Dungeon Crawl Stone Soup version 0.31-a0-1068-g5939ac1fb6 (webtiles) character file. Game seed: 17198728991497529173 1057 MacCMillion the Destroyer (level 8, -6/45 HPs) Began as a Deep Elf Conjurer on Nov 23, 2023. Was an Initiate of Vehumet. Mangled by a two-headed ogre ... wielding a +0 giant club (19 damage) ... on level 6 of the Dungeon. The game lasted 00:12:24 (6808 turns). MacCMillion the Destroyer (Deep Elf Conjurer) Turns: 6808, Time: 00:12:25 Health: -6/45 AC: 7 Str: 4 XL: 8 Next: 6% Magic: 13/20 EV: 15 Int: 26 God: Vehumet [......] Gold: 262 SH: 0 Dex: 19 Spells: 17/20 levels left rFire + . . d - +0 dagger rCold . . . (no shield) rNeg . . . p - +2 robe {rC+ rF+} rPois . (no helmet) rElec + q - +0 cloak rCorr . k - +1 pair of gloves of True Grit {Rampage rElec rC- Dex+6} SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.17/turn %: rampage @: no status effects A: no striking features a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 284 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour k - the +1 pair of gloves of True Grit (worn) {Rampage rElec rC- Dex+6} (You found it on level 2 of the Dungeon) Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. p - a +2 robe of resistance (worn) q - a +0 cloak (worn) Magical Staves i - a staff of air Wands t - a wand of polymorph (12) Scrolls e - a scroll of fear {unknown} f - a scroll of enchant armour {unknown} g - 3 scrolls of revelation {unknown} h - 3 scrolls of amnesia {unknown} l - 3 scrolls of teleportation {unknown} m - 4 scrolls of immolation {unknown} o - a scroll of noise {unknown} s - a scroll of silence {unknown} v - a scroll of blinking {unknown} Potions a - 2 potions of might b - a potion of magic c - 3 potions of attraction j - 2 potions of haste n - 5 potions of curing r - a potion of brilliance {unknown} u - a potion of degeneration {unknown} w - 2 potions of invisibility Skills: + Level 2.5 Fighting + Level 4.8 Dodging - Level 4.0 Stealth + Level 6.7 Spellcasting + Level 8.0 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 58% N/A 3% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 16% N/A 10% 2 Fulminant Prism Conj/Hex 14% 3d8 12% 4 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 12% 4 Ignite Poison Fire/Tmut/Pois 8% N/A 19% 3 Freezing Cloud Conj/Ice/Air 11% 6-21 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Cheibriados Elyvilon Kikubaaqudgha Nemelex Xobeh Okawaru Ru Trog Uskayaw Vehumet Wu Jian Yredelemnul Shops: D:2 ? D:5 * Annotations: D:3 3 runed translucent doors, ChronoRanger's ghost, amateur MiFi Message History (Press . to maintain the ray.) You start resting. Magic restored. You start waiting. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. A two-headed ogre is nearby! A two-headed ogre is nearby! The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre shouts in stereo! The magic dart hits the two-headed ogre but does no damage. The magic dart hits the two-headed ogre but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (92% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club!! You die... #. #.###.####...# ##.## #.# #......# ...# #.###.####...# ###..# #.....# # #....# #.#.### #....######.#.# #..#.)....).#.# #....########.# ### #.#........O@.# ..###.#..########## ..O...O..# ...##.#..# ...##.#..# ..###.#..# #.# .....# #.# ..#.## #.##..#.. You could see a two-headed ogre. Vanquished Creatures An ice beast (D:5) A centaur (D:5) 2 phantoms (D:5) 3 scorpions 2 orc priests (D:2) A jelly (D:4) 2 hounds An iguana (D:5) 2 orc wizards 8 gnolls 12 adders 3 worms 2 dart slugs 13 orcs 13 endoplasms 2 giant cockroaches 8 hobgoblins 4 jackals (D:2) 12 kobolds 4 quokkas 12 ball pythons 6 bats 8 frilled lizards 6 goblins 15 rats 143 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MacCMillion the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 324 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 487 | D:1 | Learned a level 2 spell: Searing Ray 582 | D:1 | Reached XP level 3. HP: 14/19 MP: 5/10 1544 | D:2 | Reached skill level 5 in Conjurations 1544 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1622 | D:2 | Found Teibbohe's Magic Scroll Shoppe. 1635 | D:2 | Bought a scroll of identify for 22 gold pieces 1857 | D:2 | Identified the +1 pair of gloves of True Grit {Rampage | rElec rC- Dex+6} 2216 | D:2 | Reached skill level 5 in Spellcasting 2422 | D:2 | Reached XP level 5. HP: 28/28 MP: 9/14 2904 | D:3 | Found a faded altar of an unknown god. 3473 | D:3 | Reached skill level 6 in Conjurations 3550 | D:3 | Found a runed translucent gate. 3550 | D:3 | Found a runed translucent gate. 3551 | D:3 | Found a runed translucent gate. 3555 | D:3 | Noticed ChronoRanger's ghost (amateur MiFi) 3825 | D:4 | Reached XP level 6. HP: 32/32 MP: 7/15 3973 | D:4 | Reached skill level 7 in Conjurations 4797 | D:5 | Entered Level 5 of the Dungeon 4848 | D:5 | Reached skill level 1 in Fighting 4881 | D:5 | Found a glowing drain. 4886 | Sewer | Entered a sewer 5370 | Sewer | Reached XP level 7. HP: 38/38 MP: 12/17 5715 | D:5 | Found Zeemperot's General Store. 5762 | D:5 | Found a sacrificial altar of Ru. 5982 | D:5 | Found a hide-covered altar of Uskayaw. 5983 | D:5 | Found a white marble altar of Elyvilon. 5988 | D:5 | Found a basalt altar of Yredelemnul. 5989 | D:5 | Found a bloodstained altar of Trog. 5989 | D:5 | Found a snail-covered altar of Cheibriados. 5989 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5989 | D:5 | Found an ornate altar of the Wu Jian Council. 5991 | D:5 | Found an iron altar of Okawaru. 5992 | D:5 | Found a sparkling altar of Nemelex Xobeh. 5993 | D:5 | Found a radiant altar of Vehumet. 5997 | D:5 | Became a worshipper of Vehumet 6626 | D:6 | Reached XP level 8. HP: 43/45 MP: 11/20 6649 | D:6 | Reached skill level 8 in Conjurations 6784 | D:6 | Noticed a two-headed ogre 6808 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring, serial_bayou_pond_c, minmay_small_reverse_x D:2: minmay_razor_zed, layout_rooms, serial_shops, shop D:3: layout_rooms, hellmonk_ecumenical_altar_arch_garden, ebering_ghost_rock_garden D:4: layout_loops_cross D:5: layout_basic, nicolae_ru_sacrificial_ziggurat, minitemple, serial_shops, shop, portal_sewer_entry_e D:6: layout_loops_ring, kennysheep_generic_room_3, uniq_eustachio Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 5 6 | 6.7 Conjurations | 5 6 7 8 | 8.0 Dodging | 3 4 | 4.8 Fighting | 1 2 | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Dagger | 2 | 10 | 1 || 13 Cast: Magic Dart | 33 | 51 | 11 || 95 Searing Ray | 12 | 53 | 22 || 87 Use: Scroll | | 4 | 1 || 5 Stab: Sleeping | 2 | | || 2 Armour: Robe | 4 | 17 | 17 || 38 Dodge: Dodged | 5 | 29 | 17 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6863 | 6512 | 351 | 1546 | 3868 | 7 | 980.4 | Dungeon | 6197 | 5846 | 351 | 1339 | 3602 | 6 | 1032.8 | Sewer | 665 | 665 | 0 | 207 | 266 | 1 | 665.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1448 daAuts D:2: 1274 daAuts D:3: 1129 daAuts D:5: 1014 daAuts D:4: 951 daAuts Sewer: 665 daAuts D:6: 378 daAuts