MacCMillion Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 10, D:1) 5 stones (10, -19, D:1) a +0 rapier (13, -10, D:1) a +0 short sword 3 stones a +0 dagger (15, -12, D:1) 5 stones (21, 9, D:1) a +0 long sword (28, -16, D:1) a +0 club a +0 mace (29, -11, D:1) 7 stones (30, 15, D:1) 4 stones (39, -4, D:1) a +0 club (45, -17, D:1) a +0 whip a stone Level 2 of the Dungeon [Shop] Kuroeromats's Distillery a potion of invisibility (112 gold) a potion of heal wounds (70 gold) a potion of attraction (42 gold) a potion of attraction (42 gold) a potion of haste (140 gold) a potion of brilliance (56 gold) a potion of degeneration (14 gold) (0, 0, D:2) 8 stones (4, -7, D:2) a +0 short sword 3 stones (9, 28, D:2) a +0 mace (10, -14, D:2) a +1 dagger of venom (11, 2, D:2) a +0 ring mail (11, 17, D:2) a +0 club (13, 1, D:2) a +0 dagger 4 stones (14, 11, D:2) a +0 ring mail (25, -18, D:2) an orb of mayhem (41, 12, D:2) a +0 short sword 5 stones (51, 1, D:2) 8 stones Level 3 of the Dungeon (23, -22, D:3) a +0 short sword a +0 scale mail a +0 war axe a +0 sling (30, -26, D:3) a +0 dagger a +0 robe (30, -23, D:3) a +0 dagger (30, -19, D:3) a +0 flail a +0 dagger a +0 robe (37, 6, D:3) a +0 club (39, -7, D:3) a +0 whip (40, -8, D:3) a +0 whip (40, -7, D:3) a +0 halberd (40, 0, D:3) a +0 dagger (41, -7, D:3) a +0 ring mail (52, 24, D:3) a +0 mace a +0 hand axe a +0 whip (53, -18, D:3) a +0 club a +0 club (53, 24, D:3) a +0 whip a +0 ring mail a +0 club (59, -37, D:3) an orb of guile Level 4 of the Dungeon [Shop] Bowkel's Jewellery Shop a ring of ice (350 gold) a ring of see invisible (210 gold) the amulet "Vokuisapn" {Reflect Harm rF- Will+ Int+2 SH+5} (557 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. SH+5: It affects your SH (+5). Harm: It increases damage dealt and taken. an amulet of faith (560 gold) a ring of magical power (280 gold) an amulet of faith (560 gold) a +4 ring of protection (504 gold) (0, 0, D:4) a +0 flail (1, 0, D:4) a stone (2, -21, D:4) a +0 robe a +0 dagger (6, -25, D:4) a +0 sling (13, 2, D:4) a +0 club (16, -10, D:4) 5 stones (18, -21, D:4) a +0 robe a +0 dagger (18, 2, D:4) a +0 leather armour (19, -17, D:4) a staff of fire (22, 15, D:4) a +0 spear (24, -27, D:4) a +0 dagger (40, 12, D:4) a +0 whip (41, 3, D:4) a +0 whip (57, -19, D:4) 5 stones Level 5 of the Dungeon (10, 4, D:5) a +0 dagger a +0 ring mail (13, -10, D:5) a +0 ring mail (15, 16, D:5) 3 stones (16, -8, D:5) a +0 leather armour (22, 27, D:5) a +0 scale mail (27, 4, D:5) a +0 war axe (35, 19, D:5) a +0 spear (35, 20, D:5) a +0 spear (35, 35, D:5) a +0 ring mail (37, -4, D:5) a +0 whip (37, -3, D:5) a +0 halberd (40, 24, D:5) a +0 battleaxe (40, 25, D:5) a +0 leather armour (51, 7, D:5) a +0 robe a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 hand axe a +0 flail a +0 short sword a +0 leather armour (5, 19, D:6) a +0 hand axe (6, 19, D:6) a +0 dagger a +1 robe of cold resistance (10, 7, D:6) 3 stones (12, 18, D:6) a +0 flail (12, 19, D:6) a +0 whip a +0 leather armour (13, 19, D:6) a +0 mace a +0 leather armour a +0 whip a +0 short sword a +0 plate armour (13, 20, D:6) a +1 dagger of protection a +0 robe (14, 23, D:6) a +0 falchion (17, 31, D:6) 3 stones (18, 23, D:6) a +0 long sword (19, 16, D:6) a +0 club (19, 30, D:6) a staff of air (21, -23, D:6) a Grand Grimoire (25, 28, D:6) a +0 mace Level 7 of the Dungeon [Shop] Dekig's Antique Armour Emporium a +0 chain mail (108 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) the sphere of Battle (1920 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. +2 fire dragon scales (1728 gold) a +0 buckler of poison resistance (204 gold) a +2 robe of willpower (424 gold) a +0 ring mail (96 gold) (0, 0, D:7) a +0 flail (4, -11, D:7) a +0 dagger (5, -17, D:7) a +1 vampiric scimitar a +0 plate armour (5, -11, D:7) a +0 club an orc corpse (skeletalised by now) (6, -5, D:7) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (7, -21, D:7) a +0 dagger a +0 cloak (8, -10, D:7) a +0 scale mail (9, -14, D:7) a +0 chain mail (11, -12, D:7) a wyvern skeleton (15, -38, D:7) a potion of curing (15, -13, D:7) a +0 spear a +0 spear (15, -10, D:7) a +0 spear (16, -36, D:7) a +0 rapier (16, -10, D:7) a +0 spear (17, -40, D:7) a potion of brilliance (19, 6, D:7) a +0 morningstar (22, -23, D:7) a +0 whip a +0 leather armour (22, 3, D:7) a +0 orcbow (24, -24, D:7) a +0 halberd a +0 plate armour an orc corpse (24, -23, D:7) a +0 hand axe the Ecumenical Temple (4, 10, Temple) a +0 morningstar a +0 ring mail (6, 10, Temple) a +0 whip a +0 leather armour