level 3 of the Lair of Beasts (1, -1, Lair:3) a +0 trident (3, 0, Lair:3) a +0 trident (8, -45, Lair:3) a +0 dagger a +0 ring mail (9, -24, Lair:3) a +0 long sword (9, -9, Lair:3) a +0 robe (27, -16, Lair:3) a +0 chain mail (33, -22, Lair:3) a +0 robe (38, -35, Lair:3) a +0 trident (38, -11, Lair:3) a +0 whip (40, 1, Lair:3) a +0 war axe (42, 3, Lair:3) a +0 chain mail (48, -15, Lair:3) a +0 sling Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 stones (13, -31, Lair:4) 6 gold pieces (20, -35, Lair:4) a +0 scale mail (22, -9, Lair:4) a +0 robe (33, -19, Lair:4) 21 gold pieces