MachJacob Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -40, D:1) a +0 club (9, -31, D:1) a cursed +0 dagger (13, -13, D:1) a +0 dagger (18, -33, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, -9, D:2) a +0 robe (1, 12, D:2) a +0 club (4, 18, D:2) a +0 robe (6, 31, D:2) a +0 dagger (9, 37, D:2) a +0 mace (10, -8, D:2) a +0 crystal plate armour (16, -10, D:2) a +0 robe (18, 15, D:2) a cursed -1 mace (18, 33, D:2) a +0 dagger a cursed +0 robe a +0 club (23, 9, D:2) a +0 flail (24, -3, D:2) a +0 club (33, 34, D:2) a +1 scythe of flaming a +0 leather armour (45, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 2, D:3) 18 bolts (1, 3, D:3) a +0 ring mail (2, -11, D:3) a +0 robe a +0 dagger of flaming (2, -2, D:3) a +0 mace a +0 scale mail (17, -16, D:3) a +0 chain mail (25, 11, D:3) a +0 dagger a cursed -1 leather armour (28, 4, D:3) a +0 dagger (30, 4, D:3) a +0 chain mail (30, 8, D:3) a +0 whip (38, 8, D:3) a cursed +0 chain mail a +0 short sword (45, 10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 1, D:4) a +0 hand axe (7, 14, D:4) a cursed -1 club (9, 4, D:4) 17 arrows (9, 13, D:4) a +0 mace (11, 12, D:4) a +0 war axe (24, 10, D:4) a +0 scale mail (36, 26, D:4) a +0 ring mail (37, 22, D:4) a +0 hand axe (39, 25, D:4) 17 arrows (52, 35, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Myrim's Distillery a potion of heal wounds (50 gold) a potion of ambrosia (80 gold) a potion of cancellation (80 gold) a potion of curing (30 gold) a potion of cancellation (80 gold) a potion of mutation (80 gold) a potion of ambrosia (80 gold) a potion of mutation (80 gold) (0, 0, D:5) a +0 leather armour (3, -1, D:5) a +0 robe (6, -1, D:5) 3 large rocks (12, 12, D:5) a +0 giant spiked club (13, -1, D:5) a +0 giant spiked club (24, 9, D:5) an uncursed ring of teleportation a -1 short sword (33, -3, D:5) a +0 leather armour a +0 flail of crushing (34, -3, D:5) a +0 chain mail (34, 19, D:5) 9 poisoned darts (37, -3, D:5) a +0 flail (37, 3, D:5) a +0 shortbow a +1 hand axe of electrocution (38, -3, D:5) a +0 ring mail 4 boomerangs a +0 war axe (39, -2, D:5) a +0 leather armour (39, 10, D:5) 15 arrows (39, 12, D:5) a +0 shortbow (42, 11, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, 0, D:6) a +0 rapier (7, 4, D:6) a +0 scale mail (12, -10, D:6) a +0 trident a +0 chain mail (20, -14, D:6) a +0 flail a +0 leather armour a +0 flail a +0 rapier a +0 leather armour (25, -6, D:6) a +0 ring mail (31, -14, D:6) a +0 leather armour (33, 23, D:6) a +0 trident (35, 3, D:6) a +0 chain mail (36, 26, D:6) 19 arrows (43, 3, D:6) a +0 scale mail (43, 18, D:6) a +0 dagger (44, 17, D:6) a +1 flail of crushing a +0 robe a cursed -1 dagger a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a cursed +0 giant spiked club (2, -2, D:7) an arrow (4, -1, D:7) 25 arrows a +0 shortbow (4, 27, D:7) 18 arrows a +0 shortbow (5, 25, D:7) an arrow (8, 28, D:7) an arrow (9, 1, D:7) 19 arrows a +0 shortbow (10, 0, D:7) an arrow (10, 28, D:7) an arrow (18, 45, D:7) a +0 dagger a +0 robe (19, 16, D:7) 7 arrows (20, 21, D:7) a +0 flail (21, 21, D:7) a +0 leather armour a +0 club a +0 dagger a +0 dagger a +0 robe (24, 23, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Zuus's Jewellery Shop an uncursed amulet of faith (600 gold) an uncursed ring of protection from cold (375 gold) the ring "Deil" {rPois rN++ Dex+3} (657 gold) [ring of poison resistance] It affects your dexterity (+3). It protects you from poison. It greatly protects you from negative energy. a +3 ring of evasion (315 gold) an uncursed amulet of guardian spirit (450 gold) a +4 ring of strength (405 gold) a cursed ring of attention (67 gold) an uncursed ring of resist corrosion (300 gold) an uncursed ring of positive energy (300 gold) (2, 5, D:8) a +0 dagger (5, -6, D:8) 4 arrows (6, -10, D:8) an arrow (6, -9, D:8) 15 arrows a +0 shortbow a +0 flail (6, -8, D:8) 7 arrows (6, -2, D:8) a +0 scale mail (7, -15, D:8) an arrow (7, -7, D:8) a +0 dagger (7, -2, D:8) 10 arrows a +0 shortbow (9, -16, D:8) an arrow (10, -7, D:8) a +0 robe a +0 ring mail a +0 flail a +0 dagger (21, -7, D:8) a +0 hand axe (25, -29, D:8) a sling bullet (25, 6, D:8) a +0 robe (26, -29, D:8) 2 sling bullets (unseen) (26, -23, D:8) 15 gold pieces (26, -18, D:8) 16 gold pieces (27, -29, D:8) 2 sling bullets (27, -20, D:8) 18 gold pieces (27, 5, D:8) a +0 robe (28, -24, D:8) a +0 falchion (28, -22, D:8) a +0 dagger (46, -6, D:8) a +0 battleaxe Level 9 of the Dungeon (0, 0, D:9) the cursed +0 plate armour of Zeuf {rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (5, -22, D:9) the +7 quarterstaff "Soit" {flame, rPois MR++ Int-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-4). It protects you from poison. It affects your resistance to hostile enchantments. (8, -6, D:9) 24 arrows (11, -14, D:9) a sling bullet (12, -26, D:9) a +0 animal skin a +0 leather armour a +0 flail a +0 long sword a +0 chain mail a +1 spear a +0 hand axe (12, -19, D:9) 2 sling bullets (12, -18, D:9) a sling bullet (12, -17, D:9) 2 sling bullets (12, -12, D:9) a +0 whip (still there?) a sling bullet (still there?) (13, -20, D:9) a sling bullet (14, -21, D:9) a sling bullet (14, -20, D:9) a sling bullet (15, -20, D:9) a sling bullet (16, -27, D:9) a +0 chain mail (16, -21, D:9) a sling bullet (17, -26, D:9) a +0 hand axe (17, -24, D:9) a +1 flail of protection a +0 leather armour (18, -25, D:9) a sling bullet (20, -19, D:9) a sling bullet (21, -32, D:9) a +0 robe a +0 club (21, -20, D:9) 30 sling bullets (22, -17, D:9) a sling bullet (38, -13, D:9) a +0 leather armour a scroll of magic mapping (39, -13, D:9) a cursed -2 dagger (still there?) a +0 dagger (still there?) (40, -13, D:9) a sling bullet (40, -12, D:9) a sling bullet (44, -11, D:9) a sling bullet Level 10 of the Dungeon (0, 0, D:10) a +0 mace a +0 robe (4, 1, D:10) a cursed -2 club (7, -3, D:10) a +0 dagger a +0 robe (7, -2, D:10) a cursed +0 short sword a cursed +0 robe a +0 robe a +1 battleaxe a +0 robe (9, 15, D:10) a +0 ring mail (10, 9, D:10) a +0 robe a +2 falchion (11, 8, D:10) a +0 plate armour a +2 flail of holy wrath (13, 23, D:10) a +0 leather armour (14, 15, D:10) a +0 club (17, 32, D:10) a +0 chain mail (21, 5, D:10) a +0 short sword a +0 dagger a +0 dagger (23, 0, D:10) a +0 ring mail (26, 6, D:10) a poisoned dart (27, 3, D:10) a poisoned dart (30, 14, D:10) a +0 club (40, 1, D:10) 23 arrows Level 11 of the Dungeon (0, 0, D:11) 19 arrows (2, -13, D:11) a potion of curing (10, -2, D:11) a sling bullet (12, -16, D:11) a +0 leather armour (14, -14, D:11) a +0 leather armour (20, -3, D:11) a +0 dagger a +0 robe a cursed -1 dagger a +0 leather armour (21, -4, D:11) a +0 dagger a +0 leather armour (23, 10, D:11) 18 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 bolts (4, -9, Lair:1) a scroll of silence (10, -7, Lair:1) a +0 club (11, -4, Lair:1) a +0 plate armour (11, -1, Lair:1) a sling bullet (13, -7, Lair:1) a sling bullet (14, -3, Lair:1) 2 sling bullets (15, -3, Lair:1) a sling bullet (16, -2, Lair:1) a sling bullet (17, -2, Lair:1) a sling bullet (18, -2, Lair:1) a sling bullet