Madmarshman Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -33, D:1) a +0 club (18, 10, D:1) a +0 sling (22, -6, D:1) a +0 dagger (23, -33, D:1) a +0 animal skin a +0 leather armour (32, -8, D:1) a +0 short sword (35, -16, D:1) a +0 club (41, -46, D:1) a +0 spear (47, 1, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 whip (9, -14, D:2) a +0 dagger (25, -14, D:2) a +0 trident (28, 11, D:2) a +0 flail a +0 dagger (29, 10, D:2) a +0 dagger a +0 robe (32, 15, D:2) a +0 club (34, 5, D:2) a +0 dagger (38, 3, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 3, D:3) a +0 flail a +0 chain mail (6, -41, D:3) a book of Frost (10, -6, D:3) a scroll of vulnerability (50, -10, D:3) a +0 spear (50, -9, D:3) a +0 whip (50, -4, D:3) a +0 chain mail (57, -31, D:3) a scroll of vulnerability Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (9, 12, D:4) a +0 leather armour (10, -4, D:4) a +0 hammer (11, 4, D:4) a +0 whip (11, 9, D:4) a +0 dagger a +0 ring mail a +0 dagger (11, 10, D:4) a +0 trident a +0 leather armour (13, -3, D:4) a +3 quarterstaff of chaos (13, 17, D:4) a +0 whip (18, -2, D:4) a +0 hammer (19, -1, D:4) a +0 hammer (21, 15, D:4) a +0 spear (21, 16, D:4) a +0 whip (21, 17, D:4) a +0 whip (24, -1, D:4) a +0 whip (24, 7, D:4) a +0 short sword (27, 16, D:4) a book of Vapours (32, -17, D:4) a +0 club (33, 34, D:4) a +0 club (34, 16, D:4) a +0 flail (38, 15, D:4) a +0 leather armour (38, 20, D:4) a staff of air (39, 2, D:4) a +0 dagger a +0 sling (39, 20, D:4) a +0 spear (42, 4, D:4) a +0 great mace Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (4, -8, D:5) the +5 short sword "Earthworm" {vorpal, Int+5 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). Stlth: It makes you more stealthy. (5, -5, D:5) Ozocubu's Autobiography (10, 16, D:5) a scroll of identify (10, 17, D:5) a +0 flail (10, 20, D:5) 9 gold pieces (12, 14, D:5) a +0 spear (13, 16, D:5) a +0 dagger (17, 49, D:5) Great Wizards, Vol. II (37, 5, D:5) a +0 hand axe (42, 22, D:5) a +0 hand axe of flaming (44, 41, D:5) a book of Chaos (47, 21, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (0, 2, D:6) a +0 hand axe (11, 19, D:6) a +0 dagger a +0 robe a +0 dagger (12, 21, D:6) a +0 dagger a +0 dagger a +0 robe (17, -3, D:6) a +0 spear (17, -2, D:6) a +0 spear (18, -3, D:6) a +0 club a +0 leather armour (19, -3, D:6) a +0 spear (19, 26, D:6) a +0 dagger (20, -3, D:6) a +0 flail a +0 club (23, -25, D:6) a +0 robe (32, 27, D:6) a +0 long sword (33, 23, D:6) a +1 vampiric spear (42, 1, D:6) a +0 hand axe (52, 4, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Gumer's Antique Weapon Emporium a +0 great sword (156 gold) a +0 scimitar (96 gold) a +0 mace (72 gold) a +0 rapier (96 gold) a +1 vampiric morningstar (456 gold) a +2 flail of draining (439 gold) a +0 quarterstaff (96 gold) a +0 vorpal hand axe (156 gold) (0, 0, D:7) a +0 leather armour (1, -33, D:7) an amulet of faith (11, 2, D:7) a +0 dagger a +0 robe (11, 3, D:7) a +0 short sword a +0 leather armour (12, -28, D:7) the +2 robe of the First Snow {*Slow rF+++ Stlth+} rF: It renders you almost immune to fire. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (16, -23, D:7) a +0 leather armour (18, -19, D:7) a +0 flail a +0 spear (19, -19, D:7) a +0 whip a +0 whip (21, -11, D:7) a +0 leather armour (22, -42, D:7) a +0 short sword (33, -23, D:7) a +0 leather armour (42, -12, D:7) a +0 shortbow (42, -9, D:7) a +0 quarterstaff (47, -12, D:7) a +0 helmet (49, -22, D:7) a +0 flail (50, -22, D:7) a +0 spear (50, -21, D:7) a +0 club a +0 flail a +0 trident a +0 scale mail (50, -20, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a scroll of vulnerability (14, -17, D:8) a +0 whip (14, 6, D:8) a +0 scale mail (16, 27, D:8) a book of Changes (22, -6, D:8) a +0 hand axe (22, -3, D:8) a +0 dagger a +0 robe (23, -6, D:8) a +0 hand axe (23, -5, D:8) a +0 dagger a +0 robe (40, -7, D:8) a +0 trident (42, -4, D:8) a +0 trident (43, -1, D:8) a +0 club a +0 ring mail (44, -4, D:8) a +0 club (44, -1, D:8) a +0 glaive +0 steam dragon scales Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (4, 24, D:9) a +0 sling a +0 animal skin (5, 24, D:9) a +1 dagger of electrocution a +0 robe (5, 25, D:9) a +0 leather armour (5, 26, D:9) a +0 short sword a +0 leather armour (6, 24, D:9) a +0 whip a +0 hand axe (14, -17, D:9) a +0 dagger a +0 dagger (16, 18, D:9) a +0 battleaxe (16, 19, D:9) a +0 mace a +0 leather armour (17, -15, D:9) a +0 short sword (18, -15, D:9) a +0 dagger (18, -14, D:9) a +0 short sword a +0 club a +0 short sword (18, 19, D:9) a +0 sling a +0 animal skin (19, 25, D:9) a +0 flail a +0 scale mail (20, 22, D:9) a +0 sling a +0 leather armour (20, 25, D:9) a +0 quarterstaff (21, 7, D:9) a +0 hand axe (22, 29, D:9) a +0 ring mail (24, -21, D:9) a +0 shortbow (25, -20, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (27, -15, D:9) a +0 club (28, -15, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, 4, D:9) a +0 pair of boots (29, -16, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (54, -13, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (5, -6, D:10) a +0 robe (9, -2, D:10) a yak corpse (18, -10, D:10) 12 gold pieces (18, -6, D:10) 3 stones (18, -4, D:10) 17 gold pieces (18, 0, D:10) a +0 spear