MachJacob Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 11, D:1) a +0 dagger (10, 8, D:1) a +0 club (11, 12, D:1) a +0 whip (25, 9, D:1) a +0 whip (26, 16, D:1) a +0 club (33, 20, D:1) a cursed -3 club (34, 32, D:1) a +0 club (47, 9, D:1) a +0 dagger (48, 0, D:1) a +0 whip Level 2 of the Dungeon (2, -20, D:2) a +0 mace (10, -39, D:2) a +0 club (18, -35, D:2) a +0 dagger (19, -34, D:2) a +0 club (20, 5, D:2) 5 large rocks (22, -5, D:2) a +0 club (27, -2, D:2) a +0 robe (28, -8, D:2) a +0 hand axe (37, -39, D:2) a +0 short sword (43, -25, D:2) a +0 short sword (43, -12, D:2) a +0 club (43, 9, D:2) a +0 ring mail (46, -2, D:2) a cursed -3 dagger (57, -1, D:2) a cursed -1 club a +0 club a +0 chain mail (68, -3, D:2) a +0 robe Level 3 of the Dungeon (16, 4, D:3) a +0 robe a +0 hunting sling (24, 33, D:3) a +0 club (26, 31, D:3) a sling bullet (30, 31, D:3) 20 sling bullets a +0 club a +0 hunting sling (31, 18, D:3) a +0 club a +0 robe (34, 28, D:3) a sling bullet (51, 29, D:3) a +0 rapier (53, 13, D:3) a +0 club (56, 14, D:3) a +0 dagger (56, 15, D:3) a +0 hunting sling of velocity (57, 3, D:3) a +0 club (58, 6, D:3) a +0 club (60, 6, D:3) a +0 short sword a +0 animal skin (62, 6, D:3) a +0 club (63, 7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 13 arrows (13, 18, D:4) a +0 long sword (27, -13, D:4) a +0 ring mail (28, -22, D:4) a potion of degeneration Level 5 of the Dungeon [Shop] Reiwy's Armour Shoppe a +3 ring mail of magic resistance (260 gold) a +0 ring mail (40 gold) the +0 leather armour "Maipp" {rElec rF++ MP+9 Stlth-} (510 gold) It greatly protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). It makes you less stealthy. a +0 leather armour (20 gold) a +0 leather armour (20 gold) +1 steam dragon scales (470 gold) a +0 cloak (45 gold) a +0 naga barding of stealth (300 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 robe (7 gold) (0, 0, D:5) a +0 leather armour a +0 mace (7, -46, D:5) a +0 spear (12, -37, D:5) a cursed -1 spear (12, -30, D:5) a +0 dagger (14, -53, D:5) a +0 chain mail a +0 scimitar (14, -37, D:5) a +0 halberd (15, -28, D:5) a +0 scale mail (20, -45, D:5) a cursed -2 whip (23, -25, D:5) a +0 giant club (31, -33, D:5) a +0 hand axe (33, -37, D:5) 12 arrows a +0 shortbow (33, -36, D:5) a +0 scale mail a +0 dagger (34, -36, D:5) 3 arrows (36, -36, D:5) a +0 trident a +0 mace (36, -30, D:5) a potion of degeneration (37, -35, D:5) a +0 hand axe (41, -55, D:5) a +0 trident Level 6 of the Dungeon (7, 31, D:6) a +0 dagger a +0 robe (8, 32, D:6) a +0 dagger of holy wrath a +0 robe (13, 46, D:6) a +0 chain mail (23, -3, D:6) a +0 flail (30, 14, D:6) a +0 arbalest a +0 trident (32, 15, D:6) a +0 robe a +0 dagger (32, 17, D:6) a +0 robe a +0 dagger (32, 19, D:6) a +0 whip (36, 14, D:6) a +0 leather armour 4 boomerangs a +0 hand axe (41, -8, D:6) a +0 flail (45, 1, D:6) an arrow (45, 2, D:6) an arrow (49, -1, D:6) a +0 leather armour a +0 trident (55, -7, D:6) an arrow (55, -6, D:6) a +0 robe a +0 dagger (55, 3, D:6) 6 arrows a +0 shortbow (60, -3, D:6) 2 arrows (60, -2, D:6) 3 arrows (61, -3, D:6) an arrow (61, 0, D:6) 3 arrows (62, 2, D:6) an arrow (66, -1, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 20, D:7) a +0 ring mail (10, 23, D:7) 20 bolts (24, -1, D:7) a +0 falchion (26, 14, D:7) 11 poisoned darts (30, 13, D:7) a +2 broad axe of electrocution (31, -4, D:7) a +0 hunting sling (37, 20, D:7) a +0 robe (44, 2, D:7) a +0 falchion (47, 8, D:7) a scroll of random uselessness (49, 2, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. (1, -21, D:8) a +0 club (1, -18, D:8) a +0 club (6, -24, D:8) 22 bolts (7, 6, D:8) 11 sling bullets (8, -7, D:8) a +0 leather armour a +0 dagger (10, 13, D:8) a +0 hand axe a +0 chain mail a cursed -2 dagger a +0 robe (13, 11, D:8) a +0 leather armour (16, 11, D:8) a +0 dagger a +0 leather armour (17, 11, D:8) a +0 hand axe a +0 chain mail (17, 14, D:8) a +0 hand axe (22, 0, D:8) a +0 cloak (27, 5, D:8) 22 arrows (47, -21, D:8) a scroll of random uselessness (56, -14, D:8) a +0 whip a +0 mace a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (59, -16, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Otuoroed's Antique Weapon Shoppe the +8 trident "Ziyrph" {pain, rC+ rN++} (2049 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It greatly protects you from negative energy. a +1 rapier of protection (330 gold) the +10 mace of Qeste {protect, rElec Str+2 Dex+2} (2128 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). It affects your dexterity (+2). It insulates you from electricity. a +0 arbalest (126 gold) a +2 short sword of speed (588 gold) a +0 dagger of venom (123 gold) the +4 rapier of Responsibility {flame, rC+ MP+9 Int+2} (1800 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from cold. It affects your magic capacity (+9). a +0 quarterstaff (112 gold) a +0 trident (98 gold) a +0 lajatang (420 gold) a +2 short sword of flaming (487 gold) the +2 scimitar of War {slice, rN++} (938 gold) It inflicts extra damage upon your enemies. It greatly protects you from negative energy. a +2 great mace of draining (663 gold) [Shop] Soaciw's Assorted Antiques a +0 long sword (94 gold) a potion of agility (108 gold) a scroll of remove curse (81 gold) a wand of scattershot (4) (648 gold) a wand of random effects (4) (81 gold) a potion of heal wounds (135 gold) a +0 dagger (54 gold) a potion of haste (270 gold) a +0 scale mail (108 gold) a +0 hunting sling (40 gold) (0, 0, D:9) a cursed +0 robe (3, 7, D:9) a +2 dagger of distortion a +0 robe (9, 9, D:9) a +0 quarterstaff (16, 17, D:9) a +0 flail (19, 20, D:9) a +0 hand axe a +0 animal skin (22, -1, D:9) a +0 robe (24, 18, D:9) a +2 dagger of protection (25, 15, D:9) a +0 robe a +0 short sword (25, 16, D:9) a +0 falchion (28, 22, D:9) a +0 short sword (32, 37, D:9) a +0 scale mail a +0 war axe (33, 30, D:9) a +0 spear a +0 shield (34, 30, D:9) a +0 halberd a +0 ring mail (35, 30, D:9) a +0 club (41, 11, D:9) an arrow (43, 12, D:9) an arrow (43, 13, D:9) an arrow (46, 6, D:9) an arrow (46, 12, D:9) 3 arrows (47, 10, D:9) an arrow a +0 shortbow (48, 10, D:9) a cursed +0 pair of gloves (50, 1, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (3, 6, D:10) a +0 spear (4, -18, D:10) a +0 spear (5, -18, D:10) a sling bullet (6, -15, D:10) a sling bullet (6, 7, D:10) a +0 war axe a +0 plate armour 6 boomerangs (6, 13, D:10) a +0 robe a +0 flail a +0 leather armour a +0 club (7, -7, D:10) a +0 spear (7, -3, D:10) a +0 spear (7, 13, D:10) a +0 leather armour a +0 war axe (8, -15, D:10) 2 sling bullets (8, -14, D:10) a +0 spear (8, 10, D:10) 4 boomerangs a +0 short sword (8, 12, D:10) a +0 spear (9, -13, D:10) a +0 whip (9, -12, D:10) a +0 club (9, -11, D:10) a cursed +0 short sword (10, -19, D:10) 3 sling bullets (10, -16, D:10) 4 sling bullets a +0 quarterstaff a +0 ring mail a +0 hunting sling (10, -13, D:10) 17 sling bullets a +0 whip a +0 dagger (10, 7, D:10) a +0 ring mail (11, -22, D:10) 3 sling bullets (11, -14, D:10) a sling bullet (11, -13, D:10) 3 poisoned darts a +0 dagger (12, -13, D:10) a sling bullet (12, -12, D:10) a poisoned dart (12, -10, D:10) 2 poisoned darts (20, -14, D:10) a +0 spear (22, -11, D:10) a +0 spear (23, -8, D:10) a +0 flail (24, -27, D:10) a +0 spear (25, -8, D:10) a +0 hand axe (26, -12, D:10) a cursed -2 mace 12 arrows a +0 shortbow (26, -11, D:10) a +0 giant club a +0 spear (26, -10, D:10) a +0 whip a +0 club a +0 spear (26, -5, D:10) an arrow (48, -10, D:10) a +0 leather armour a +0 hand axe (50, -33, D:10) a +0 club (54, 3, D:10) a +2 dagger of venom Level 11 of the Dungeon (12, 27, D:11) a ration (21, 18, D:11) 4 poisoned darts (22, 16, D:11) a +0 short sword a poisoned dart (22, 17, D:11) a +0 dagger a poisoned dart a +0 dagger a cursed -1 short sword a +0 dagger (22, 18, D:11) a +0 whip (26, 11, D:11) a wand of enslavement (8) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (12, -29, Lair:1) a +2 rapier of venom (23, -9, Lair:1) a +0 short sword (33, -17, Lair:1) 28 sling bullets (33, -13, Lair:1) 29 arrows (43, -32, Lair:1) a +0 mace (44, -1, Lair:1) a potion of degeneration (44, 8, Lair:1) a +0 falchion (56, 3, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of lignification (10, -31, Lair:2) a +0 robe (19, -15, Lair:2) a potion of degeneration (21, -19, Lair:2) 19 arrows (26, -2, Lair:2) an uncursed ring of positive energy (26, -1, Lair:2) an uncursed ring of stealth (27, -1, Lair:2) an uncursed ring of stealth