Madon Level 1 of the Dungeon [Shop] Negudourr's Jewellery Boutique an amulet of the acrobat (300 gold) an amulet of magic regeneration (300 gold) a +5 ring of evasion (360 gold) a ring of resist corrosion (200 gold) an amulet of the acrobat (300 gold) an amulet of reflection (300 gold) an amulet of regeneration (300 gold) a +6 ring of dexterity (360 gold) (0, 0, D:1) a +0 dagger (2, -7, D:1) a scroll of amnesia a +0 club 5 stones (16, -8, D:1) a +0 whip (20, 8, D:1) a +0 spear (22, -18, D:1) 4 stones (24, 2, D:1) a +0 dagger (38, 4, D:1) a +0 club (40, 9, D:1) a +0 club (42, -19, D:1) a +1 short sword of venom a +0 dagger 3 stones a +0 whip (44, -19, D:1) 6 poisoned darts (46, -11, D:1) a +0 leather armour (57, 7, D:1) 3 stones Level 2 of the Dungeon (6, 18, D:2) 2 stones (10, 21, D:2) a +1 dagger of venom (15, -1, D:2) a +0 chain mail (28, 36, D:2) a +0 whip 2 stones (31, -1, D:2) a +0 chain mail (31, 4, D:2) a +0 short sword 4 stones (32, 31, D:2) a +0 dagger (40, 2, D:2) the +2 short sword of the Heart {spect, Will+ Dex+4 Stlth+} Dex: It affects your dexterity (+4). Will: It increases your willpower. Stlth: It makes you more stealthy. 3 datura-tipped darts (43, 6, D:2) 7 stones (44, 5, D:2) a +0 dagger (45, 30, D:2) a +0 scale mail (47, -11, D:2) a +0 sling (48, 7, D:2) a +0 ring mail (51, 3, D:2) a +0 antimagic flail Level 3 of the Dungeon (0, 0, D:3) a +3 quarterstaff of chaos (2, 1, D:3) a +0 hammer (3, -7, D:3) 6 stones (7, -7, D:3) a +0 club (11, -10, D:3) a +0 robe (16, 6, D:3) a +0 scythe a +0 robe (17, 5, D:3) a +0 hand axe a +0 scale mail a +0 club 4 poisoned darts (18, -2, D:3) 6 stones (22, 24, D:3) a +0 club (29, 15, D:3) 4 stones (46, -12, D:3) a stone Level 4 of the Dungeon [Shop] Focepnei's Distillery a potion of berserk rage (65 gold) 2 potions of cancellation (208 gold) a potion of lignification (39 gold) a potion of invisibility (104 gold) a potion of attraction (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) 2 potions of heal wounds (130 gold) a potion of heal wounds (65 gold) (0, 0, D:4) a +0 falchion a +0 dagger (1, 0, D:4) a +0 flail a +0 club (11, -2, D:4) 5 poisoned darts a +0 whip (12, -3, D:4) a +0 robe a +0 dagger a +0 hand axe (13, -4, D:4) a +0 hand axe a +0 ring mail (15, 10, D:4) a +0 helmet (17, -15, D:4) a +0 giant spiked club (24, -20, D:4) a +0 dagger (29, -9, D:4) a +0 spear (32, 4, D:4) a +0 flail (50, -20, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +1 ring mail of fire resistance (3, -2, D:5) a +0 quarterstaff (11, -13, D:5) a ring of see invisible (14, 6, D:5) a +0 giant spiked club (17, 6, D:5) a +0 hand axe (17, 20, D:5) a +0 dagger a +0 robe (19, 16, D:5) a +0 leather armour a +0 rapier (21, 13, D:5) a ring of see invisible a +0 shortbow (21, 14, D:5) a +0 shortbow a +0 leather armour a +0 war axe (22, -15, D:5) a +0 flail a +0 dagger a +0 robe a +0 dagger (22, 13, D:5) a +0 club a +0 robe a +0 falchion a +0 club a +0 robe a +0 war axe a +0 mace 6 stones a +0 short sword a +0 hand axe a +0 robe a +0 scimitar a +0 robe a +0 war axe a +0 ring mail a +0 flail (23, 13, D:5) a +0 club (26, 0, D:5) a +0 spear (26, 20, D:5) the +9 arbalest "Qucsume" {freeze, rF+ rC- Dex+8 Stlth+} Dex: It affects your dexterity (+8). rF: It protects you from fire. rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. (28, -14, D:5) a +0 robe (28, 23, D:5) a +0 falchion (28, 24, D:5) a +0 leather armour a +2 whip of holy wrath (35, 6, D:5) a scroll of teleportation Level 6 of the Dungeon (0, 0, D:6) a +0 spear (6, -7, D:6) a scroll of teleportation (10, 11, D:6) a +0 robe a +0 dagger (11, 10, D:6) a +0 robe a +0 dagger (13, 13, D:6) a +2 leather armour of fire resistance a +0 rapier (13, 18, D:6) a +0 chain mail a +2 halberd of protection (14, 13, D:6) a +0 hand axe (15, 14, D:6) a +0 robe a +0 dagger (15, 30, D:6) a +0 hand axe (19, 36, D:6) 3 stones (22, 29, D:6) a scroll of teleportation (23, 36, D:6) a +0 cloak (26, 31, D:6) 3 potions of haste (30, 2, D:6) a ring of see invisible (30, 25, D:6) a +0 scale mail (32, -19, D:6) a +0 leather armour (32, -6, D:6) a +0 leather armour (36, 17, D:6) a +0 leather armour a +0 dagger (37, 18, D:6) a +0 robe a +0 dagger (39, 10, D:6) a +0 club (39, 11, D:6) a +0 plate armour a +0 mace (40, 10, D:6) a +0 flail (44, 43, D:6) a +0 robe Level 7 of the Dungeon [Shop] Waqung's Book Shop a book of Cantrips (132 gold) Great Wizards, Vol. II (418 gold) a book of Party Tricks (176 gold) a book of Minor Magic (198 gold) a book of the Senses (352 gold) a book of Blasting (440 gold) a manual of Armour (880 gold) a book of Spectacle (440 gold) a book of Dangerous Friends (440 gold) (0, 0, D:7) a +0 helmet (3, -3, D:7) a +0 halberd a +0 robe (7, -1, D:7) a +3 battleaxe a +0 robe (9, 1, D:7) a +0 long sword a +0 robe (10, 15, D:7) the +0 leather armour of Weirdness {rElec rPois Int-5 Dex+4 Slay+3} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. (11, 7, D:7) 6 poisoned darts (12, 5, D:7) 2 scrolls of blinking (14, -12, D:7) 2 potions of heal wounds (14, -11, D:7) 9 gold pieces (15, -11, D:7) a +0 leather armour (16, -12, D:7) a wand of digging (8) (16, -11, D:7) a +0 cloak of stealth (unseen) (20, -2, D:7) 4 stones a +0 robe (21, 11, D:7) a +0 falchion a +0 flail a +0 ring mail a +0 short sword a +0 leather armour an orc skeleton an orc skeleton (22, 11, D:7) a +0 hand axe a +0 hand axe a +0 ring mail an orc skeleton an orc skeleton (25, -12, D:7) a +0 short sword (26, -13, D:7) a +0 dagger (26, -12, D:7) a +0 ring mail a +0 club (28, -12, D:7) a +0 dagger a +0 leather armour (28, -11, D:7) a +0 club a +0 chain mail (29, -11, D:7) a +0 hand axe a +0 short sword a +0 scale mail (32, 3, D:7) a +0 chain mail a +0 club (33, 0, D:7) a +0 robe a +0 whip of flaming (33, 26, D:7) 2 potions of haste (34, 0, D:7) a +0 club (41, 12, D:7) a scroll of teleportation (46, 14, D:7) a +0 scale mail the Ecumenical Temple