Dungeon Crawl Stone Soup version 0.17-a0-1632-g0af21bd (webtiles) character file. 0 MackTheKnife the Ducker (level 1, 0/14 HPs) Began as a High Elf Gladiator on Aug 3, 2015. Slain by a kobold ... wielding a +0 dagger (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:20 (32 turns). MackTheKnife the Ducker (High Elf Gladiator) Turns: 32, Time: 00:00:20 Health: 0/14 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles e - a bread ration {@e1} Skills: + Level 2.0 Fighting + Level 2.4 Polearms + Level 2.1 Throwing + Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Welcome, MackTheKnife the High Elf Gladiator. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. Okay, then. Unknown command. Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. There is a fountain of clear blue water here. You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. A kobold comes into view. It is wielding a dagger. There is a stone staircase leading up here. The kobold closely misses you. The kobold hits you with a dagger. You take 1 damage, and have 13/14 hp. The kobold hits you with a dagger. You take 1 damage, and have 12/14 hp. The kobold hits you but does no damage. The kobold barely misses you. The kobold hits you with a dagger. You take 1 damage, and have 11/14 hp. The kobold hits you but does no damage. The kobold hits you with a dagger. You take 2 damage, and have 9/14 hp. The kobold hits you with a dagger. You take 2 damage, and have 7/14 hp. The kobold hits you but does no damage. The kobold closely misses you. The kobold hits you with a dagger. You take 1 damage, and have 6/14 hp. The kobold hits you with a dagger. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/14 hp. MASSIVE DAMAGE!! The kobold misses you. The kobold misses you. The kobold hits you with a dagger. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/14 hp. The kobold hits you but does no damage. The kobold closely misses you. The kobold closely misses you. The kobold barely misses you. The kobold hits you but does no damage. The kobold hits you with a dagger. You die... .# .# # ..#.# .... ######.. ######.....# .........K.# #..<.@.+ #......# #.......... #.#####..... #. .(.... #. ...... # ..... ..... You could see a kobold. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MackTheKnife the High Elf Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 23 | D:2 | HP: 3/14 [kobold/dagger (3)] 32 | D:2 | Slain by a kobold Vault maps used: D:1: grunt_arrival_crossed_arrows D:2: lemuel_upstairs_altar, uniq_iyjb, uniq_robin, uniq_sigmund Vault maps used: D:1: grunt_arrival_crossed_arrows D:2: lemuel_upstairs_altar, uniq_iyjb, uniq_robin, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 20.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 20.0 +-------+-------+-------+-------+-------+----------------------