Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Macka the Conjurer (Formicid Conjurer) Turns: 2487, Time: 00:10:33 Health: 28/35 AC: 3 Str: 11 XL: 5 Next: 74% Magic: 5/8 EV: 12 Int: 18 God: Gold: 133 SH: 0 Dex: 10 Spells: 0/8 levels left rFire . . . SeeInvis + a - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . s - +0 cloak rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ m - amulet of magic regeneration HPRegen 0.11/turn l - ring of resist corrosion MPRegen 0.36/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 4 of its levels. You have collected 161 gold pieces. You have spent 28 gold pieces at shops. Inventory: Hand Weapons a - a +0 hunting sling (weapon) b - a +0 falchion Missiles j - 103 stones (quivered ammo) k - 22 poisoned darts Armour c - a +0 robe (worn) g - a +1 ring mail of poison resistance s - a +0 cloak (worn) Jewellery l - a ring of resist corrosion (left hand) m - an amulet of magic regeneration (around neck) Scrolls e - a scroll labelled SICOMUACOONN f - a scroll labelled NOOTSUCEHON h - 2 scrolls labelled POSTERCH QILEGA o - a scroll of noise p - 2 scrolls labelled WEEXATZEUPN q - 2 scrolls labelled ADAETHR ERIOVUE Potions d - a bubbling coppery potion i - 2 smoky amethyst potions n - a brown potion r - 2 dark potions Skills: * Level 0.2 Fighting * Level 0.3 Armour - Level 1.7 Dodging - Level 2.4 Stealth * Level 2.2 Spellcasting * Level 5.9 Conjurations You cannot memorise any spells. You know the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 46% 3d4 2% 2 c - Magic Dart Conj 92% 1d7 1% 1 d - Vampiric Draining Necr 1% 2d6 47% 3 z - Sublimation of Blood Necr 1% N/A 26% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% N/A 8% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Animate Skeleton Necr 4% N/A 19% 1 Beastly Appendage Tmut 4% N/A 19% 1 Pain Necr 8% 1d4 19% 1 Wereblood Tmut 2% N/A 26% 2 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Spider Form Tmut/Pois 1% N/A 47% 3 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Orb of Destruction Conj 11% 9d5 100% 7 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 = D:2 ((?[! Annotations: D:2 1 exclusion D:4 Natasha Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Okay, then. Okay, then. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Huh? Cast which spell? (? or * to list) You don't know that spell. Unknown command. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. No target in view! Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Searing Ray Adjust to which letter? c - Searing Ray a - Magic Dart Unknown command. Unknown command. Unknown command. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Sublimation of Blood Adjust to which letter? z - Sublimation of Blood Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Magic Dart Adjust to which letter? c - Magic Dart a - Searing Ray Saving game... please wait. ..............###.## #.#.########..# #.# #.#...[.......# #.# #.##########.## #.# #.# ##.## #.# #.# #######...###.######## #.# #.......#)...........# #.###...#.....#.#####.##.# #.#...........#.@.# #.##.# #.#......[....[...###.##.# #.#...........#...##...#.# #............###.....)...# #####...#...## #####...### ........##.## ##.## #######.##.##########.# #.##............# #######.############### There are no monsters in sight! Vanquished Creatures An orc wizard (D:2) 3 adders (D:3) 4 gnolls (D:3) 2 worms A dart slug (D:1) 3 orcs 4 bats 3 endoplasms 4 giant cockroaches 3 goblins A hobgoblin (D:2) 13 jackals 2 quokkas 3 ball pythons 3 frilled lizards (D:3) 6 kobolds 4 rats A spectral hobgoblin (D:1) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Macka the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 215 | D:1 | Found a faded altar of an unknown god. 376 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 379 | D:1 | Learned a level 2 spell: Searing Ray 478 | D:1 | Reached skill level 4 in Conjurations 748 | D:1 | Found Guxoathra's Jewellery Shop. 896 | D:2 | Reached XP level 3. HP: 19/24 MP: 2/6 974 | D:2 | Found Uschiwiel's Magic Scroll Emporium. 981 | D:2 | Bought a scroll of noise for 14 gold pieces 993 | D:2 | Found Niata's Distillery. 998 | D:2 | Bought a potion of degeneration for 14 gold pieces 1106 | D:2 | Found Cuxtishe's Antique Weapon Emporium. 1252 | D:2 | Found Reemu's Antique Weapon Emporium. 1260 | D:2 | Reached XP level 4. HP: 24/30 MP: 3/7 1275 | D:2 | Reached skill level 5 in Conjurations 1432 | D:2 | Found Jaefocw's Armour Shop. 1835 | D:3 | Reached XP level 5. HP: 32/35 MP: 4/8 1850 | D:3 | Learned a level 2 spell: Sublimation of Blood 1854 | D:3 | Learned a level 3 spell: Vampiric Draining 2043 | D:3 | Got the Incunabulum of Frigorific Conjuration 2470 | D:4 | Noticed Natasha Illustrated notes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 5 | 5.9 Fighting | | 0.2 Armour | | 0.3 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 12 | 6 || 18 Unarmed | 1 | || 1 Fire: Hunting sling | | 20 || 20 Cast: Magic Dart | 18 | 6 || 24 Searing Ray | 9 | 22 || 31 Abil: Dig | 1 | 6 || 7 Stab: Sleeping | 1 | 1 || 2 Armor: Robe | 4 | 5 || 9 Dodge: Dodged | 7 | 26 || 33