Madon Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -1, D:1) a +0 short sword (4, 45, D:1) a +0 mace (6, 22, D:1) a +0 spear (8, 12, D:1) a +0 dagger 3 stones (17, 25, D:1) a +0 leather armour (18, 36, D:1) a +0 short sword 2 stones (40, 36, D:1) 5 stones (42, 10, D:1) a +0 dagger (43, 24, D:1) a +0 club (43, 43, D:1) a +0 club (44, 16, D:1) a +0 ring mail (44, 39, D:1) 7 stones Level 2 of the Dungeon (11, 31, D:2) a +0 club (16, 1, D:2) 4 stones (19, 1, D:2) a +0 robe (22, 43, D:2) 5 stones (27, 26, D:2) a +0 dagger (38, 6, D:2) a +1 dagger of venom (45, 41, D:2) a +0 club (46, 17, D:2) a ring of ice (50, 3, D:2) 5 stones (51, 6, D:2) a +0 club Level 3 of the Dungeon [Shop] Jaoto's Weapon Shoppe a +0 dire flail (56 gold) a +0 lajatang (210 gold) a +0 hand axe (42 gold) the +3 dagger "Toicoide" {venom, rN+} (400 gold) rN: It protects you from negative energy. a +0 mace (42 gold) a +0 short sword (42 gold) the +3 battleaxe of Ubopel {drain, rPois Dex+2 SInv} (648 gold) Dex: It affects your dexterity (+2). rPois: It protects you from poison. SInv: It lets you see invisible. a stone (1 gold) a +0 spear (42 gold) a +0 long sword (49 gold) (0, 0, D:3) a +0 dagger (8, -1, D:3) a jackal corpse (skeletalised by now) (10, 10, D:3) a +0 scale mail (19, -20, D:3) a +0 dagger a goblin corpse (21, 29, D:3) a +0 flail a +0 scale mail (22, 29, D:3) a +0 whip a +0 dagger a +0 robe a +0 trident (23, -9, D:3) 6 javelins (23, -8, D:3) 3 stones (25, -27, D:3) a dart slug corpse (27, -12, D:3) the +2 robe "Fikek" {rPois Str-3 Dex+5 Archmagi} Str: It affects your strength (-3). Dex: It affects your dexterity (+5). rPois: It protects you from poison. Archmagi: It increases the power of your magical spells. (28, -2, D:3) a +0 club (28, 0, D:3) a +0 war axe (30, 0, D:3) a +0 hand axe a +0 leather armour