Macro Level 1 of the Dungeon (0, 0, D:1) a stone (0, 2, D:1) a +0 short sword 3 stones (3, -4, D:1) a +0 club (4, 15, D:1) 5 stones (5, -23, D:1) a cursed +0 dagger (11, 7, D:1) 28 arrows (18, 0, D:1) 20 arrows (18, 12, D:1) a cursed -1 short sword (18, 17, D:1) 20 stones (28, -8, D:1) a +0 club (34, 7, D:1) a +0 club (39, -10, D:1) a +0 hunting sling (47, -19, D:1) 16 stones (51, 9, D:1) a +0 hunting sling (52, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, -14, D:2) 12 arrows (19, -4, D:2) a cursed -3 whip (19, 5, D:2) a +0 club (20, 2, D:2) a +0 robe (22, 18, D:2) a +0 club (25, -5, D:2) 13 stones (26, 17, D:2) a +0 scale mail (31, -1, D:2) a +0 chain mail (31, 17, D:2) a cursed +0 robe (33, -13, D:2) a +0 short sword (33, 1, D:2) a +0 whip of freezing (40, -14, D:2) a +0 dagger (42, 4, D:2) a cursed -1 club (55, 12, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a tomahawk (3, -7, D:3) a +0 leather armour 2 tomahawks a +0 flail (3, -5, D:3) a +0 mace (3, 13, D:3) a +0 club (4, -5, D:3) a tomahawk a +0 ring mail a +0 short sword (7, -13, D:3) 17 stones (9, -5, D:3) 3 stones a +0 short sword (10, -13, D:3) 28 stones (11, -13, D:3) a +0 hand axe (15, -13, D:3) a +0 whip (15, -8, D:3) a +0 dagger (16, -7, D:3) a +0 club (19, -9, D:3) a stone (19, -7, D:3) 2 tomahawks (20, -12, D:3) a +0 chain mail (20, -11, D:3) a +0 hand axe (20, -7, D:3) a +0 club 2 tomahawks a +0 club (20, -1, D:3) a +0 scale mail (21, -19, D:3) 17 stones (21, -12, D:3) a +0 dagger a +0 robe (21, -7, D:3) 31 stones (23, -2, D:3) 16 stones (24, 5, D:3) a +0 chain mail (32, 0, D:3) a +0 club 2 stones a +0 dagger (33, 0, D:3) a stone (36, 2, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve a +1 war axe of chopping (1220 gold) the +2 leather armour "Uradul" {rPois MR- SInv} (2320 gold) It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. the cursed -1 pair of boots "Boedu" {+Fly rPois Str+3} (1610 gold) It affects your strength (+3). It protects you from poison. It lets you fly. It has a curse placed upon it. the +5 dagger "Ytzemeog" {pain, rElec rF- Int+4 Dex+4} (5380 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your dexterity (+4). It makes you vulnerable to fire. It insulates you from electricity. [Shop] Gaczux's Weapon Shoppe a +0 rapier (40 gold) 21 bolts (42 gold) a +0 club (10 gold) a +0 arbalest (45 gold) the +9 morningstar of Zokolisi {crush, +Blink} (650 gold) It inflicts extra damage upon your enemies. It lets you blink. a +0 hunting sling (15 gold) 6 bolts (12 gold) a +2 short sword of venom (156 gold) 21 stones (21 gold) (0, 0, D:4) 18 arrows (5, -25, D:4) 21 stones (34, -12, D:4) a +0 giant club (39, -8, D:4) a +0 short sword a +1 helmet a +0 scale mail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 7 gold pieces (still there?) 7 gold pieces (still there?) (0, 1, D:5) 5 gold pieces (21, -2, D:5) 14 stones (43, -3, D:5) a +0 club (45, -33, D:5) a +0 ring mail (51, -31, D:5) 24 stones (53, -8, D:5) a +0 club a cursed +0 scale mail a +0 short sword a +0 leather armour (56, -39, D:5) 16 arrows (58, 6, D:5) a +0 dagger a +0 robe (58, 7, D:5) a +0 morningstar a +0 leather armour (60, 6, D:5) a +0 dagger a +0 robe (63, 6, D:5) 27 stones Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (13, -23, D:6) an arrow (14, -22, D:6) 12 arrows a +0 shortbow a +0 giant club (20, -21, D:6) 19 stones (22, -16, D:6) 20 stones (30, -34, D:6) a cursed -3 giant club (34, -43, D:6) 16 gold pieces (44, -44, D:6) 17 gold pieces the Ecumenical Temple