MachJacob Level 1 of the Dungeon (0, 0, D:1) a stone a +0 short sword (0, 5, D:1) 19 stones (4, 13, D:1) a +0 club (14, 5, D:1) 21 stones (15, 2, D:1) a +0 whip (27, 17, D:1) 17 stones (29, 11, D:1) a goblin corpse (40, -4, D:1) a +1 hand axe of flaming Level 2 of the Dungeon (0, 3, D:2) a +0 club (3, 9, D:2) an adder corpse (skeletalised by now) (21, 21, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (26, 15, D:2) a +0 short sword (29, 20, D:2) a +0 club (36, 3, D:2) a +0 short sword (44, 1, D:2) a rat corpse (45, 15, D:2) a leopard gecko corpse (45, 32, D:2) a bat corpse (46, 39, D:2) 30 stones (49, 25, D:2) a +0 short sword (50, 31, D:2) a +0 dagger (52, 30, D:2) a hobgoblin corpse (57, 33, D:2) +0 ice dragon scales Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (2, -6, D:3) a +0 short sword (2, -1, D:3) a ration (3, 9, D:3) a potion of invisibility (10, 9, D:3) 10 gold pieces (11, 6, D:3) a +0 whip (11, 10, D:3) a scroll of magic mapping (13, -3, D:3) a +0 club (13, 2, D:3) a scroll of identify (17, 4, D:3) 14 stones (17, 11, D:3) a scroll of identify