Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 16322193962663608506 161 Madon the Magician (level 5, -1/38 HPs) Began as a Djinni Conjurer on Sept 24, 2023. Slain by Grinder (6 damage) ... on level 5 of the Dungeon. The game lasted 00:10:11 (2710 turns). Madon the Magician (Djinni Conjurer) Turns: 2710, Time: 00:10:12 Health: -1/38 AC: 4 Str: 6 XL: 5 Next: 70% Gold: 157 EV: 12 Int: 25 God: SH: 0 Dex: 12 rFire + + . c - staff of cold "Rofraam" {rElec rC+ rN+ Int+4} rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ f - +0 helmet rElec + (no cloak) rCorr . g - +0 pair of gloves SInv . (boots unavailable) Will +.... e - amulet of the acrobat Stlth ++ j - ring of willpower HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: acrobat, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 157 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 helmet (worn) g - a +0 pair of gloves (worn) Magical Staves c - the staff of cold "Rofraam" (weapon) {rElec rC+ rN+ Int+4} (You acquired it on level 2 of the Dungeon) [staff of cold] Your inability to study Ice Magic prevents you from drawing on the full power of this staff in melee. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery e - an amulet of the acrobat (around neck) j - a ring of willpower (left hand) Scrolls d - a scroll of fog h - a scroll of fear i - 2 scrolls of identify k - a scroll of enchant armour Potions b - a potion of haste Skills: * Level 1.7 Fighting + Level 2.7 Dodging + Level 2.1 Stealth * Level 4.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Dazzling Flash Conj/Hex 56% N/A 4% 3 d - Fulminant Prism Conj/Hex 14% 3d8 13% 4 e - Iskenderun's Mystic Conj/Tloc 28% 2d7 13% 4 f - Beastly Appendage Tmut 56% N/A 1% 1 g - Wereblood Tmut 28% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 ( Annotations: D:5 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Grinder Aim: Grinder (blind, 77% to hit) The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, wandering, blind, hasn't noticed you, 77% to hit) The searing ray hits Grinder. Grinder is moderately wounded. (Press . to maintain the ray.) Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, wandering, blind, hasn't noticed you, 77% to hit) The searing ray hits Grinder. Grinder is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Grinder completely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, blind, 77% to hit) The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Grinder is no longer blind. Grinder barely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 77% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Grinder hits you. You die... ...# ... #..# ... ..## #..# #..### #5@..# #.......... #......#..... ......#### #... .....# .. ..... . .... .... You could see Grinder. Vanquished Creatures A hound (D:3) 3 gnolls (D:3) 4 adders A worm (D:3) 2 dart slugs 6 orcs (D:3) 3 ball pythons 2 bats 3 endoplasms (D:3) A giant cockroach (D:1) 6 goblins 5 hobgoblins 4 jackals (D:1) 3 kobolds A quokka (D:1) 2 frilled lizards 8 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Madon the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Madon set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:1 | Noticed an electric eel 38 | D:1 | You are sucked into a shaft and drop 1 floor! 171 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 754 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 754 | D:1 | Learned a level 1 spell: Beastly Appendage 922 | D:2 | Reached skill level 4 in Spellcasting 1189 | D:2 | Found a faded altar of an unknown god. 1578 | D:2 | Identified a scroll of acquirement 1621 | D:2 | Acquired the staff of cold "Rofraam" {rElec rC+ rN+ Int+4} 1703 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 1851 | D:3 | Reached skill level 1 in Fighting 2107 | D:3 | Reached XP level 5. HP: 35/37 MP: 0/0 2107 | D:3 | Learned a level 2 spell: Wereblood 2307 | D:3 | Found Hatomp's Weapon Boutique. 2622 | D:4 | Noticed Grinder 2690 | D:5 | Entered Level 5 of the Dungeon 2710 | D:5 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_ellora D:3: cheibrodos_old_hovel, layout_loops_cross, serial_shops, nicolae_shop_hallway_plus, minmay_misc_feat_iff, corexii_corridor_pit, minmay_surrounded D:4: layout_cave_pools, amcnicky_altar_gilded, minmay_cut_off, uniq_grinder D:5: layout_layer_cave, nicolae_ashenzari_skybound, nicolae_uskayaw_murder_on_the_dancefloor, minmay_temple_entry_nine_rooms, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.5 Fighting | 1 | 1.7 Stealth | 2 | 2.1 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | 79 || 135 Searing Ray | 4 | 5 || 9 Dazzling Flash | | 2 || 2 Use: Scroll | 10 | 1 || 11 Armour: Robe | 4 | 5 || 9 Dodge: Dodged | 13 | 15 || 28