MacCMillion Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -10, D:1) a +0 ring mail (3, 36, D:1) a +0 robe (9, -11, D:1) a +0 club a +0 club (10, 1, D:1) a +0 club (12, 21, D:1) a +0 mace (16, 5, D:1) a +0 dagger (30, 31, D:1) a +0 dagger 3 stones (31, 15, D:1) a +0 club (46, 25, D:1) 7 stones (49, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 13, D:2) a +0 short sword 3 stones (9, 10, D:2) a +0 ring mail (10, -22, D:2) a +0 sling a +0 club (11, -22, D:2) a +0 club a +0 club a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 club (13, -22, D:2) a +0 dagger (17, -11, D:2) a +0 leather armour (26, -13, D:2) a +0 dagger (40, 19, D:2) a +0 leather armour (45, 26, D:2) a +0 spear (46, -13, D:2) a +2 dagger of holy wrath (49, 26, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, -1, D:3) a +0 club a +0 leather armour (8, -5, D:3) a staff of poison (12, -4, D:3) a +0 short sword a +0 whip a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 flail (13, -4, D:3) a +0 club (15, -4, D:3) a +0 dagger a +0 robe a +0 pair of boots (22, -9, D:3) a +0 short sword a +0 ring mail (24, -18, D:3) a +0 whip (27, -24, D:3) a +0 whip a +0 leather armour a +0 hand axe a +0 mace (27, -22, D:3) a +0 whip of flaming a +0 hand axe (31, -37, D:3) a +0 dagger (31, -9, D:3) a +0 giant club (32, -27, D:3) a +0 club (32, -13, D:3) a maw talisman (33, -27, D:3) a +0 robe a +0 dagger (54, -28, D:3) a +0 long sword (59, 6, D:3) a +0 falchion a +0 dagger (60, 5, D:3) a +0 dagger a +0 robe a +0 whip a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 4 stones (11, -3, D:4) a +0 dagger (11, 6, D:4) a +0 dagger (12, 8, D:4) a +0 robe a +0 dagger a +4 short sword (12, 12, D:4) a +1 rapier of electrocution (13, -15, D:4) a +0 flail (14, 8, D:4) a +0 spear (15, 8, D:4) a +0 halberd (21, 9, D:4) a +0 sling (23, -21, D:4) a staff of death (31, 13, D:4) a +0 battleaxe (32, 10, D:4) a +0 flail a +0 chain mail a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 mace (35, -2, D:4) a +0 club (41, -16, D:4) a +0 hand axe (49, 1, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, -1, D:5) 4 stones (4, -14, D:5) a +0 leather armour a +0 mace a +0 falchion a +0 club a +0 robe a +0 dagger (5, -14, D:5) a +0 scale mail a +0 club (31, -18, D:5) a +0 short sword (33, -20, D:5) a +0 leather armour a +0 whip a +0 club (36, -21, D:5) 3 stones (42, -21, D:5) a +0 arbalest (51, -16, D:5) a +0 giant club (54, -22, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Atimo's Jewellery Shoppe a ring of see invisible (165 gold) a +4 ring of protection (396 gold) an amulet of faith (440 gold) a ring of protection from fire (275 gold) a ring of protection from cold (275 gold) the amulet "Dify" {Faith rF+} (594 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. a +4 ring of slaying (858 gold) a ring of positive energy (220 gold) a ring of ice (275 gold) a ring of resist corrosion (220 gold) (0, 0, D:6) 6 stones (9, 29, D:6) a +0 war axe (10, -7, D:6) a +3 dagger of electrocution (10, -6, D:6) a +0 ring mail a +0 short sword (11, -7, D:6) a +0 chain mail a +0 flail (12, -5, D:6) a +0 war axe (14, 14, D:6) a +2 robe a +0 short sword of freezing (17, -9, D:6) the +7 halberd of Peace {venom, MP+9 SInv} MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (unseen) (18, 24, D:6) a +0 ring mail (20, -5, D:6) a +0 falchion (22, -12, D:6) a potion of might (28, 20, D:6) a +0 robe