MachJacob Level 1 of the Dungeon (2, 4, D:1) a +0 dagger (12, 4, D:1) 24 arrows (16, 7, D:1) a +0 robe (33, 25, D:1) a +0 chain mail a cursed +0 club (33, 44, D:1) a +0 spear (35, 43, D:1) a +0 ring mail (40, 23, D:1) a +0 club a +0 club (46, 12, D:1) a +0 club (46, 18, D:1) a +0 whip (47, 52, D:1) a +0 leather armour Level 2 of the Dungeon (2, 25, D:2) a +0 scale mail (5, -20, D:2) a +0 hand axe a +2 scale mail of cold resistance (11, 21, D:2) a cursed +0 short sword (13, -29, D:2) a +0 robe (17, -1, D:2) 24 sling bullets (20, -19, D:2) a +0 robe (20, 1, D:2) 24 sling bullets (21, 1, D:2) 17 arrows (33, -8, D:2) a +0 war axe (34, 14, D:2) a +0 club (43, -30, D:2) a +0 dagger (45, -10, D:2) a +0 dagger (47, 6, D:2) a +0 robe (47, 8, D:2) 14 poisoned darts (51, -7, D:2) 25 sling bullets (53, -16, D:2) 18 poisoned darts (56, -19, D:2) 22 poisoned darts (58, -18, D:2) a +0 whip (58, -15, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, -5, D:3) a +0 short sword (4, -10, D:3) a +0 club a +0 scale mail (6, -32, D:3) an uncursed ring of attention (6, -6, D:3) a +0 club (6, 5, D:3) a +0 dagger (20, -25, D:3) a cursed -2 spear (26, -12, D:3) 13 sling bullets (37, -45, D:3) a +0 hunting sling (38, -20, D:3) a +0 whip (39, -20, D:3) 13 sling bullets (42, -29, D:3) a +0 flail (43, -43, D:3) 23 arrows (50, -14, D:3) a +0 leather armour (53, -29, D:3) a +0 flail (53, -8, D:3) 11 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 spear (13, -5, D:4) 12 sling bullets (13, 4, D:4) a +0 giant spiked club (22, 24, D:4) a +0 giant spiked club (38, 21, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 7 bolts (1, -7, D:5) a +0 ring mail (1, -4, D:5) a cursed -2 scale mail a +0 vampiric whip (2, 19, D:5) a +0 whip (4, 24, D:5) 22 bolts (10, 31, D:5) a cursed +0 giant club (15, 18, D:5) a +0 mace (21, 26, D:5) a +0 giant spiked club (27, 25, D:5) a +0 club (28, 29, D:5) an arrow (29, 29, D:5) a +0 shortbow 12 arrows (30, 28, D:5) 4 arrows (37, 33, D:5) a +0 mace (48, 8, D:5) a +2 centaur barding (54, 11, D:5) 4 javelins Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, 9, D:6) the cursed +0 robe "Geulaif" {rPois rF- rC++ Int+4} It affects your intelligence (+4). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It has a curse placed upon it. (7, 13, D:6) a +0 club (10, -16, D:6) an uncursed ring of teleportation (16, -19, D:6) a +0 halberd (24, 14, D:6) a +0 leather armour (25, 15, D:6) a +0 flail (29, -23, D:6) a +0 dagger a +0 scale mail (30, 16, D:6) 15 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (3, -17, D:7) an arrow (6, -18, D:7) 3 arrows (6, 4, D:7) an arrow (7, 6, D:7) 2 arrows (7, 7, D:7) 2 arrows (8, 7, D:7) 3 arrows a +2 shortbow of freezing (12, 7, D:7) 18 bolts (28, 20, D:7) a +2 falchion of holy wrath (34, 34, D:7) a +0 ring mail (36, 18, D:7) 14 sling bullets (39, 18, D:7) a +0 giant club (39, 23, D:7) a cursed ring of teleportation (39, 32, D:7) a cursed +0 scale mail a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, 21, D:8) a +0 giant spiked club (6, -16, D:8) a +0 dagger (7, -20, D:8) a +2 hand axe of chopping a +0 ring mail (8, -21, D:8) a +0 leather armour (10, -21, D:8) a +0 dagger a +0 robe (10, -8, D:8) a +0 leather armour (14, -21, D:8) a +0 dagger a +0 robe (22, 22, D:8) a +0 club (24, 24, D:8) a +0 whip (25, -14, D:8) a +0 giant club (29, 26, D:8) a book of Minor Magic (32, 24, D:8) a +0 leather armour a +0 club (35, 21, D:8) a +0 robe a +0 dagger (35, 25, D:8) a cursed +0 robe a +0 dagger of holy wrath (37, 10, D:8) a cursed -3 mace (42, 4, D:8) 17 gold pieces (42, 5, D:8) a scroll of noise (42, 6, D:8) a throwing net (49, 10, D:8) 17 sling bullets Level 9 of the Dungeon [Shop] Usucikk's Changing Room Sif Muna's Almanac of Transmutation (880 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Hydra Form Transmutation 6 e - Dragon Form Transmutation 7 a potion of lignification (48 gold) 2 potions of mutation (256 gold) a potion of mutation (128 gold) a wand of polymorph (8) (160 gold) a potion of mutation (128 gold) a book of Changes (400 gold) (0, 0, D:9) an arrow (1, -2, D:9) 5 arrows (2, -10, D:9) 2 arrows (2, -2, D:9) an arrow (3, -10, D:9) an arrow (4, -9, D:9) an arrow (5, -10, D:9) 7 arrows a +0 shortbow (5, 1, D:9) a +0 robe a cursed +0 short sword (6, -9, D:9) a scarf of cloud immunity (6, -8, D:9) an arrow (6, -5, D:9) an arrow (12, -22, D:9) a +0 plate armour a +0 mace (20, -3, D:9) a +0 mace (38, -22, D:9) a +0 robe (52, -36, D:9) a +2 mace of protection (53, -31, D:9) a stone (55, 2, D:9) 13 poisoned darts Level 10 of the Dungeon [Shop] Agom's General Store (Shop contents are unknown) (0, 0, D:10) a ration (3, -2, D:10) a +0 pair of gloves (4, -8, D:10) 25 stones (6, -2, D:10) 21 arrows (10, -1, D:10) an iguana corpse (skeletalised by now) (10, 1, D:10) a book of Callings (11, -4, D:10) a +0 falchion (12, -29, D:10) a +0 short sword (13, -31, D:10) an arrow (13, -5, D:10) 12 gold pieces (15, -31, D:10) 2 arrows 2 stones (16, -31, D:10) an arrow (16, -14, D:10) a +0 morningstar (17, -30, D:10) 2 stones (23, -19, D:10) a +0 mace (unseen) (28, -12, D:10) a +0 falchion (28, -7, D:10) the +6 flail of a bailey {flame, *Slow rPois rN++ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It greatly protects you from negative energy. It lets you see invisible. It may slow you when you take damage. (30, -15, D:10) a +0 spear a +0 flail a +0 club (32, -12, D:10) a +0 spear of flaming (34, -15, D:10) a cursed -1 dagger 5 boomerangs a +0 leather armour the Ecumenical Temple