Dungeon Crawl Stone Soup version 0.25-a0-815-gab441bd002 (webtiles) character file. Game seed: 5012439009997644954, levelgen mode: deterministic 427 MackTheKnife the Insei (level 6, -5/72 HPs) Began as a Demonspawn Monk on Apr 20, 2020. Killed from afar by a white imp (9 damage) ... with a puff of frost ... summoned by Natasha ... on level 3 of the Dungeon. The game lasted 00:06:03 (3401 turns). MackTheKnife the Insei (Demonspawn Monk) Turns: 3401, Time: 00:06:03 Health: -5/72 AC: 23 Str: 12 (14) XL: 6 Next: 65% Magic: 0/6 EV: 2 Int: 12 (13) God: Gold: 96 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit + (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR +.... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.22/turn k - ring of positive energy {rN+} MPRegen 0.10/turn (no ring) @: tree-form A: clever 1, demonic guardian 1, magic resistance 1, evolution 1, magic shield a: no special abilities You were on level 3 of the Dungeon. You were hungry. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 96 gold pieces. Inventory: Armour f - a +0 leather armour (melded) (You found it on level 1 of the Dungeon) i - a +0 tower shield (You found it on level 2 of the Dungeon) Jewellery k - a ring of positive energy (left branch) {rN+} (You found it on level 3 of the Dungeon) Scrolls a - 3 scrolls of teleportation g - a scroll of random uselessness {unknown} j - a scroll of identify l - a scroll of remove curse m - a scroll of magic mapping {!r} Potions c - 4 potions of flight d - a potion of might {unknown} e - a potion of curing {unknown} Comestibles b - 3 rations Skills: + Level 3.9 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 6.5 Unarmed Combat You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (visited) Altars: Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations ((You have a pair of small horns on your head.)) A weak demonic guardian rushes to your aid. When hurt, damage is shared between your health and your magic reserves. ((When seriously injured, your bleeding wounds create armour. (AC +0))) Your mind is acute. (Int +2) You are resistant to hostile enchantments. (MR+) You evolve. Message History Natasha, Servant of Life and Death comes into view. Natasha hisses angrily. Natasha mumbles some strange words. The rat closely misses you. You closely miss the rat. The rat bites you. You take 2 damage, and have 46/48 hp. You barely miss Natasha. Natasha claws you. The rat bites you. You take 4 damage, and have 42/48 hp. You hit Natasha. Your headbutt misses Natasha. The white imp gestures at you. The puff of frost hits you! Natasha stares at you and mumbles some strange words. The magic dart hits you. Your blood congeals into armour. The rat closely misses you. You hit Natasha but do no damage. Your headbutt misses Natasha. Natasha claws you. The rat bites you. You take 17 damage, and have 25/48 hp. MASSIVE DAMAGE!! You now have 4/6 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss Natasha. You headbutt Natasha, but do no damage. The white imp barely misses you. Natasha barely misses you. The rat bites you but does no damage. You closely miss Natasha. The white imp gestures at you. The puff of frost misses you. Natasha claws you but does no damage. You hit Natasha. The rat barely misses you. The white imp hits you but does no damage. Natasha casts a spell. You closely miss Natasha. The rat closely misses you. The white imp hits you but does no damage. You closely miss Natasha. Your headbutt misses Natasha. Natasha drinks a potion. Natasha is healed! The rat closely misses you. You hit Natasha. The white imp laughs crazily. The white imp gestures at you. The puff of frost hits you! Natasha barely misses you. The rat barely misses you. You take 8 damage, and have 17/48 hp. You now have 2/6 mp. You barely miss Natasha. You punch Natasha, but do no damage. The white imp gestures at you. The puff of frost misses you. Natasha claws you. The white imp misses you. The rat closely misses you. Your quasit bites Natasha but does no damage. Your quasit barely misses Natasha. x2 You take 1 damage, and have 16/48 hp. Unknown command. You closely miss Natasha. The white imp barely misses you. Natasha closely misses you. Your quasit bites Natasha but does no damage. Your quasit misses Natasha. Your quasit barely misses Natasha. The white imp hits you but does no damage. The rat barely misses you. Unknown command. You closely miss Natasha. The white imp hits you. The white imp freezes you. * * * LOW HITPOINT WARNING * * * Your quasit barely misses Natasha. Your quasit closely misses Natasha. Your quasit claws Natasha but does no damage. Natasha claws you! * * * LOW HITPOINT WARNING * * * The white imp barely misses you. The rat bites you but does no damage. You take 10 damage, and have 6/48 hp. MASSIVE DAMAGE!! You now have 0/6 mp. You barely miss Natasha. Your headbutt misses Natasha. Your quasit barely misses Natasha. Your quasit claws Natasha. Your quasit claws Natasha but does no damage. The white imp hits you but does no damage. Natasha closely misses you. The white imp gestures at you. The puff of frost hits you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. You take 4 damage, and have 2/48 hp. Really quaff h - a potion of lignification {!q}? Really quaff the potion of lignification? You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. Your blood armour dries and flakes away. Your quasit barely misses Natasha. Your quasit closely misses Natasha. Your quasit claws Natasha. The white imp hits you but does no damage. Natasha claws you but does no damage. The white imp gestures at you. The puff of frost hits you but does no damage. The rat bites you but does no damage. Your quasit bites Natasha. Your quasit misses Natasha. Your quasit barely misses Natasha. You now have 4/72 hp. You barely miss Natasha. The white imp hits you but does no damage. Your quasit closely misses Natasha. Your quasit claws Natasha but does no damage. Your quasit claws Natasha. Natasha claws you but does no damage. The white imp gestures at you. The puff of frost hits you! You die... ............≈≈.# .........#..........≈≈. ........#...........≈. ......##....[.#...#.# .............##≈≈≈## #..>...####.†####≈.# #5.....# #..## #≈.≈ #.hr5..# #...###.≈≈ #.5♣...# #.%...##≈# #......# ####..÷.?. #......## #####.. #.......# #.. #####.#.# ### #.#.# # #...# ## ##..### #. ##....## #. You could see Natasha, 2 white imps, a rat and a friendly quasit. Vanquished Creatures A hound (D:3) Natasha (D:3) A merfolk siren (Sewer) A merfolk avatar (Sewer) 6 adders 3 gnolls (D:3) A river rat (D:3) An ooze (D:2) A worm (D:2) A dart slug (D:1) 5 leopard geckos 3 ball pythons 6 bats 5 giant cockroaches 5 hobgoblins 8 jackals 6 kobolds 3 frilled lizards (Sewer) 4 goblins 25 rats 87 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:3) Natasha (D:3) 2 river rats A leopard gecko (Sewer) 2 ball pythons (Sewer) 3 frilled lizards 2 rats (Sewer) 12 creatures vanquished. Grand Total: 99 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MackTheKnife the Demonspawn Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 110 | D:1 | Reached skill level 3 in Unarmed Combat 208 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 208 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 746 | D:2 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 746 | D:2 | Reached XP level 3. HP: 19/29 MP: 3/3 844 | D:2 | Reached skill level 4 in Unarmed Combat 1314 | D:3 | Noticed Sigmund 1324 | D:3 | Killed Sigmund 1324 | D:3 | Reached skill level 5 in Unarmed Combat 1324 | D:3 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 1324 | D:3 | Reached XP level 4. HP: 33/35 MP: 4/4 1324 | D:3 | Reached XP level 5. HP: 39/41 MP: 5/5 1401 | D:3 | Found a glowing drain. 1560 | Sewer | Entered a sewer 1701 | Sewer | Gained mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 1701 | Sewer | Gained mutation: You evolve. [potion of mutation] 1701 | Sewer | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 1974 | Sewer | Reached skill level 6 in Unarmed Combat 2223 | Sewer | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 2223 | Sewer | Reached XP level 6. HP: 21/47 MP: 6/6 2950 | D:3 | HP: 9/47 [gnoll/+0 halberd (5)] 3120 | D:3 | Noticed Natasha 3127 | D:3 | Killed Natasha 3195 | D:3 | Noticed Natasha 3215 | D:3 | Killed Natasha 3383 | D:3 | Noticed Natasha 3398 | D:3 | HP: 12/48 [white imp[Natasha] (3)] 3399 | D:3 | HP: 2/48 [white imp/puff of frost[Natasha] (4)] 3401 | D:3 | Killed from afar by a white imp Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a D:2: layout_basic D:3: wander_river, layout_rooms, gup_sewer_entry_bubbles, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, chequers_serial_rivers_small_a, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 3 5 6 | 6.5 Fighting | | 3.9 Dodging | | 2.6 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 128 | 261 || 389 Punch | | 7 || 7 Headbutt | | 15 || 15 Use: Potion | | 6 || 6 Scroll | | 4 || 4 Stab: Sleeping | 6 | || 6 Distracted | | 1 || 1 Eat: Chunk | 1 | || 1 Ration | | 2 || 2 Armor: Leather armour | 33 | 79 || 112 Robe | 1 | || 1 Skin | | 18 || 18 Dodge: Dodged | 81 | 160 || 241 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 239 | 371 | 60.8 | 52 | 47 | 47.5 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 54 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 167 | 228 | 57.7 | 24 | 8 | 25.0 Sewer | 0 | 143 | 100.0 | 0 | 39 | 100.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a D:2: layout_basic D:3: wander_river, layout_rooms, gup_sewer_entry_bubbles, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, chequers_serial_rivers_small_a, uniq_natasha, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 33.9 | 37.3 | 841.8 Dungeon | 69.1 | 68.8 | 1.4 | 25.6 | 46.4 | 772.3 Sewer | 30.9 | 31.2 | 0.0 | 52.4 | 17.3 | 1050.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 152.5 Dungeon | 60.6 | 64.4 | 33.3 | N/A | 76.6 | 155.7 Sewer | 39.4 | 35.6 | 66.7 | N/A | 23.4 | 143.0 +-------+-------+-------+-------+-------+----------------------